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I'd like to be able to see my best speed and best place, and some easier way to navigate through the high scores. 20 pages and I'm nowhere near close to finding mine.
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I've extracted an offline version, played with cheating on, and got to around 3k, anyone who passes 1500 is a cheater. Without the slowdown cheat on, it's impossible to react even in the first turn.
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Noticed two more things:
1) If you move the cursor outside the game screen you can make faster corners. If this is true your max turning speed depends on monitor etc XD
2) Got a black screen where the speed kept going for a short while, then it said No escaping and I died
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Unfortunately, it now seems like this game is "who can get lucky enough to increase their starting speed the most times" :(
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Some motion blur would really give you a better sense of speed, but i don't know how possible/easy would it be, or if tenebrousp would want/ have time.
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great game! I love how it reminds me of the N64 (i think) star wars game ^^
but sometimes when you have a crossing it suddenly disappears and a new one is there (and very often you are now in the wall of the new crossing)
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I died because some nearly invisible black mesh that apparently counted as collision was in the way.... The game had less bugs at launch then it does now... How is that even possible
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This game would be so intensely badass if it had some good techno music and like flashing lights on the inside of the tunnels. Amazing game.
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When the game is paused, red obstacles that move will still be active. You can use this to your advantage. Wait until they come back to a manageable area, and then unpause the game. This saved be countless times on speeds of over 1200.
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I keep running into glitched tunnels. It would just change at the last second from clear to a wall, or a wall to clear.
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@Skitrel - No, having a score over 1300 does not make you a cheater. I'm legit, and I have a score of 1468. That's not to say that everyone is legit though, I can see a ton of cheaters on the leaderboards.
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i have an idea for a game mode. there would be no turns, an another mode could be there is just one tunnel and no turns or splits
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I managed to go through the wall. It became sad when I tried to get back into the course and hit the backside of the outer wall.
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things still poppin outta the walls :P I keep dying at the half circles cause right when I go through it glitches and I hit something right behind it
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Wow.
That's pretty creepy.
I turned around like 4 times.
Then I went into blackness.
Then all I saw was
NO ESCAPING.
That is creepy as hell!
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Actually the mouse not tracking seems to be an issue with starting at a higher speed. I do not know why, but when I start at a lower speed this does not happen.
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I'm not sure why but when I turned my mouse sensitivity up it stopped tracking accurately. Its extremely annoying because it needs to track faster when you start getting upwards of 500.
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Wow, I think it is great that you added not only rolling around circles monotonously like other games do but going up and doing, left and right into tubes. These games can be mass produced with minor changes, but you really did great. I loved it! Way to make use of the 3D in Unity!
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take the UPWARD tunnels!! i was heading downward most of the way, and then it got pitch black and said ‘no escaping!’ so go upwards!
and be careful with the mouse~it’s sensitive
~bee
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Small glitch though - objects keep moving when the game is paused, so it's possible to cheat by pausing and waiting for something to move out of your way.
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A little bug I just encountered: I was able to fly OUTSIDE of the tube, without any obstacles there (and able to see where the tube is headed, thus easy to avoid), I don't know exactly how it happened, and it only happened once, but just making you aware that its possible for that to happen (and I can honestly say I did not abuse it, otherwise I would be alot higher in the highscores :P)