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it could be nice if creators of game made more than one title (officer) in faction title list. it could be easier to choose who can recruit, who can start war and who can expel
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So, I've played for a few days, and while I love CCGs, this one is lacking in strategy. I rarely have to tweak my deck against the AI, and battles are just the same repetition of clicking cards. Boring.
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i dunno if its a bug but when one of my units has 1 on the timer and that one goes to zero then he fires next turn, but when the enemy has 1 time on his unit and it goes to 0 he shoots that turn. Real annoying.
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One thing this game really needs is the ability to skip laying a card down in order to move a card in your line up. If you've got a rally all card at the end of your line, it doesnt do anything to help you. Samething thing if you've got a card with "armored" you could put it infront of your enemies harder hitting card to bolster your defenses
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If there is faction wars,I guess Tyrant will need two separate bar wherein you will get energy to play missions if you win a faction war, and get faction war energy with every 1 hour and 40 minutes. That way you can play more faction war and missions.
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And about more energy, the most balanced way of increasing it would be +1 (2 at most) per level, as it doesn't make break faction war capability (a level 100 person has 200 max energy and can fight twice as much as a level 1 person, sounds perfectly reasonable and fair) and it doesn't give any energy over time, but also gives more playable-ness upon starting game up every day, gives a reason to levels past 12 (as far as i know there is nothing past 12) and it doesn't break the idea of not letting people get everything quickly in any way.
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I would REALLY appreciate it if you changed it so I had to click a button next to a deck to select it, dunno how many times ive lost a mission cause i had the wrong deck selected after modifying another one...
@:sn0tling, name one CCG where every race/color of cards is nicely organized into seperate packs so you ALWAYS get the color/race you want
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Why don't you make separate bloodthirsty, imperial, raider and xenos decks? That way you won't be spending a sh*tload of money on an enclave deck to get not a single card that's usefull to you.
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If you're going to use energy, at least give us more per level. The missions' energy cost steadily increases yet you still only have 100 energy to use. It's not very encouraging.
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oh and also, i noticed that when we put a card in one deck "A", we cant put it in another deck "B". We should be able to do that. Its not like we can use two decks A and B at the same time, so why not? its kinda troublesome to get back and change decks just for 1 card
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It would be so much better if we could manually control the abilities like strike, heal, weaken etc. the AI is not that good when it comes to giving buffs or using abilities.
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Great game but needs, way to obtain war bonds without paying, maybe 10+ energy every level, trade system/auction house, freind list, being able to challenge who you want, and mabey staking system where you challenge someone for a certain amount of gold/ war bonds
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energy steal i try to play a mission and it rarely steals my energy also if my computer lags for a second and i accidentally double click the mission it double charges my energy
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Amazing game i LOVE it i hope it goes to a full MMO someday...like the old Duels Warstorm was...keep up the good work :)
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new ingame faction chat options people dont check it very much maybe a notification number by the faction tab would work and the font is bad a 9 looks like an 8 and there is always a backslash before an apostrophe
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@DerickDee to see your achivements go to home and at the bottom of the cards it would say news,achievements,reputation. So click on achivements.
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1.) Unless there is going to be a way to trade cards, any chance you can make it so I can enable an auto-sell whenever I have more than 10 of a card? Going through and picking them out is just tedious and I do not imagine anybody really enjoys it. At least make it an option.
2.)War bonds are so they can make money. Unless you have a good idea on how you will give them your money, do not expect a way get around it. You already get them from the daily reward (averaging 1 for every 4 times or something is not terrible). There is a model for this, and the energy cost going up for you the more invested you are in the game causes them income. Now, war bond tournaments might be a good thing if there is an entry fee of kredits and it is handled well (like being able to play other players). Free qualifier tournaments for people with a high enough arena rating would be ideal, and then kredits from you once you qualify for the warbond tourney to participate in that.
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This would be great if there were adjustments made to match your level...
Also, the text coloration/layout is horrible: Overlapping text, black on black.