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Rawrkanos

Sep. 10, 2014

Under rating threshold (show) What does it mean when the bubbles turn from orange to green? It doesn't matter what you're adding in a future update if you don't tell us right now. :|

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(1)

Developer response from Talesay

It is already explained on the tooltips :D Basically for minions: 1 orange sphere means 100% more loot speed, 1 green sphere means an additional 100% loot speed. You get green spheres when every minion already has that amount (or more) of orange spheres.

element188

Sep. 10, 2014

Under rating threshold (show) It says 500,000 million but in fact is 500,000

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(0)

1ch1g0

Sep. 10, 2014

Under rating threshold (show) Theirs a display bug when i check the price of buying 100, when i go back to 10x and 1x their prices say it costs millions :S can still buy but confused me at first

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(0)

Developer response from Talesay

Numbers names are not resetting on some instances, we are looking into it. (we could check every tick, but that would make the game perform awfully slow on some computers, so we are trying to find a "smart" way of solving that problem)

n4zarh

Sep. 10, 2014

Under rating threshold (show) If you change tab to another one, game stops working. For except of music playing.

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(0)

Developer response from Talesay

The behavior is inconsistent in different browsers, theres a potential solution involving webworkers, but that would leave a lot of people unable to play. (the other solution is a better coder :v working on getting there myself)

Flame73

Sep. 10, 2014

Under rating threshold (show) where can I see my achievements?

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(11)

Developer response from Talesay

There's now a tooltip over each colored orb, that displays what you need to achieve them.

denizmen

Sep. 10, 2014

Under rating threshold (show) black screen? ):

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(1)

Developer response from Talesay

The problem may have happened because you don't have localStorage enabled in your browser, If you are using chrome, Spirix has found a solution: "okay, solved the problem with the black screen in chrome, you need to allow talesay.github.io to place cookies, after allowing the game runs normally"

Cloud_Strife

Sep. 10, 2014

Under rating threshold (show) Idle neromancer in a new design, most developer this days dont have original days anymore . . . .

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(3)

Developer response from Talesay

I'm sorry we made you feel that way, I actually haven't played idle necromancer (but will do so now). I was taking inspiration from Adventure Capitalist, Cookie Clicker and Candybox (games that I like a lot).

neHka

Sep. 10, 2014

Under rating threshold (show) What is this thing I need to upgrade something 1 Billion and I have 100,000 Million but I can upgrade why??? 1 Billion = 1000 Millions there is no other way to be counted pls fix it.

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(2)

Developer response from Talesay

Actually it depends on the language. 10^6 is a Million, 10^12 is a Billion (unless you are in the US, where a Billion is 10^9). That could be toggled as a preference it's a trivial change. http://en.wikipedia.org/wiki/Names_of_large_numbers

DontBeAJerk

Sep. 09, 2014

Under rating threshold (show) Also, hitting refresh gives a free "tick" on the timers. Very easy to abuse this.

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(3)

Developer response from Talesay

That's part of the "half fixed" problem of the progress bar. Now it's not annoying, it's still wrong, but I rather err on the side of the player while I come up with a proper solution.

Talesay

Sep. 09, 2014

Under rating threshold (show) Just got rid of "milliards", they were "on aesthetic" because that name comes from "old English". But definitely they were confusing. (that will count as v 1.0.6, but I wont spam everyone with a message in their inbox just for that)

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(1)

DontBeAJerk

Sep. 09, 2014

Under rating threshold (show) I like it, with the recent spike in the popularity of idle game this one sets itself out as unique. It looks as if the creator(s) really took a look at all the other idles out there and took the aspects they liked best and threw an original spin on out. Hopefully this doesn't die like most of them, I really like it.

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(50)

Developer response from Talesay

I'm actually having a blast doing it :D (it feels like my own idle game: "make an idle game idle game"). Thanks very much for your encouragement.

FuriousRage

Sep. 09, 2014

Under rating threshold (show) Oh. and clicking on the bugged workers does nothing.

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(0)

Developer response from Talesay

Fixed :D (whipping them had no effect because they had "negative progress" on reload, silly me)

FuriousRage

Sep. 09, 2014

Under rating threshold (show) All from Lizardmen to demons are bugged after reload... never starts again. Slimes and zombies takes really long time to start doing stuff..

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(0)

Developer response from Talesay

Also fixed on 1.0.5 :D

joshsol

Sep. 09, 2014

Under rating threshold (show) The numbers are tracked/displaying incorrectly. Feels sloppy, both appearance and balance wise - maybe I'll come back in the future. That now seems to be the way of the Kong idle game: put out some crap asap, start fixing, listen to the community as they search for bugs and come up with ideas for you... but, I also hope that's the case here, and I'll be back to see the more polished product.

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(0)

Developer response from Talesay

Actually we do have our own roadmap :) we fixed several bugs on 1.0.5, we will update in about 30 minutes (you can expect more content about 24 hours from now). As for releasing in beta, and listening to the community for feedback, I think that the reason is quite simple: it *feels* way better than developing "alone" (it gets really lonely, I think it is more fun to listen to requirements and being in a rush to fix bugs, etc)

scar

Sep. 09, 2014

Under rating threshold (show) will you add any more content ie monsters?

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(1)

Developer response from Talesay

Off course ;) But first I'll work as fast as posible to squash bugs so they don't pile up, and we can add more content without fear of breaking something. (Tonight I've got a case of redbull, and a very strong determination to squash bugs!)

gameland

Sep. 09, 2014

Under rating threshold (show) the boss prices seem way out of scope compared to the income from the henchmen. also this doesn't seem to stay running in background.. baddd idle.

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(-1)

Developer response from Talesay

Hello gameland, it stops making sounds in the background, because the game isn't actually running, when you come back, progress is multiplied by the time elapsed since the last frame, thus you earn the same amount of money as if you were watching it.

Mukichou

Sep. 09, 2014

Under rating threshold (show) There is a bug. If i buy demons 2 times, then i click until it "pop red", then i buy demons 2 times, and click... Gold infinite

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(0)

Developer response from Talesay

Progress on hire got nerfed ;) (by the way, it wasn't infinite, just "too good", at some point there were diminishing returns on that strategy)

Necronomous

Sep. 09, 2014

Under rating threshold (show) this game needs trophies

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(1)

Developer response from Talesay

At the moment, it seems that Idle games can't give trophies on Kongregate (please do correct me if I'm wrong)

mrrileyman

Sep. 09, 2014

Under rating threshold (show) If nobody knows the bubbles mean how many upgrades you have got

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(2)

Developer response from Talesay

Orange bubbles equal the amount of unit milestones or boss levels. Green bubbles are an additional boost that happens if you take each unit (or boss) to that milestone. I'll work on those tooltips as soon as I finish working on the "after reload progress bar bug"

gamerharley

Sep. 09, 2014

Under rating threshold (show) Fix the money i don't get the money use a letter or somerthing?

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(1)

Developer response from Talesay

We added big number names in addition to the icons :)

rafaelrfz

Sep. 09, 2014

Under rating threshold (show) Un botón para reiniciar y tal vez en en la parte de abajo poner una nomenclatura de los iconos de dinero A button to restart and maybe in the bottom put a nomenclature about the money icons

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(1)

Developer response from Talesay

Ya hicimos todo eso ;)

btb66

Sep. 09, 2014

Under rating threshold (show) it would be nice if there was a page or tab where we could see the achievements we've completed, if any.

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(0)

JuanLVBR

Sep. 09, 2014

Under rating threshold (show) I have reloaded the page and all my minions are stopped now... WTF! http://nsae01.casimages.net/img/2014/09/10/140910120320377118.png

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(1)

Developer response from Talesay

Most probably fixed in the current version, please retry and let me know if the bug persists. Thanks very much

atanil

Sep. 09, 2014

Under rating threshold (show) I think there is bug with counting x10 and x100 prices. 1 skeleton cost 1,521 Milliard and 10 skeleton price show 2,796 Milliard, but it removes a lot more money so it is probably just display bug.

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(13)

Developer response from Talesay

Fixed :D

blackgabba

Sep. 09, 2014

Under rating threshold (show) good game but i suggest a rebirth system: classic, but even liked!

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(0)

Developer response from Talesay

Added (I had to fix some math rounding issues first, but now it is working), check it out! ;)

jakestevens1111

Sep. 09, 2014

Under rating threshold (show) doesn't load. been trying for 20 minutes

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(0)

Developer response from Talesay

I'm very sorry, which browser are you using? (the game wont load if it can't persist it's state, I'll add obvious error message, to see if it is only happening only for one reason)

jakestevens1111

Sep. 09, 2014

Under rating threshold (show) doesn't load

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(1)

moehawkmanv3

Sep. 09, 2014

Under rating threshold (show) Is there a symbol chart somewhere I can look at from time to time so I can tell what my money is at? I'm a little confused here.

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(4)

Developer response from Talesay

Added a "library" tab that holds that info, check it out!

Exportforce

Sep. 09, 2014

Under rating threshold (show) A few more infos would be nice, like what those colored bubbles are...

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(18)

Developer response from Talesay

Yes! We will certainly add tooltips on our next update! Thanks very much for your feedback

Olug

Sep. 09, 2014

Under rating threshold (show) My money is also reporting ###.### million, but once i get enough, it upgrades to 1 million, looks like there are some bugs in the big number calculations

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(7)

Developer response from Talesay

fixed on 1.0.5! (By the way; we are using "Long Scale" numbers, after millions, there are "milliards", I think that we will skip that one for clarity, I'll do a quick update to fix that)

Olug

Sep. 09, 2014

Under rating threshold (show) Some of the prices look to be messed up, for example, the Bat moss says it costs 1, but wont let me purchase it.

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(3)

Developer response from Talesay

Check now if everything is alright, we had several display and math bugs (related with the *awesome* Javascript floating number precision), but most of those bugs have been relentlessly squashed.

wretched666

Sep. 09, 2014

Under rating threshold (show) Great start. Finished everything in less than two hours though. If this game gets expanded, maybe with more monsters, prestige, etc it has a chance of going far.

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(0)

Developer response from Talesay

;) oh we do have a roadmap for this (we are focusing on getting bugs out of the way first tho, so they don't pile higher than your gold amount)

qwertyuiopazs

Sep. 09, 2014

Under rating threshold (show) Weird, my mummies, demons, and wizards won't advance after refreshing. My zombies/lizardmen didn't either until I bought one but it's not working with the others (at 100/101)

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(1)

Developer response from Talesay

They are actually progressing in the background, it is a display bug we are currently fixing.

whileandt

Sep. 09, 2014

Under rating threshold (show) Awsome and addictive, one question, how can i restart the game? and one thing there seams to be some wear pricing going on between the different "races" and the x1 x10 x100

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(0)

Developer response from Talesay

Added a "new game+" button on the latest update, check it out!

Warkanlock

Sep. 09, 2014

Under rating threshold (show) Adictivo como nadaaaaa

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(0)

Developer response from Talesay

Muchas gracias che ;)

Valorail

Sep. 09, 2014

Under rating threshold (show) There's a financial bug. buying 10 bats costs twice as much as buying 10 slimes at the 170 mark.

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(1)

Developer response from Talesay

Their prices increase at different rates, it will make sense once we release our next update, promise ;)

BruReale

Sep. 09, 2014

Under rating threshold (show) Quite addictive! i don't understand the amounts yet, a little place that explains the change? how much gold is a bag, f.e.

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(3)

Developer response from Talesay

Before we do that we will implement big number words for costs, completion gold and GPS. But it would be very nice to have a "Necronomicon" tab that holds game info, so we will look into that.

spirix

Sep. 09, 2014

Under rating threshold (show) screen stays black after loading :(

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(2)

Developer response from Talesay

:( I'm so sorry, this happens because of a *very strange* set of factors that have to do with you (maybe) having used CCleaner on a Windows PC. For some reason it messes up your registry, and that messes up your local storage, and the game wont load if it can't persist it's state. We managed to reproduce the bug on a PC ,and we managed to fix it doing this: http://grekai.wordpress.com/2013/02/24/localstorage-the-system-cannot-find-the-path-specified/ But it is out of our control. Try playing using Opera or Chrome (they seem to be immune to this windows bug) If you haven't used CCleaner ever, please let us know more about your system specs, so we can try to fix the problem.

eddynigma

Sep. 09, 2014

Under rating threshold (show) You fixed the digit loss for money earned but everything else is still the same. Minion and boss pricing still doesn't show the true prices.

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(1)

Developer response from Talesay

Working on that ;) (fixed the most urgent request first)

0301951

Sep. 09, 2014

Under rating threshold (show) Where is the highscore?

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(1)

Developer response from Talesay

Top right in the games GUI. As for Kongregate Highscore: we haven't added the kongregate API yet (we need to fix some exploits that we've found and then we will do it).

qwertyuiopazs

Sep. 09, 2014

Under rating threshold (show) Another Idle game, just what I needed! D:D:D

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(5)

Developer response from Talesay

The good thing about Idle games is that you can play more than one at the same time :)

Baymina

Sep. 09, 2014

Under rating threshold (show) The counters also tend to bug upon reloading, and only "restart" when you gain a 10th level in them. which is quite annoying, when your demons stop, and say "hey, I won't do anything untill you buy 10 more of me!" :P

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(32)

Developer response from Talesay

PS: Fixed on 1.0.5 :D PS2: woops, my bad, those were two separate bugs, you got "negative progress" when you achieved a milestone. But that is definitely fixed on 1.2.3

eddynigma

Sep. 09, 2014

Under rating threshold (show) The prices needs to be fixed. Some have lost digits. :)

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(0)

Developer response from Talesay

Actually it is a denomination change, we updated to version 1.0.3 and added large number names to make it clearer. Thanks very much for your feedback!

TheCrushmaster

Sep. 09, 2014

Under rating threshold (show) Always good to see another game where you get to play the bad guy. Definitely solid morals - ones that we should emulate.

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(4)

Developer response from Talesay

I personally love to play as the bad guy. Wait until I have enough capital to create a proper Dungeon Keeper spiritual successor, wait and see! (let's all pretend that the latest Dungeon Keeper on mobile never happened :-p)

Baymina

Sep. 09, 2014

Under rating threshold (show) The community button takes your current pane to the community page - meaning it stops your CURRENT game - That won't do :P

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(19)

Developer response from Talesay

Actually, the game saves your progress automatically, so you wont lose anything :) you can even close the browser, go for a nap, go back, and your game will progress while you are not watching it :) PS: Just changed the behavior to "open a new window", it may get catched by your browser's pop up blocker tho.

Exportforce

Sep. 09, 2014

Under rating threshold (show) The game it self is "Overlod" instead of "Overlord"? :D

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(1)

Developer response from Talesay

Exactly :) it is "Over level of detail", as in "we zoomed out a lot"

Keximus

Sep. 09, 2014

Under rating threshold (show) when i push them unconsciousness they cooldown faster then when im let them "alive"

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(1)

Developer response from Talesay

Of course, you should beat them to unconsciousness! you are evil!

ilovepixel

Sep. 09, 2014

Under rating threshold (show) Cool game! very addictive. I've spent almost 30 min playing this.

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(4)

Developer response from Talesay

Thanks very much! We will be updating it to add more features as we go :)

stereolab

Sep. 09, 2014

Under rating threshold (show) game wont load for me.....

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(1)

Developer response from Talesay

Hi! Are you using Internet Explorer 10 by any chance? we've just detected a bug with that browser so we are actively working to fix it. PS: If you are not using internet explorer, could you please let us know more about your browser and system so we can find a fix as quickly as possible?

Foodie_Monster

Sep. 09, 2014

Under rating threshold (show) <3 Stupidly addictive.

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(6)

Developer response from Talesay

Thanks very much for your kind words :)

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