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DarkoK

Sep. 14, 2014

Under rating threshold (show) same as last coment but for skeleton boss, i have 2Trilions and price is 977B, and hire buton doesn't activate...

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(0)

Developer response from Talesay

Uploading a patch as I type this. (was fixed, got messed up with my GIT issues, so I'm patching it again)

TaSManiaC

Sep. 14, 2014

Under rating threshold (show) do souls come with an income multiplier (similar to angel investors in adventure capitalist)? or are they solely used as currency for artifacts? Also I'd suggest putting in a tooltip somewhere that tells you that you can only have one artifact at once, since you don't get your spent souls back if you buy another artifact.. loving you game so far.. keep them updates coming :3

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(0)

Developer response from Talesay

;) Yes souls do have act as an income multiplier.

DarkoK

Sep. 14, 2014

Under rating threshold (show) when turning on vlads armour, wizards and demon bosses price goes down, bud Hire-button doesn't activate

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(0)

GretarH1

Sep. 14, 2014

Under rating threshold (show) The prize increases for boss levels are ridiculous. Level 2 of zombie boss is 9 billion, then level 3 is 885 trillion. The fuuuck.

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(0)

Uzumachi

Sep. 14, 2014

Under rating threshold (show) Refreshing page makes me rich, plz fix it .

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(0)

Developer response from Talesay

I'm pushing an update now, it will be up in about 10 minutes. It may not fix the problem completely, but it will reduce the margin of error a lot.

Exportforce

Sep. 14, 2014

Under rating threshold (show) Can someone tell me what the difference between an orange and a green bubble is ?

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(0)

Developer response from Talesay

Orange bubbles show you the progress with one specific kind of minion (or boss), green ones are the progress shared among all minions / bosses

maxpowr42

Sep. 14, 2014

Under rating threshold (show) Monsters will start looting without buying the first boss upgrade. I think it's if you buy 10 or more. You get the souls you spent on an artifact back if you click New Game+, not sure if intended. You can buy up a bunch of monsters, get the first boss upgrade, and they will instantly loot once for you.

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(0)

Developer response from Talesay

I wasn't able to reproduce this bug: "Monsters will start looting without buying the first boss upgrade". Recovering souls is intended. I'm working on the progress bar bugs.

DarkoK

Sep. 14, 2014

Under rating threshold (show) lilith costs "1 Sex" xD

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(1)

Developer response from Talesay

I swear that's a coincidence XD

maxpowr42

Sep. 14, 2014

Under rating threshold (show) Looks like units are slower on reload until their first payout. Which is bad for the wizards and demons. The loot speed buttons underneath the monsters tell you the wrong speed when you achieve them.

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(0)

Developer response from Talesay

will look into it. If it is a math error, I should be able to fix it ASAP. (I just messed up with GIT it may take longer than I expected)

DarkoK

Sep. 13, 2014

Under rating threshold (show) new: artifact deactivates on refresh, still costs you to re activate

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(0)

Developer response from Talesay

Thanks, fixed it, pushing the update as I type this. (I messed up on the player persistence function, I was making an optimization to improve performance, and I messed up the artifact current artifact setting)

timur0091real1

Sep. 13, 2014

Under rating threshold (show) fix max units: you can have more than 1000 units, just buy 999 and then buy X100

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(1)

Developer response from Talesay

Will fix it now. Should be done in a about 15 minutes. (took longer, spent 2 hours fighting against GIT.)

DarkoK

Sep. 13, 2014

Under rating threshold (show) sooooo.... here it is: refresh page for instant pay-out

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(0)

Developer response from Talesay

Haven't figured out how to fix it yet. I did reduce the "refresh bonus", but I can't seem to nail it at the moment.

DarkoK

Sep. 13, 2014

Under rating threshold (show) found another cheat-bug, should i reveal it? i mean, last time i got a few negative votes for it xD

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(0)

Developer response from Talesay

Don't hold back :) I'll do my best to fix it as quick as possible

harvento

Sep. 13, 2014

Under rating threshold (show) i want to lower the game graphics for smoother performance

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(0)

Developer response from Talesay

Improved the persistence function (it was one of the biggest performance bottlenecks). I can't reduce graphics quality as I'm using raster graphics, but I'm continually looking for ways to improve performance as I go.

lukstyle

Sep. 13, 2014

Under rating threshold (show) I noticed every time you click your minions get a little "tired", like red, until they are exhausted. What time exactly say it lasts this one click fatigue? Like, if i click once, how many time will it need for it to be fully recovered?

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(0)

Developer response from Talesay

0.3 seconds per click ;)

Chubawuba

Sep. 13, 2014

Under rating threshold (show) So everything gets more expensive with each reset? Kind of makes it pointless to reset.

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(0)

Developer response from Talesay

If you had not reseted in a while, you were playing with the previous prices (We had a very awful bug in the bulk buying options that got fixed).

lukstyle

Sep. 13, 2014

Under rating threshold (show) Do the New Game+ also decresaes the costs for everything? Because it seens so much easier to buy stuff when i start a new game, and i don't think only the 1% bonus for every should increase that much my incoming gold

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(-1)

Developer response from Talesay

We've been tweaking the costs to have a smoother progression, but those changes are pushed to your game only when you reset (So we don't disrupt your current run)

nontablist

Sep. 13, 2014

Under rating threshold (show) Lovely game!!!

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(2)

Developer response from Talesay

Thanks :)

TheLowerLight

Sep. 13, 2014

Under rating threshold (show) The minion tab gets more laggy as I purchase more of them. Is there a way to stop the lag because I am to the point now where it is unplayable. I know it's not a problem with my computer because I have a macbook pro

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(2)

Developer response from Talesay

It may be a problem with the amount of draw calls, it's a "tug of war" problem. Everytime I add a tooltip or something like that, the amount of draw calls increase, then I go back to optimize the code. It will improve with time. Keeping that in mind, depending on your screen resolution (is it bigger than 1980 x 720?), the game may be scaled, and that may cause a drop in performance. But there's nothing I can do about that (it's a web browser + video card thing). PS: My GF has a Macbook Pro, I'll ask her to lend it to me so I can debug if it is something else going on behind scenes.

lychensoldier

Sep. 13, 2014

Under rating threshold (show) how about souls giving an incremental bonus to either speed or gold income?

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(3)

Developer response from Talesay

They do give a 1% incremental bonus to gold income ;) (I'm aware that this needs to be better explained in the New Game+ GUI update I'll push later today)

Necronomous

Sep. 13, 2014

Under rating threshold (show) 162 souls yeaaaaaaaaaaaaah.

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(1)

tigerstar186

Sep. 13, 2014

Under rating threshold (show) The demon boss costs less than all other bosses except the first two... wut.

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(3)

Developer response from Talesay

Just fixed in a silent update ;) (you'll notice it in your next game reset)

CuAnnan

Sep. 13, 2014

Under rating threshold (show) There's a bug whereby refreshing gives you 1000 times your GPS

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(0)

Developer response from Talesay

I believe it to be fixed now, it needs more testing tho. (your 1000 number gave me the clue, there was one factor that I was not dividing by 1000, so I was calculating with miliseconds instead of seconds)

TaSManiaC

Sep. 13, 2014

Under rating threshold (show) there seems to be a bit of a glitch or just typoing going on.. all tier three achievements for minion amounts show 700% speed increase whereas the fourth one is 500%, fifth one is 600% and sixth one is 700% again...

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(1)

Developer response from Talesay

It's more of a "failure to communicate what I mean't". I'll think of a better solution.

CuAnnan

Sep. 13, 2014

Under rating threshold (show) The tooltip for each monster should show the total time per tick and the time remaining on this tick.

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(0)

Developer response from Talesay

Added the tooltip, missing the exact data you want at the moment tho. Will work on it once I'm done with the New Game+ GUI

FuriousRage

Sep. 13, 2014

Under rating threshold (show) i just did my first new game+, and this seems(?) wrong on the boss page http://i.imgur.com/scSNBjK.png the last boss is cheaper(?) then the 3 before?

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(0)

Developer response from Talesay

Just fixed during a silent update

mccanless

Sep. 13, 2014

Under rating threshold (show) how do you get souls?

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(2)

Developer response from Talesay

It is a function of the total amount of gold you've ever earned.

chucknorris321

Sep. 13, 2014

Under rating threshold (show) what does resetting do? do souls increase the amount gained? I know I can get an artifact, but beyond that it doesn't say if there is a purpose to collecting them.

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(0)

Developer response from Talesay

They give a 1% income bonus per (non spent) soul to your income.

Lampada

Sep. 13, 2014

Under rating threshold (show) If I bought a artifact I should not pay for it again if I change with the other.

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(1)

FuriousRage

Sep. 13, 2014

Under rating threshold (show) Every reload i do, i get another 100 billion added to my account in game..

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(0)

Pingu40

Sep. 13, 2014

Under rating threshold (show) It's like overlord but Idle.

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(0)

lukstyle

Sep. 13, 2014

Under rating threshold (show) What changes when i start a New Game+ ?

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(0)

Developer response from Talesay

You sacrifice your minions and earned gold to get souls, that can be used to activate artifacts, or if unspent, they give you a 1% income bonus per soul

GabrieliusB1

Sep. 13, 2014

Under rating threshold (show) or you can whip them :D

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(1)

GabrieliusB1

Sep. 13, 2014

Under rating threshold (show) it really sucks that you have to wait almost all day to get coins from some creatures

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(0)

stephenmans

Sep. 13, 2014

Under rating threshold (show) t should tell you how much you need till your next hero soul, that would help out alot

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(1)

MaceTheFace420

Sep. 12, 2014

Under rating threshold (show) Like all the updates making this game better, still needs a hard reset though (to start completely over with 0 souls).

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(2)

Developer response from Talesay

The function is already there, but I need to thoroughly test it, It'll be implemented once I finish the New Game+ GUI ( I plan to do that tomorrow )

pixyrevenge

Sep. 12, 2014

Under rating threshold (show) Just wondering do the souls have any other benefits, besides buying the artifacts?

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(0)

Developer response from Talesay

Each *unused* soul gives you a 1% additional gold. Souls used to activate artifacts are recovered on reset.

voyaging

Sep. 12, 2014

Under rating threshold (show) Addendum to my previous comment, game stays active as long as the page is kept on screen and 1. isn't minimized and 2. you don't make another tab active. So basically, separate the tab from your main browser screen but keep it as a visible window, then maximize your browser window and the game will stay active. Still something that needs to be fixed by the developer.

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(3)

Developer response from Talesay

We are looking into that issue at the moment, it is not as easy to solve with javascript as it is with AS3 or Unity; theres a solution involving webworkers but that would alienate people using older browsers AKA people playing from their office where they can't install the browser they like. You could close the tab and come back later, the game does respect your progress while it's closed :)

BreakIt

Sep. 12, 2014

Under rating threshold (show) Since you can only have one Artifact at a time, Hero Killer is completely useless as far as I can tell.

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(1)

Developer response from Talesay

We are evaluating the artifacts, so we plan to release them one by one, and check what do you think about them to balance them. (I tested it with demons and seemed to be pretty nice to me tho)

voyaging

Sep. 12, 2014

Under rating threshold (show) Idle game that pauses while in background, 1/5, shame because the game seems good otherwise.

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(3)

liljuju

Sep. 12, 2014

Under rating threshold (show) the wizard bosses cost too much, there is an uneven jump, demon bosses are cheaper than them

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(4)

Developer response from Talesay

Fixed on a silent update I pushed a few minutes ago. ;)

rpgmanes

Sep. 12, 2014

Under rating threshold (show)

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(-4)

dbzssjkris

Sep. 12, 2014

Under rating threshold (show) odd thing the wizard boss second upgrade costs more then the second demon boss upgrade

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(2)

Developer response from Talesay

Fixed in silent update a few minutes ago ;)

LordFlower

Sep. 12, 2014

Under rating threshold (show) Yeah, no I know you're supposed to repeatedly click, but the game doesn't do anything period. That being said I found a good enough solution. I had been using Torch as my browser, but I opened it up in firefox and it works fine. I'm content enough XD but there seems to be something up with my Torch it would seem.

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(2)

Developer response from Talesay

I did not even know that Torch was a browser, I will look into it XD PS: Downloading, this will require investigation tho, it won't be fixed fast. (I'll nag them about my game not working tho hehe)

InGodWeTrust

Sep. 12, 2014

Under rating threshold (show) @LordFlower Click the icon. The bar should fill. When it fills you get money.

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(3)

dbzssjkris

Sep. 12, 2014

Under rating threshold (show) I like that it even wont buy less then the ammount you want to buy

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(6)

Developer response from Talesay

That was something that annoyed me about my favorite Idle Game (Adventure Capitalist), that the bulk buy buttons sometimes bought 87 units, or any other number other than something that ends in 0, It made me feel as if I had OCD. Glad you liked it this way.

LordFlower

Sep. 12, 2014

Under rating threshold (show) Seems like a nice game. Love the music.... But for some reason my clicks do absolutely nothing and so I can't even play XD I realize that I'm supposed to click on the skeleton icon... but it's not doing anything. Kind of a shame, seemed like nice work.

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(0)

Developer response from Talesay

I'll look into your problem. But I'll nag my framework provider, and them first :)

GabrieliusB1

Sep. 12, 2014

Under rating threshold (show) best coin music simulator ever 5/5

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(3)

Developer response from Talesay

Thanks, I emulated the "mario coin" mixed that with coins I recorded with my phone, and then I shifted the pitches in a pentatonic scale XD

Talesay

Sep. 12, 2014

Under rating threshold (show) If you notice graphical glitches (it should be obvious because your whole window will be scrambled), please reload, I'm pushing new graphics for the content update.

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(2)

BaronRivendare

Sep. 12, 2014

Under rating threshold (show) A truly great game... just one major flaw. It doesn't progress if your aren't currently active in that window. That defeats the entire purpose of "idle" games.

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(51)

Developer response from Talesay

Fixed :)

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