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@johnblue30 So your implying that im hard too kill in some situations? Im not saying its a bad game, i just didnt suspect for my unit that takes one turn too "build" too get blown up by a infantry. So sorry i guess
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love the game overall. good graphics and tutorial. nice scaling learning curve. good variety of cards and mostly good implementation. others have suggested most common improvement requests. additionally I'm wondering if there's a bug in some of the bonus implementation. specifically with strike and rally, it seems that even when active cards have been out for awhile, they don't consistently confer these bonuses. also, would be nice to see the full range of card info even for cards we can't access yet, same with packs - as this may affect our buying strategy. still, great game.
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freakin enclave mothership never gets hit so i always lose. enemy's fly and regenerate always work 98% of the time and ours only work 10% of the time.
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*Tyrant Tyrant Tyran* "Oh I'm almost out of energy. Maybe after this I'll apply for a job or go out and play sports or study or *LEVEL UP* Oh Boy!! *Tyrant Tyrant Tyrant*
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The only flaw is the fact that i find it impossible too kill a really new player, seeing as ALL there units build way too fast and can destroy any of yours before there done. Its f*cking ridicolous
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honestly, i understand war bonds but hate them anyway. He needs money, so now he gets money. Fun game but, try putting on a DIFFERENT website. What has Kong came to? This used to be FREE online games! Now, even Kongregates own game Kongai requires money... WHY KONG? WHY!!!!
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I had 53 war bonds. I just won 1 war bond from the daily. I refreshed after winning 1 bond. I now have 53. same as before the last daily. arg.
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Using energy, bah...
After clearing the first few missions by just randomly clicking ANY card I felt like i'd wasted time and didn't even remotely feel like seeing what this game had to offer... It had no appealing feel whatsoever
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i have a 50% chance of rating you 5 and 50%chance of rating you 1./flips coin. ohh... 1. 50% chance to change... still 1. this should be skill based but having 50%chance BS makes it stupid.
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please make card selection cleaner, its very difficult to look at the cards when you have so many stacked on top of each other.
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I'm lowering the rating from 5 to 3 because the energy kills the replay value. I'm not saying it's a bad thing, but you should get more when you level up or the refill rate should be faster.
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@Schithen, you have a really terrible rating system. Like, saying mario is 1/5 because it has limited lives... Why not make more constructive critisism? Wars should be the only things requiring energy, or at very minimum put 2 seperate energy bars (one draining for wars, other for missions), but have the missions bar be a lot larger than 100 energy...
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when we win a fight in the arena could we at least get some gold? eg every +1 rating we get we get ten gold so +10 rating we get a hundred also, higher max energy please!!! eg every level we go up we get additional 100 or 50 max energy
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Energy and War Bond complaints aside, I dislike the properties that depend on your opponent's faction. Must I really make separate decks for all four factions to fight at full effectiveness?
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Sauro, if you think flying is bad, wait until you hit phoenix. Flying and regen. Or, you could just pack anti-air cards. Just sayin'.
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flying is complete and utter bullshit. the enemy can play a flying card and wipe out your whole deck. But if you play one it's shot down in one turn.
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im sorry, but in the 4th map and its getting REDICULOUS with the energy shortages im getting like mad. i am getting VERY close to just quitting and going on to a better game. rate up if you agree
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developer of game is too greedy with money. game is still early in beta, no need to up prices so much that it actually loses more players...
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It's a pretty nice game, with some defects still.
Too bad it's been infected with the virus of mini-payments and 'social' gaming.
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I more convenient way to look up cards and compare them within your own deck. Putting cards together now is a big searching. Plus if you agree so the createors can see.
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I like the game alot, but what would make it a whole lot better is a search function in the arena. Being able to look up our friends and challenge them instead of searching for hours would be totally awesome.
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The mechanics of this game aren't well thought out, IMO. Units only attack directly across (and can hit the commander even if there are still units in play) and then shifting left when things die, rather than allowing the attack (or defender, one or the other) to decide what units attack.
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I like the game, but it would be much better if the abilities were not computer assigned. I mean really, what kind of military would make weapons that were random in their execution? I should be able to choose targets to bombard, heal, buff-up, etc.
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Lil'question, I'm in the arena now, but I get 0 rating when I win from everyone in the list, there's no refresh button what should I do?
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second legendary, sadly i can't use both because of some restriction. it says "only one legendary card per deck". just ignore my previous question, it doesn't matter if i can use only one legendary card per deck
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i agree 100% with snotling i killed onr of there regenerating thing s 8 times... and my revolver guy almost always dies the 1st time
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Regeneration and Fly work way less than 50% of the times when I use it, but way more than 50% of the times when my enemy uses it, that Diesel thing regenerated 7 times!