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Just for funsies, ill give a suggestion. up gradable artifacts. further in game it becomes increasingly hard to get souls, so maybe you could spend a large amount of souls to give artifacts a upgrade. E.g Midas's glove---->Midas's Sword 200% ------> Midas's crown 500%. this feature would of course take quite a few souls. like a lot. but would be useful and give the game more gameplay.
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I think someone glitched the game with malware or something, because it just froze up on me and luckily enough, my browser prevented 96 different pop-ups............check your stuff bro.
All the code of the game runs on the client side and it is served from a static web server. The problem is most probably on your side or one of the ads on this website.
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can you consider the addition of a low cpu version, for some reason the moving bars and animated figured in this one game is making my computer s**t the bed..
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This game got extremely easy once I figured something out, you don't have to click that much to beat each campaign level, just set it to Hire Max and whatever your GPS is will determine how much damage you do, and because it hires after your attack your GPS fluctuates but stays around the same, for most of the latter campaign levels I was getting 100k-400k damage making the hitpoints go by in a few minutes, and I could just do all of them and have an insane boost in gold easily.
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Yep, figured out the "solution" to the money dead-end, no way you can bridge the big money gaps (septillion, nonillion, etc.) without it. It's "hit castle with strongest unit for 15+ minutes straight until it dies and gives you enough money for next rituals/bosses." Also you have to do the attacking manually and break your finger(s). I don't see why this should be an "idle" game if the only real method to make significant amounts of money is NOT to idle.
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Campaign make the game too easy =\ I blew threw it rather fast because the campaign rewards gave so much money that = souls I got all the soul upgrades in just 3 resets.
Pro-tip, the sword upgrade makes a big difference, and ONLY use the enemy that town is weak against, the rest of the minions will make you money to continually purchase that one type of minion to attack with. This is the way to clear the game easy.
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It's too easy to hit a dead end, or what seems close to one. The cost of rituals and bosses rises too fast in comparison to how quickly you can gain money and souls. For instance, I have all rituals done up to the septillions, a 1000 each of minions up to mummies, and 900 of the rest, as well as all artifacts and 40 million souls. I let the game idle for a day and all I've got is maybe $25 nonillion, and an additional 6-10 million souls. I can't reach the next ritual even for skeletons, and the bonus from souls is barely noticeable. As fun as this is/was, I'm not making progress (and I'm not even going to go into the problems with campaign).
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I've only just started this today and already I can see a problem with the campaign - because the cost of each unit rises exponentially the more of them you have but their power does not, it's orders of magnitude cheaper to attack five times with 100 in each wave than once with 500.
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in campaign there should be control of how many minions you sent to attack and better reward would be great please add more artifacts to thank you
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This game is interesting and I really like the music. But not the sound effects. Please give us away to shut off the stupid coin sound separately.
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I found a pretty cheap way to finish the game in a few hours, and it should be fixed.
If you go to campain, activate rehire minions and spam attack you easily win the fight.
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fun but kinda short, I see everyone complaining about the castles not giving a big enough reward but those gold boosts made this a quick game
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With all upgrades Demons are weakest units in case of GPS. About 15Nonilion gps (15*10^30) for 1800 Demons and 1Undecylion (1*10^36) for 2000 Skeletons. Which is over 65`000 times more.
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I think that I'm done with this game. Every ritual bought, all bosses at 7th level, Army lvl 7, campaing completed. In about 4 hours and 4 about 4 New Games+.(Including over 1h of idle) Key is to do NOT USE NG+ to often, because you can't repeat campains. (Autoclicker also would be usefull)