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For prestige upgrades it'd be great if you could include the levels on the actual upgrade itself perhaps in brackets like [+1] and make it purple to give indication it means the prestige upgrade
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Sanitizer seems to increase the price of warehouses by the same percentage as the additional amount of tp / box which makes this upgrade kind of useless imo
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Hi ! Nice game, better than the first one. Lot of thing could be greater. I don't undertsand exactly the prestige of this game. I buy one for 10 masks, I reset but it doesn't change anything, and it's writing no where what you got as prestige. The idee of heroes of the days is nice to, but the same : it don't seems to work... sad so ! But continue, and thanks for the game, lot of great things into it.
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I think prestige doesn`t work well. My example: I had 40 masks. I used them for: Medium Hand Sanitizer (prestige) and Small Hand Sanitizer (prestige again). After this I started with warehouse capacity 80 and not so fast thiefs. I don`t know what happened with box capacity? I increased it +8 and +2 so +10 in total. So if +10 makes only 2x it looks like base capacity is 10 and +10 only doubles it...
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its fun, but its really a semi idle game without being able to autoupgrade or save boxes, you can only idle for a few minutes if that
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also next warehouse cost seems to be a number of boxes rather than a set number of TP which is rather annoying I'd like to have more space between having enough to move to the next warehouse and this one being full when I get my box size upgrade (from the sanitizer prestige upgrades)
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Lol, it's kind of crazy how much polish you've put on a sarcastic game about hoarding toilet paper, and how much it's improved since the last iteration.
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Belt Speed and Auto Feed seem to be mostly useless after the first couple of upgrades. If your loader is making 3 scraps per second, and the scraps are reaching the end of the line, you're turning 3 scraps per second into TP. Even if Belt Speed and Auto Feed were level 1000, your TP/second wouldn't change; the belt would just look a lot less cluttered. Maybe give these secondary effects, or replace with more beneficial upgrades? Just for an example, maybe items like books and newspapers could be more rare, but be worth two or three scraps when turned into TP. And Belt Speed or Auto Feed could then increase the chances of finding rare scraps like books and newspapers.
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Daily rewards are really low. Essentially you get one tier 1 reset for being the top of everyone who plays the game. Not sure if that is worth aspiring for
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Also, as I've seen other people complain, the storage cap is counter intuitive to an idle game. I don't mind progress slowing when we hit the storage cap on the warehouse, but stopping altogether is unacceptable. Are you saying I can't stack it outside my warehouse? That my property line ends at the interior walls? It would make sense to stack it outside, but lose some to other thieves and nature (rain or w/e) thus you'd have slowed progress once the soft cap is reached.
That's a great idea. I didn't intend it to be played as "idle" as it seems like most people are playing, so I think I totally missed the mark on that. That's why some design decisions like the capacity limits feel weird.
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Is the scrapper as weak as it seems to be? It's practically useless outside of starting. I found that my progress went much faster just focusing my tp spending on thieves.
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Thieves upgrade doesnt seem to affect mask gain. It seems as though mask production is completely time based. Game doesnt seem to scale very well either. Most of this game is just forced waiting unfortunately. This game could use some cool incremental mechanics, like making more scrappers, or theif hirers, something that changes the curve of the game, otherwise it's just super linear.
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Nice to see that someone is still making games. The past few weeks have been dry, only giving us a couple idle/incremental games. It would be nice to have a tp/second gauge so you could see what differences upgrades actually make. Also, "current score" under news resets every time the page is refreshed or closed. Does that mean you have to set your highest score in one go, without closing the page?
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I really appreciate the variety of materials this machine is capable of turning into toilet paper. With a machine that can turn strawberries, plastic bottles, and live cats into paper, landfills can be a thing of the past.
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I like the basics but more info needs to be given. How much does something increase? It's not fun clicking a button without being told how much it increased. There is no enjoyment in that and hence the interest wanes pretty quickly. Also the reward for prestige is too slow to build up for what it is. Apart from that it could become really good.
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Perhaps add a counter for the prestige upgrades? I saved up 20 masks, bought both the 10 mask upgrades, but i'm uncertain if the bonus is actually applying.. also, when you prestige, I assume you keep your other prestige bonus' correct?
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The storage cap is annoying and bad design, makes it so you can't idle an idle game. Even worse, increasing warehouse capacity is always a fixed percentage of your cap. That means increasing box capacity is pointless because the warehouse capacity upgrade becomes more expensive too.
Fair point, the idea for box capacity/warehouse costs is that you would need to upgrade your warehouse less frequently as your box capacity increased, meaning you could idle for longer before needing to upgrade. I'll take your comment into consideration for future game design though, thanks!
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Does the belt speed upgrade only affect the speed of the belt when clicked or does it also affect the speed of the belt when on auto? If the latter, then what is the difference between that and the auto feed upgrade?
It is a little bit confusing:
Belt Speed is how far the belt moves anytime it's told to do so.
Auto Feed upgrades tell the belt to move more frequently.
So both tap and auto movement do get a boost from belt speed upgrades, as they both make the belt move at a distance based on the Belt Speed level.
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"Small Hand Sanitizer" Prestige isn't working for me. Tried it twice now but im still starting at 1 Speed and 1 Carry Capazity. A fix would be nice or prestige would be kinda useless
The prestige upgrades can be seen on the STATS window at the bottom, they are applied in addition to normal upgrades. So you'll still start at level 1 thief speed but with the additional prestige speed boost also. The other bonus is box capacity, meaning boxes can hold more than 10 rolls.
Sorry if it bothers you, I hopped that some light humor around the subject might ease the tension everyone is feeling, especially if the only victim of the joke is the people actually hoarding toilet paper.
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There is absolutely no reason to have the 10 measly upgrades split into three different tabs without any way to discern if there are upgrades available in closed tabs.
Thanks! I think you will find that the scrapper starts to shine at higher levels when the loader speed is boosted from prestige. Don't give up on it yet!