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To clarify my previous comment, Lord Firefly sometimes (often, in my case) forgets to turn and just stops shooting completely. It's extremely frustrating when my biggest dps just quits.
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Is Lord Firefly broken, or is he not supposed to be able to turn? Really sucks he can only shoot to the left. At least his range ring should reflect that.
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The best value I ever got on gems was when I hit wave 750 and spent 100 to reroll all artifacts. Got all damage +1200% x8. Definitely worth.
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That save formation button is awesome! I'm more willing to do quick runs because I can get my monsters back in place right away.
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Seriously, we NEED a visible save button, so that we know when our progress has actually been saved. This is at least the fifth time I've gotten the same '2/5' active play bonus, and its getting a little annoying.
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The daily bonus seems to reset every 24h and not every day. Means we can not login one day in the morning and the next day in the evening. At the beginning I missed it also a few times.
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It's not a game if your tutorial tells me what to do and buy each turn, it's a job. This TD is just like every other, so why the long lessons on how to play? Is it so uncreative that it's not simple?
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Why does progress keep getting lost? I have lost several days of progress when coming to the game. Really annoying when your 15 day bonus gets reset even when you log in every day.
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Speed x2 should be free, with added x4 that may be locked. That would make game more accesible, with something to spend gems on still available.
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I just want to remind the developer that 100 Kongs is $10. Why would I spend 10$ on 330 gems if I can make that ingame in two daily rounds. There are way better games to spend kongs on. You don't even have a proper at-a-glance for the built towers to increase levels, nor can you sort them by highest base dps. It's like you're moneygrabbing.
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There should be guaranteed crits on certain passives. My crit rate is through the roof and I won't get one for like 10 attacks straight.
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Imagine paying hundreds of dollars to beat a game without actually playing it, defeating the entire purpose entirely..
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I like this game. It some more levels would be nice. Also make some tower restrictions on some levels, so I can use the weaker towers again.
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here is the new list of order for the copter rotation- 2x dmg, 2x gold, 2x speed, 2x exp, flat gold, flat ess, flat gems
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the tower ascension thing really needs to change 1000 levels is way too high. all my monsters sttributes are already maxed at lv 300 and i gotta grind 700 more levels just to ascend ? way too much man
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great update but minimum lv 1000 to ascend a tower? its already pretty boring to level up the tower past lv 300.. most things maxed and its basically upgrading only 1 attribute... sinces its one ascension point per 100 levels should just let us ascend earlier instead of grinding slowly to 1000 each time
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Great that you add stuff and update! Thanks. (Don't like flickering effects - shots, the colorful hole...) and faster movements... please keep it plain)
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Is there a limit for how many monsters attack at a time? Sometimes my fire monsters will just sit there and let the bots go past without attacking.
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have a "collect offline gold" tab similar to the tab you use to collect your daily so you can actually choose to collect your gold on a map you are going to use
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The best things about this game is the monster cards and the graphics, otherwise, there little to no substance. This game's main concern is tricking its customers into falling for their predatory monetization model. can not recommend as they are just here to exploit gamers as much as possible.