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Can't see the commander in the battlefield, AND can't edit maze at anytime, just when earn new cards :S :S :S So I can't test a new maze :S just 2/5 :(
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If you want people to pay for your game, give them value, not just absurdly long grinds and super slow regeneration times.
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Just keep in mind that this gae was originally on facebook- it should help you to put things into perspective before you rate.
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its just like those damn FB games. Very fun, but super irritating to have to wait to play. And then when you realize its a money-making scam, you sort of just lose interest in it. Well, I do anyway....
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This game is fun and interesting. My only issue, and I don't mean to beat a dead horse, is the energy system. I believe this game is enough fun that people will return to it of their own accord. The energy system only serves to artificially inflate the number of plays, which I feel is unnecessary.
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This Is cool but needs Some more Unique Abilitys like Rush,Harass or beening Immure by Posion or Weaken
Fenzy is a move that increases damage And Berserk
Harass is the opposite of rush
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It would be nice if the amount of energy would go up whenever you level up. I also would like it if you get gold for each fight that you win.
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Very easy game, with nice and well working concept. I actually like the fact, that decks are so small, it gives us opportunity to use every card in our deck. Less randomness in game makes it better for me.
As for War Bonds and Energy, you are actually very generous here. You give us possibility to play completely for free, and from what I had noticed, get everything there is in game at the moment, with enough time spent.
Of course, there could be more energy, more free War Bonds... but there already is a lot of free stuff, so instead of asking for more, if you enjoy this game, be more positive, that synapticon don't want to leech on players by making EVERY fun part of content for real money.
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At first the game is nice and enjoyable, then it starts getting bored becos of the energy issue. Who would wait for a few hours just for playing a few rounds ?
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Anytime a card "randomly" picks another card to boost, whether in heath or rally or what have you, it's never random. It always sticks to 1 card, usually the first card near it (sometimes the card in front of it in the hand, sometimes the one after.) Also if your Imperial has rally, it only rally's the very first card you laid out. The random is broken. :(
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Instead of revamping the energy system why not just have arena battles give gold and exp as well? progress in the story would be limited but not playtime while getting rewards.
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This is a rather addictive and fun card game, but the energy aspect limits the players' fun to around 5 minutes or so (notwithstanding Arena). As a developer, if you truly want your players to have fun, then please nerf the energy handicap so that players can enjoy the game for a longer period of time without any interruptions.
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A good game with a lot of default :
* We need more energy per level or/and more energy per minute (it cost a lot to get card with reputation)!
* Confirmation windows to buy war bonds stuff and another ways to get some !
* I attack a opponement card with a leech boosted (1+1atck) the opponement got 1armor and 1life point and he survive !!! bad coding WTF !!!
* When a leech attack the opponement player it doesn't restore his life points... again WTF !!!
* Thx !
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Is "Weaken All Xeno" skill broken? I have 2 cards with it right now and I couldn't notice it kicking in during the battles? Can anyone test this?
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I think the energy factor was interesting, but maybe instead of not changng the energy aspect with every level what if the energy regeneration time decreased every level, or not even that but maybe max energy increases every level. I dont know, just an idea
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love the game, but im not paying to play it.... I will quite happily donate to a game maker if I like the game but practically being forced into it goes against the spirit of kongregate.
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I like how you gave the option to buy cards for people that want too, while it is still fun for people who don't pay. Most online TCGs I have played that have the option to buy cards make it very hard to get cards without paying for them making it not very fun unless you can buy cards.
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They give a chance to get free bond but not many for example daily crate thing But it not gonna last forever either make a faster way to get bonds or Make enrgy go up faster.
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The auto targeting system is kinda fail. You should at least make it such that anti air units attack flying units. If all attacks are decided by AI (which is super dumb, by the way), then I don't see any strategy in this game.
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Anyone has an idea why did i recieve rifter for completing mission 41 and for achievement that says "complete mission associated with xeno set" and now when i look into my deck, i have only one rifter?