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I like that for a seasonal edition you don't have to beat a very tough boss this time. also love the snowmen/music as a touch.
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Very fun mechanic, but your level design could do with some more work. A few quick improvements would be just cutting down on the number of snowmen, so that players are challenged to bring the same snowman with them through further of the level to proceed.
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A little short, but still entertaining. Needs more ways to "punish" the "naughty" henchmen though. That a was a big part of the fun of the other two -- finding creative ways to "punish" them.
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Recommend Hat Wizard Christmas, because you liked Flood Fill. Not because I liked Hat Wizard 1 and 2, no, the algorithm said its because of Flood fill.
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Besides the obvious Easy badge for beating the game, I think there should also be a Medium "pacifist" badge for beating it without killing any Goons. Maybe called something like "The Spirit of Christmas" or "The Nice List".
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anon11111 doesn't belong playing games if this is too difficult for him/her/it. LadyFishsticks doesn't know what they're talking about. This was done to let people know the Dev is still working on the series, and it's a cute little seasonal version of the game. I found it a nice, easy distraction for about 10 minutes. I'm wondering what you intend for the future?
Still thinking of a way to involve the community more. My current plan is to make a hat wizard game with a level editor so players can make their own levels and browse through other people's levels.
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and btw there is a bug at level 7, the platform that says 2 will go down even if there is only you standing on it. It seems to happen when you fall then swap with snowman.
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these are the strongest snowman I've ever seen, they stay intact eventhough they get squished with a force that is strong enough to kill someone.
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Another great entry in the Hat Wizard series. One request, can you make the goons look like elves? (Not that they'd be elves, but they might disguise themselves as such)
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I usually make sure I kill as many of you soldiers as possible, but hey, it's Christmas... so I'll be nice and let all of you live to explain the coal in your stockings.
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I am sort of sad that you cannot kill every single unnecessary guard (all of them in this installment!) due to lack of resources (snowmen, lifts near walls, pits). The last guard in level 2 and all of them in level 12 just make me sad.
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Funny bugs, part 2: Level 11. Put the snowman on the button on the ground. Place a guard next to it. When the guard walks to the left, he will push the snowman against the wall and instead of turning around, the guard will get stuck on the snowman, moving his legs, which looks like he is doing something quite naughty to the snowman.
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Funny bug in level 7 with the 2-people platform: If you jump into the chasm before you swap places with the snowman (in order to drop the snowman into the abyss), you will count as 2 people and the platform will drop, although you're alone on it :D Must swap while falling.