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GREAT :D cant wait for the new update, and btw love the way that i can start a lot earlier, even though it makes the game a hell of a lot easier, it is way more fun :)
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I believe this the most I have ever seen a developer respond to the community. Let alone actually listen and take quick action.
I'm sure I'm not the first to say this but you're doing an awesome job TeneborousP, it's developers like you that keep me coming back to Kongregate!! ♥
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Great reflex game, but there is a little glitch/bug. After a while I got such velocity that I just shot through the wall in a crosspoint. I got outside the track. I was too surprised to take advantage of it, but this can be used to get unlimited scores. I got a max velocity of 1790, rank 9. So you must go very fast and be very lucky to do it, but once you do..
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oh and one last thing, the one with the tunnels overlapping still exist in THIS ONE, but there are fewer, and they dont disappear when going close to them, hope youre improving that in the new version
I certainly am, that's why it's taken me two days to get something this time :) I spent a long time adding a system whereby I can cope with overlapping tunnels and you won't notice it.
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ok... but when will the 1.07 launch (this is a message to the developer :P), i mean, when will it be finnished, and when can we play it, do you know that?
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I have a pretty good idea how the high scores got a speed of 2000+, it's called hacking. Memory hack max speed to 2000+ and start on that. That is probably the highest speed at which you can register a high score without hitting a sidewall first. So here is an idea, don't assign rank until after the user is flying for 2 or 3 seconds.
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th accept button isn't working very well for me, also, this seem s like a new and improved version of cube runner. wihtout the cubes...
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Love the game. Would suggest though it's the highest score by a multiple of 50 and then subtract 100. Not that it's a big deal, but merely an idea :) Thanks again for a great game.
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hey again :D congratulation, your game as been able to develop a new bug -_- you have to press mute each time you start, if you press mute, in the option the sound comes back when you press start, if you mute it when your playing, the sound comes back again when you press start -_- that bug is very annoying for people like me who listens to music while playing games, so please fix this bug
Yeah, sorry about that - it doesn't make sense for it to record the score at the moment with all the cheaters and the fact that the game balance will probably change very soon too :)
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yey there will be color change :X:X:X:X:X:X:X (sorry but ducklife is still number 1 on my list even if you will add color change. i heared that ducklife4 is coming!!!)
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5/5. I have only one suggestion; you could maybe consider adding WASD controls as "strafing" options. Although I would understand if you think it would significantly drop the level of difficulty. I'm just used to that now in 1st person perspective. Other than that, it's great. There are features that can be easily overlooked but make this game awesome, like starting from a recently surpassed speed, the blue areas that offer a little change of pace, and obstacles that are very clearly marked. Really, really great.
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something like color change when you reach highter speed will be great(ex:black tunnels turn blue then green then yellow)that will make this game from epic to EPIC!!!!!
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5/5. The only thing (i think) that would make it literally perfect, would be to take away the the kind of jerky motion when you put on a high sensitivity. I don't know if its my computer or not, but if it had that jerky motion taken a way, perfect.
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Very nice that you can now start at a higher speed. Now I don't have to wait so long for my next speed fix any more :-) It's still annoying that the game sputters once in a while. I suspect it's the garbage collector kicking in. You wouldn't happen to create new object instances for each tunnel segment coming into view would you?
I'm trying to fix the sputtering at the moment, that's why I've not done a release today... I'd rather get everything 100% smooth. It's not a garbage collection issue cuz it's using an object pool, so not actually creating new instances/destroying them.
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One thing I do not like is that starting speed seems to be like this.
round x to lowest hundreth
speed = roundedx - 100
Why not just have speed = roundedx?
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Thank you for adding mute/sensitivity options!
also, if you listen to "bass slut" or "rave girl" by S3RL while playing this, and hole E the whole time your mind explodes.
oh, and if you mute during the countdown to start the mute unmutes every number. fix please? =D
great game. 5/5