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To everyone complaining about energy: The reason this game uses energy is it was originally a facebook game. Like most/all other facebook games, it includes an energy system to keep people coming back, and not just finishing it in two days and never coming back. We get that it's a dumb idea for a free flash game, but the constant complaints about the energy system are honestly getting old. Please rate this up so people know the truth.
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@lueed: Yes, that is very annoying. However, it does push you to strategize your deck better - maybe a card is lagging you down, and you should probabl remove it by now. It adds another depth of strategy to the game, as in you have to work around the fact that you can't skip turns.
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feel free to join:http://www.kongregate.com/games/synapticon/tyrant?source=finv&kv_apply=846002 first 3 aplications will be leader of it too
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It needs much more cards, more energy per level, trading with other players, more factions, more skills, more missions... If you get to add all these, this game would be the best online card game ever... (and you would make some money xD)
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it would be nice to be able to sort your collection by card ability -- maybe include icons so that certain abilities can be highlighted?
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What is the diffrence of GOLD pack and ENCLAVE they cost same bonds but x2 the gold. I dont get it, should leave some sort of description there.
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the regeneration is a bit messed up.... my card had a 2 near it and it only came back 3 times, the enemy has 1 and it came back more then 5 times in a row each match!
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Some of these "50% chance to come back to life" are seriously messed up. I just lost a mssion because of a Phoenix that came back to like 7 TIMES!!!
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Perhaps its just me, but the AI that controls my abilities is an idiot. I would prefere being able to aim my abilities... Just a thought... Otherwise, not bad, but the energy is a downer as always
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@Xblue, while no one really knows the definition of the word, I doubt people who make card games are automatically... well, an "idoit."
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energy refill cards should be made , we can buy them with money or new kind of money like tokens or something. energy card : 20 energy for 750 money , because we get 250 per mission so it really cost 500 =), and 100 energy card for 4k....well the prices could be a little higher ...as the developer like, but i think energy cards is a good idea and new types of cards is required so why not creating energy type separated from the monster category. it need a + if you like. =P
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any new units the enemy take to battle will be demolished by the barrage tanks, while leaving the commander wide open to open fire from 2 dread panzers
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lol......a deck with 6 barrage tanks and 1 dread panzer owns XD. 1 turn can deal at max 8 damage to a single unit. BWAHAHAHA
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3 Things: 1) Fix the Energy, its Frustrating and kills the Fun. 2) Make it real MMO and not just Fighting AI 3)Make it more Balanced. I Don't know what is more overpowerd, the Defence2/Strike all2 thing or the 2/5 Flkying/Strike all1/Poison1 in the End i wold say number 1 bot Okay pleas balance it more. Strike all is realy hard...
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get rid of that 2 minute long macdonalds add please. I don't need to be told any more about macdonalds than all the ads on tv, radio, and billboards.