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the ruby boost is nice, but has a drastic slow down near the end of trying to max skills or stats.It feels like the early game is too quick, with an exponential increase in time, with no ways around it.
The prestige system also has a slow down. It would be nice to be able to use these points to boost base skills or speed up stat growth. As of now, the wall has been hit and it makes it almost not worth the hassle of a restart.
I have not even finished the second ending, but am near legendary in every skill. Stats have a VERY slow growth from levels 40-50.
An option to hide completed quests. When you only have one left, it can get very tedious to have to keep scrolling back down.
Similarly, the achievement system would be nice to allow hiding maxed ones.
Over all, I think this game has great potential and could use some extra endings or variety in choices. For instance, becoming the cook gives you a profit and ability boost for the select skills.
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a "gold per second per worker" would be tons better than "gold per worker". Would make it a lot easier to know what to focus on :P
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So I played from early game to end game and here are my thoughts as a whole to the game.
First the information for beginners at the beginning is not as helpful as you would think especially for all the people that want to explore before diving straight into skill progression. There should be an option to toggle on/off for HELP TIP's for clarification. When the HELP TIP is toggled on, the mouse should be able to scroll over anything with a helpful tip box.
Second, I didn't know the flow of the game until I kept clicking everywhere else and finding out the information on my own. This re-establishes the first point on giving proper information on how the game is played.
Third and last point is when I got to the end game finishing every aspect of the game, I don't see a point in playing anymore. Needs a revamp or a further thought in end game specifics.
Overall the game is 3/5 for me. If the game gets polished and more thought is added into the endgame I'd like to try it again.
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Hope we managed to fix nasty bug with frozen games, no sadly you did not I enjoyed the game though, please make it harder to cheat with CE
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I think every profession should have an ending. And, once you unlock every ending, you should unlock a mode where you level up stats to defeat a dragon tormenting the Grand Duke's kingdom. The cumulative number of profession levels, quests, and stats give you more resources from the kingdom for training.
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What do the endings do? I've finished the chef one multiple times and ended as a ranger once, but I can't figure out what the "bonus: x#.#" means
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@Oregane Thanks! I was under the impression I had to accept the quest ( costing 12 wp ) then go farm to complete it ( also costing 12 wp ). Instructions were a bit unclear.
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@Mack17448 remove your work points from the skills, so you can use them for quests. afterwards you can put it back to your skills
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Quite fun for a while - but very linear. You need to follow all paths - would be more interesting if you could focus more on particular paths each time.
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Is the third quest giver supposed to unlock after ranking up gathering? I have gathering at adept but it still shows ??? for me and there's no way I'm getting 24 work points to finish the other two quests i have ( both farming ). If this is intended, I feel like after playing the first 5 minutes I had no goal and couldn't make any progress.
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Rubies is the correct spelling, but in the screen that pops up if you attempt to make a purchase and don't have enough of them, it says not enough "rubbies"
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I encountered that bug when game didn't load too. When trying to save and reload, the game resets and starts over. It can be relevant that I closed the game with some stat going on at 48-49 points, or so. And there is another bug that at 50 the stats should be maxed, but the game doesn't block the progress bar and allows for stopping/resuming them. So maybe when crossing the 50 stat limit while offline, the game enters some undefined state and crashes.
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So, it seems after you've reached a certain amount of progress, the game will no longer load. Twice now I've gotten to this point. Essentially this means you either can't finish the game, or, after a certain point, you can't close it down, since it won't re-open.
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So... the number of rubies seems to be limited to about 131... perhaps you could have side quests that would yiend more rubies and refresh after every prestige. The completionist in me demands about 270 more rubies!
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(i dont think there is a reply system so im talking about the one that said they are all youtubers) Ye i know i was literally just expecting to turn the corner and just see markiplier working at a sawmill while jack septic eye is making a sword for knight Pewdiepie
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For most value from rubies i think Strength, Constitution, Blacksmith, and 50 workers. To get the x3 from the knight ending you need to get Str, Con up to 50 everytime, Blacksmith gives most money, and workers are always needed.
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At 222/240, stopping now because it's just waiting for hours (or days?) on the stats now. I spent rubies on the *5 for the skills, that worked well. Except alchemy, that's never needed beyond adept.
With 15 rubies for 1 hour *10 production you can probably get to that point faster, but I don't like spending a finite resource on a temporary boost.
You get 40-50 working points somewhat soon, I think spending rubies on some more is a waste.
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"Total Gold Earned" and "Time in Game" achievements have unreasonably high requirements. I've unlocked all the endings and completed all the quests, and I'm still nowhere near receiving those achievements.
"Total Gold Earned" stat is reset on each restart.
Total number of rubies received: 131. Plan your shopping ahead!
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Compared to speed/progress of a game, last 5-6 achievements are just pure grind , game can be finished within first day and you dont ever need that much gold ..
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@Dev: You should clear the message box at the top right on prestige. I did a few quick runs in a row and now i still receive messages that are from previous prestiges
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What is "The Ending" for? I dont Undertand... Before the last restart i had 976.21 Prestige and i could normal restart for 54.84 or restart with Chef Ending for 1.5... 1.5 Of what? I thought it could be x1.5 of the "this game" pretige, the 54.84 (x1.5). But when i restarted i had neither of both.. I ended with a Prestige total of 1015.39.... With Normal restart i would have ended with 1031.05 (976.21+54.84=1031.05) and with Chef restart with 976.21+(54.84(x1.5)=82.26)=1058.47. How does Ending prestige works?? Any idea???
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When i try enter the game, it freeze and after sometimes i've a message from firefox telling that there's a page that is slowing down browser. whether i chose to stop/wait it's frozen. Didn't do that to me early this morning.
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The "Ending" quests are a bit off. When you do the jobs they require it doesn't take out working points. Yet if you start them without the amount of working points needed for them it cannot start them. (This was atleast with the Chef)