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There is a problem with the game. Sometime you encounter an obstacle that is impossible to get throught ! ( A cluster of multiple obstacle) You should fix this soon !
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5-10$ downrating? ^^ Well that's the exact money that I sometimes spend on League of Legends, so if I say I'd glady spend it on your game if it went commercial, you actually should be proud of yourself. ^^
Hey :) I wasn't the one downvoting the suggested price, I can assure you of that - I was just out for opinions etc. I haven't downvoted any comments in here.
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Things are getting interesting at speed of 500.
Things are getting challenging at speed of 700.
Thing are getting hard at speed of 900.
I start to feel dizzy at speed of 1100.
I didn't get to speed of 1300 because I was puking. :P
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Im finding some strange structures, like obstacles which half of their bodies are going through a wall and into the tunnel right to it.
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One problem.
If you type your name exactly like someone else then you can take their high score and raise it.
I raised someone named DION's score to #6480 to test it.
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Great game, 5/5, also love your enthusiasm and quick response as a developer... but the most annoying feature for me is when I have to look at my own explosion after crashing... at higher speeds I rarely stay alive longer than a few seconds, and I'd really enjoy restarting immediately, or with, say, two clicks, but I don't need to watch the explosion for the 12083rd time over and over again.
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this game is...EPICALLY AWESOME!!!!! just 1 thing... the 3d effects make my computer freezes from time 2 time and makes me crash...or even when im not playing and im just looking at the comments it freezes as well... weird.
but this game is awesome!!! need 2 make it 3d popping out the screen, now THAT would be out of this world epic!!!!
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At 700 speed or so, I encountered a wall crossing my tunnel. I guess it was one of these multi-intersections: when you choose one, the other is supposed to fade away, but when you are too fast, it doesn't happens.
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"Good idea, but I have a better one perhaps: two game modes, Challenge and Practice. In Challenge you start from 100 and your score gets recorded. In Practice you start however fast you like but your score is not recorded. How does that sound?" - TenebrousP, that sounds like a better and more thought-out version of the idea I suggested. I say do it.
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I'd be happy to have some downloadable version of this little piece of Unity mastership even if I had to pay for it (reasonable price, of course). Are you planning to release something like this?
I think that, as I'm taking on board a lot of suggestions, it is getting away from the original point. I hope to remedy that with some interesting game modes though :)
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around 1100 speed my pc is so slow it can;t take the graphics and laggs all the time.... oh well 1100 is good for me.. don;t think i would pass 1200 anw
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ehm... the real size of the spaceship must be twice the size we see when were dead, cuz i saw when i died once that i could take the one i saw and put one more to the side i was hit before it actually would have touched anything. so you might want to fix that (whatever of it that should be fixed)
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Luke, use cheat engine, use cheat engine! ( as easy as check speedhack button and type in 0.1.) + this so Developer can see and fix it ASAP! (got 3rd world record in 20-30 min :D)
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When you get close to 1000 speed (at least on my computer) the graphics don't load fast enough anyone else having any problems with this?
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I still see the occasional.... thing... sticking out of the wall. It flickers, then disappears as i pass it. Doesnt seem like an intentional obstacle, but great game overall 5/5
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For my last comment, havent seen options menu =P.
There should be an obstacle creator, and those that the developer thinks that are good, puts them into the game
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I know I've been commenting a lot, but I think one of the reasons there are lots of glitchy red parts around is the oversized obstacles: The ones outside the tunnels. Reducing them might decrease the chance of other tunnels running into them :)
You can comment as much as you like, lol - There's already a solution to the overlapping stuff but I was relying on some random numbers which still results in overlapping, fix is in progress :)
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If you want to counter-attack those cheats, just disable score recording on low fps, underclocking a gpu or running a benchmark in the background is enough to slow the game down.
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Just saying, if anyone gets over 1000 they are cheating by having a better CPU than me (can you clean up the code a BIT to make it less laggy? Thank you for this great game.).
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Hey, it would be awesome if the developer read these comments and replied to a zillion of them personally and tried to implement the suggestions where possible. Oh ... wait. Done. :)
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One small suggestion... could you decrease the time from when you die to when you get redirected to the menu?? Or maybe put it an option where you restart automatically and you press 'm' to return to the menu or something :)
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Can you please make the corridor curve less sharply? 100% of deaths on 1100+ speeds come from those fuсking curves :(
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-.- hate curves, im actually having a hard time at curves when i reach 1000+ speed...
ohh suggestion - put some power up that you can pick up... :D just a suggestion
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Could you possibly make a way to change your mouse sensitivity if you don't want to (or can't) change it in the control panel?
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I have a small sugestion, a button used only in the options menu, that resets all tunnel rendering, so that we get rid of the little tunnel pieces that remain