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About my last comment, I got the bug twice in a row and got killed both times. I think the bug was happening around 700 speed if that helps.
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Just imagine at a developers meeting: "Hey, I have this great idea for a game. You fly though a tunnel and dodge stuff..." - "Ok, and...?" - "And nothing, that's the idea! Oh, and you go like, really fast" :) I just love how simple game ideas can be turned into fun and addictive games. 5/5 stars.
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Suggestion:
Endurance mode - You pick a speed to play at. Speed doesnt increase as you play. You are ranked on how long you last at that speed.
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I really like how you keep updating this game, and you continuously respond to the comments you are an amazing developer and i hope you get the $3,000. Good Luck
Thanks for the positive comments :) I haven't done an update in a couple of days as I'm working on doing a whole bunch more testing on a new tunnel type and also making sure I've addressed most of the issues people have with 1.0.13
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I am geting alot of bugs with the looks. seems like when leaveing the square blue rooms. i can see the outside? like the last angle blue square don't load or something.
Yeah there's a few bugs occasionally - are you seeing this a lot? It would be really useful if you could hit SPACE when you see it (that pauses the game) and send me a screenshot :D
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I thought the game was pretty addicting due to how intense and adrenaline pumping it can be when you reach high speeds. I found that the atmosphere was also a bit creepy as well...which is a good thing. LOL
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if i may make a suggestion, could you please make a slow down button...... JUST KIDDING : ) love this game good job i cant wait 4 the next one.
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I thought I outwitted the game until the big red 'NO ESCAPES' sign flashed before my eyes. Well at least I'm in the top 59.
Thanks very much, I saw that! I am actually coming up with a better way to let everyone in on the 'beta' but without messing up the real game, I'll keep y'all updated :)
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How about a mode where you select your desired speed, but it keeps this speed fixed and you see how long you can survive for? (survival mode) :D
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Dude this game is tight! I like that you get to know what rank your getting while playing thats awesome, its not laggy and the physics are easy to understand.
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changing quality in the options menu also helps to put the lag down. there's a bunch of other things there that are pretty handy. nice game!
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Once I get to 800 it starts Lagging(and at the speed im going a lag is unaffordable)Then I lag my tru 900 once there I discoverer the reason why it lag,It was rendering what will come ahead so I paused it for a few secs then guess what no lag(So can you(You=TENEBROUSP)have the game Render a few secs before it starts (Or something like that))
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a suggestion for the practice function: every time I hit a curve I get a heart attack so I would personally love to practice curves over curves. enable/disable function for certain elements like curves/narrow gaps etc. would be lovely.
also I love the atmosphere with the new light effects, so more eye candy, more obstacles and more sound effects would be absolutely awesome, maybe even a difficulty curve where random light effects will be more and more likely to occour, more speed = more confusing lights blinking into your eye.
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I think I hit my limit. 1100 starting, no way I can survive full hundred, especially when it accelerates really slowly now. But I'm in elite group of just 120 players which made it this high and got recordable score :P
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about the lagg, its constant and permenately slows down the game after 750. since i can't re - respond i made new comment
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I love your take on the Genre! this is actually really fun, compared to those other ones where you just go straight ahead. 5/5 for you sir!
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help decreasing the lagg instead of thumbing down my comment? ANYONE? I decreased quality and stuff butt it laggs like helll after 750
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Great! now the worst show stoppers and kinks have been straightened out. Maybe it's time to do something about the visuals? Maybe a bit of texturing on the walls to make them look more real? And some light fixtures and maybe particle effect steam vents coming out of the walls? There are blue sections that are shaped differently from the rest of the tunnels. Wouldn't it fit the inner logic of the game if there were also green sections? Maybe they could be hexagonal or something? Red sections would be a bit over the top because the obstacles are also red, but maybe that doesn't matter all that much?
Agreed, planning to add more section types :) Not sure I want the tunnels to look more 'realistic' though - also I'm trying to avoid adding anything that'll slow the thing down even more ;)
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Hm, just me getting "Bad server response" when checking mail and stuff in other tabs while playing? :o Running Firefox, if that could be part of the issue.
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2nd recomandation : free flight mode , alowing the player to fly out of the " tunnel " and avoid hitting some air obstacles
3rd : stabile flight , alowing the player to fly at a constant speed for a period of time , saveing the time as a score thing ... or no scores at all ( anouther " check box " for practice )
4th : new obstacles :)
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recomndation : dificulty level :)
easy : strait path with only obstacles to avoid
medium : strait path with the spliting areas , where you get 2 tunels + the blue areas
hard : what is in efect now =]
imposible : increase the rate of obstacles and 90 ( degrees turn )
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If there's support for the gyroscope for Android or iOS I can see this becoming a seizable hit. Maybe in the form of an app?
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i can't seem to be able to get over more than 1 90 ( degrees ) turn , when i get to the 2nd i always crash .... and i think that's a bit odd ...
anyway , gj ok the new start speed thing :) 5/5