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Comments for Idle Monster TD

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kanonnen9

Apr. 28, 2020

Under rating threshold (show) DPS should take critical hits into account. When critical hits are between 53 and 72 percent, it is a huge difference. Especially when critical hits deal 100x damage of the normal attacks. The whole game turns around the chance of critically hitting, since non critical hits deal neglectible damage. So a 53% hit versus a 72% hit chance is a big difference, but is not accounted towards the DPS....

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(-1)

fistoz

Apr. 28, 2020

Under rating threshold (show) Damn, is it normal the new map is appearing all pink&white ? It's just too flashy, breaking my eyes :/

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(2)

JoyDay

Apr. 27, 2020

Under rating threshold (show) Players: How many downgrades on Exotics will you make for the next upgrade? Devoloper: Yes

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(2)

MasterSamsung

Apr. 27, 2020

Under rating threshold (show) so all exotics got their buffs halved and now need gems to get weaker additional buffs wow -.- lame

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(10)

Dragon_Slayer00

Apr. 26, 2020

Under rating threshold (show) Can u add Something so it allows us to spectate people :D

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(1)

loco_mixer

Apr. 26, 2020

Under rating threshold (show) 50 kreds for one tournament bonus?

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(1)

Dragon_Slayer00

Apr. 26, 2020

Under rating threshold (show) hey

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(0)

The_Elfangor

Apr. 26, 2020

Under rating threshold (show) @margy316 : it works only with subsequent draws

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(2)

militon

Apr. 25, 2020

Under rating threshold (show) @margy316 - that upgrade changes the percentage by which the dps of a monster increases when you get a card of the said monster.

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(2)

margy316

Apr. 25, 2020

Under rating threshold (show) I could be mistaken, but I tried buying the "multi card DPS" and it didn't change the DPS of my monsters. Tried it again and their DPS stayed the same. Is something wrong?

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(-2)

TheHunter1231

Apr. 25, 2020

Under rating threshold (show) Can we get more damaging spells like rain of fire because those ones are the wave savers

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(1)

Lolwhat123

Apr. 25, 2020

Under rating threshold (show) A new research upgrade to reduce Tech Ship's HP multiplicative maybe? Its HP is really unbelievable the more you got into the game

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(18)

fluke_

Apr. 25, 2020

Under rating threshold (show)

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(-6)

Amenokoe

Apr. 24, 2020

Under rating threshold (show) A very good point for you : the musics ! At long last, I can play an idle game without cutting off the sound because I won't have a little tune in my head all day long ! I think my neighbours will thank you too, because I won't be humming the same music nights and days ! XD

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(-2)

Ayyylmao12

Apr. 24, 2020

Under rating threshold (show) But great game!

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(-2)

Ayyylmao12

Apr. 24, 2020

Under rating threshold (show) The game loads very slow.

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(-2)

Ducky577

Apr. 24, 2020

Under rating threshold (show) takes so long to load. :(

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(0)

selfbindingplaya

Apr. 23, 2020

Under rating threshold (show) Targeting priorities seem whacked. Proper progression requires this to be fixed.

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(5)

sage2232

Apr. 23, 2020

Under rating threshold (show) @TBIZ5270 what influences cargo carrier and tech ship health? It seems like I may want to wait to kill cargo for one day that I kill a bunch for the daily challenge.

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(1)

AnthonyB1584

Apr. 23, 2020

Under rating threshold (show)

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(-3)

levibro2133

Apr. 23, 2020

Under rating threshold (show) Overall nice game, you really have to earn the 2x!

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(-2)

MagnetioTex

Apr. 23, 2020

Under rating threshold (show) I love how the game is very simple yet complicated at the same time

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(-1)

princesserenity

Apr. 22, 2020

Under rating threshold (show) thanks to the random repeated same element dps artifact my uncommon monster makes more dps than super rare one XD

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(2)

Gigglyworms

Apr. 22, 2020

Under rating threshold (show)

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(-7)

fistoz

Apr. 22, 2020

Under rating threshold (show) Carrier's life is just ridiculous past the few firsts...

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(11)

DanielH608

Apr. 22, 2020

Under rating threshold (show) boss rush mode button on main screen or keep active after prestige.

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(2)

Lometar

Apr. 21, 2020

Under rating threshold (show) Filled to the brim with all the pay to win tropes. You missed an option to gambe essences for a random pack that will give you a random monster... Or maybe gamble essence for a random essences reward that might give you a random pack that will give you a random monster.

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(0)

SndbrN

Apr. 21, 2020

Under rating threshold (show) Can we get complete stat info? Like total cd reduction combined from all sources for ex

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(10)

Developer response from tbiz5270

Working on it :)

aVandrei

Apr. 20, 2020

Under rating threshold (show) really 300s AFTER the CD ends for Auto cast??? F O

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(-1)

cockandballs123

Apr. 20, 2020

Under rating threshold (show) Is this game going to be released on IOS any time soon?

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(-1)

Krakenen

Apr. 20, 2020

Under rating threshold (show) To everyone asking about the elemental symbols above health bars: Those are elemental immunities; you need to use a different element tower to damage that enemy. The FAQ (lower-right corner) answers that question, but very few others, and you'll need to ask the chat for A LOT of help.

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(4)

jorgath

Apr. 20, 2020

Under rating threshold (show) You know what could really improve my gameplay experience? Hotkeys for the spells.

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(83)

SuperJesus2

Apr. 20, 2020

Under rating threshold (show) Unbelievably long

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(0)

Pickle999

Apr. 20, 2020

Under rating threshold (show) They should explain elemental Shields its never explained in the game

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(-2)

Teekey

Apr. 20, 2020

Under rating threshold (show) @Pickerel. This "burning" its not burning ^^ Icon indicate that this mob is immune for this element dmg. So with burning sign mean all fire towers will not target it.

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(1)

Pickerel

Apr. 20, 2020

Under rating threshold (show) I have confirmed the bug with targetting. It is the fire towers, toward creatures that have been given the burning state. All fire towers, no other towers, are affected. I have clusters of towers by type, I have water towers on one side, air on the other (with confusion), fire in the middle. The fire tower gives the burning state. Suddenly, all fire towers stop targetting hat creature. It walks over to the air towers, and they begin attacking it. Confusion causes it to walk backward through fire area and up toward the water towers. The fire towers ignore it, but the water towers attack it. Finally, confusion wears off again, and it walks back through the region of fire towers completely ignored by the fire towers, until it gets to the area of air towers where they once again attack it. Only ever happens with fire towers and the burning state.

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(-1)

LadyDrake

Apr. 20, 2020

Under rating threshold (show) Nice game to loose a few hours - every day--- The maps get repetetive rather fast, it really needs more (and possibly longer) maps. What I´d like to see in longer maps would be more spawn points for towers, or an option to add more of those. But it is fun to play / watch =D

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(-1)

Myrcreff

Apr. 19, 2020

Under rating threshold (show) Sound are lagging the game, plz fix this

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(-1)

Pickerel

Apr. 19, 2020

Under rating threshold (show) Two major bugs. One with targetting: occasionally, for reasons I know not, several towers, usually of one element type, will stop targetting a target. It seems to be, but may not be, related to the burning effect since it seems to typically be the fire creatures not targetting burning individuals. The second one is the opposite, where occasionally creatures seem to suddenly become impossible to kill, immortal. The weakest creature will walk through a coridor lined with my strongest creatures, and take no damage, waltzing to the exit.

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(0)

del2400773

Apr. 19, 2020

Under rating threshold (show) Could you make it so that this can transfer over to mobile from kongregate?

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(1)

nallelcm

Apr. 19, 2020

Under rating threshold (show)

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(-7)

Teekey

Apr. 19, 2020

Under rating threshold (show) First of all - thanks for mixing my fav two type of games ^^ Yet i have tinnywinny complain. Not bug, simple strange feeling. I have noticed you changed spell caster dailies to 400 (from 250) spell activation.With 4 fastest skills you need over 7.5h to get this daily with 100% on point clicking. Sure 2x time makes it bit better, yet still 3.5h being focus on idle game? I know you want to reward for playing, but all of other quests can be done idle, showing every 10 - 20 min to spawn swarm and prestige. Maybe think about change this use skill quest for tower upgrade one. Thanks to this you still can make hard tier really hard with low alchemy/speed/no exotic tower, yet not based on boring sitting and looking how towers spawn kill mobs for 3.5h to press skills once per 3-5min. This time gap make it on one side "not big deal", but every minute you don't click skill add up hugely.

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(1)

serjohn01

Apr. 19, 2020

Under rating threshold (show) I cant login daily for the daily reward and im always low on gems. Can the daily reward stuck up for a week please ? This is a deal breaker for me since i only login twice a week on my days off.

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(-1)

amkazan

Apr. 19, 2020

Under rating threshold (show) "Remade (improved) the Spooky Forest map." IMPROVED LOOOOOL it had 2 tower platforms that could fire at creeps 3 times. It was most imba map - and gave much opportunity to for achievment ;))

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(2)

rmitch1999

Apr. 18, 2020

Under rating threshold (show) Hey, I just wanted to let the developers know that I've been playing this for a week or two now, and it's really grown on me. The updates show that you really care about making the game better - and you certainly have improved it a lot, another reason I've kept coming back. Great work, and thank you for the wonderful game!

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(1)

luckyxjy

Apr. 18, 2020

Under rating threshold (show) You didn't mention it at all, but I see you've change the cost of last two tech upgrate higher and higher.

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(4)

SunFDragon

Apr. 18, 2020

Under rating threshold (show) Mate you need to work on your AI. So many times I watch a little dude slip by the fire towers and it's not just one, but all of the fire towers on the map will stop firing at that one bad guy. The rest of the towers will keep firing, but more times than not, it's like tossing a pea at a giant, because the fire towers are vastly stronger than the rest of the towers. This doesn't just apply to the wave minions, but to the drone swarm as well. Every now and again I will see one member of the drone swarm left and no one fires at it. The only way to kill it, is to use a spell. There is something off in the AI, or the timing, or something. I would look into this.

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(1)

Menestes

Apr. 18, 2020

Under rating threshold (show) Don't know why sometimes when I use another tab, the game keeps running fine (gaining resources "online"), and sometimes after just one minute I changed tabs, it goes offline (the time freezes and it doesn't gain resources as fast).

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(0)

TheNewBlade

Apr. 18, 2020

Under rating threshold (show) Is there another way to separate the menu options? Constantly scrolling up and down feels inefficient

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(2)

militon

Apr. 18, 2020

Under rating threshold (show) come to think of it, maybe that's how it's supposed to work, but i thought the minimum was about half the previous run.

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(0)

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