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omnivores and plants. after a few attempts i made a stable non-looping ecosystem. all because the omnivores starve themselves :)
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A few observations: Large Herbivores do not eat very much, thus making them able to survive for quite a bit. Apparently, amoebas are basically the black holes of the bacterial world, and can cause utter chaos when exploding. The omnivore's whip thing can instantly eat a fully evolved L. herbivore, and eats plants, making it almost unstoppable without a cluster of predators. Viruses are the most unstoppable thing ever. That's about it. Oh yeah, it would be cool if you either updated this or made another one, and added temperatures and climates.
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when i slow down the simulation it get all low fps and gives me a head ach please make it actually slow down the simulation instead of the fps, many thanks!
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REAL stable ecosystem:Fully upgraded herb not large and let it breed till 100 then add a very very weak predator and there you go totally stable ecosystem yet again it takes a few attempts to make it work so do not expect instant ecosystem, it is suppose to go extinct at some point and die out so do not expect it to be fake it is REAL ecosystem where it WILL go extinct after some time but you'll need to wait alot for it to happen
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dude that is not even stable, all the herbs got eaten by the preds and the virus and everything else with it went extinct!!!!!!
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make the cells devolp packs, it would be cool especially with the predators, also, can you make packs (if you add them) make some rival at eachother?
also, can you have a option were plants dont go away?
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my ecosystem was weird, it contained herbivores and virus, what happened was that all the herbivores would eat the plants, and once they were low, the virus would spread like crazy, but once the herbivores died out, and only a couple were left, the virus would get low, and the herbivores would thrive.
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for a new virus idea, i feel like the virus would cling on to a already living cell, and would drain the cells mass, with the virus taking more and more mass as it grew, and when its not eating a cell, its floating around, not controlling were it went untill it hit another cell.
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I wish slowing the simulation down actually slowed it down instead of murdering the framerate and making it impossible to do anything.
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When I try to make a stable ecosystem using Herbivores, Carnivores, L.H.s, and Omnivores, I find that after a while LH's end up dominating in the hundreds as the other species dwindle, and omnivores die out. Instantly.
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this really needs a larger world: then you'll be able to see a group hunting another group and dying off uf the're not fast enough and one group of the same species behaving completely different than another group because the practically live in another environment
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It's so easy to make a stable ecosystem:
Release herbivores in the middle.
Wait till the square you released them on grows back.
Release predators there.