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WHEN YOU LOOK AT THE HARD BADGE FOR THE FIRST TIME YOU THINK THATS FREAKING EASY IT SHOULD BE ANORMAL BADGE BUT WHEN YOU PLAY OU FIND OUT THAT IT SHOULD BE AN IMPOSSIBLE BADGE
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i have no idea why people are cribbing. the challenge is to survive in spite of all the pulsing and stuff. granted control is a little iffy but that's why getting 60 seconds is a challenge. stop wining or stop being a pussy
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Can't help but feel that stepped rather than fluid movement was the way to go ... and the flashing/pulsing thing just hurts my eyes. Only a 2/5 from me.
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I have nothing against challenge, stop calling the game crap you cruel bastards. But then again, I haven't played the game yet. Hold on a minute while I actually play the game. . . . . . . . . . . . . . . . . . . . . . . . . . . . Holy crud. . . . . . . . . .yyyyyyyyyyep, you guys are morons, I actually love the game. You can all suck on the 5/5 I gave it now shut you butts because you're all speaking out of them.
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So, I started playing this just to see what it was. I'm not sure what happened, but it's a half an hour later and I have the hard badge. I'm kinda scared now. 5/5
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Oh cool, a precision rhythm game! ...Oh, it desyncs? Why in the heck would it do that? Golden opportunity to make visual feedback confusing enough to rely on rhythm timing, and you completely missed it. Great job.
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Survived 60 Seconds [Best so far: 59]... I give up :( Not a bad minigame in itself, but let's be honest for a minute here: The only reason it's featured/badged is because Terry Cavanagh made it. There's a reason the rating is in the 3.5s at the moment, it's just a prototype, not a game. Overhype as usual with Mr. Cavanagh.
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Wow, this game is refreshingly hard. The music was nice, I was wondering if it was original or where you go it. I would considering adding mouse controls for an easier mode and maybe tighten up the arrow keys or turn the sensitivity down. Other than that, and the strobe lights, its a solid game. A really fricken hard game, but solid none the less. 4/5 stars
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I really like this game so far even though I can't get past 20 seconds yet. Several things it does right: 1) Easy responsive controls. 2) Fast restart after loss 3) Mute button 4) Challenging.
My biggest complaint is the first landing screen has very low resolution.
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Ok this game is very off. The controls just feel sloppy and slow, which makes it worse when it comes to the flashing colours and constant fast spinning. Even if your not epileptic, playing this game is hard without feeling all dizzy and weak. I had to stop playing before my head started hitting the keyboard. 23 seconds was the best i could get before i couldn't take it anymore.
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1) Put a health warning before the game starts. (About seeing a physician if one has a history of epilepsy. You don't want to get sued over a flash game if some kid ends up spasming and convulsing in his room...)
2) Crappy controls, I always overshoot, even if I have mad reflexes... Give a mouse option or something.
3)I had fun even if I died after 5 secoonds.
3/5 stars
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This game had 100k plays since FEBRUARY, and a rating 3.40. Why on Earth was it badged? It's not popular, it's not well-rated, and it's not good. Between this game and escapex40, are you that hard-pressed to find non-MMO games to badge these days?
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For a game that relies entirely on the challenge to be interesting (not like it wins any points on graphics...) the challenge feels very artificial. Battling wonky controls and the distracting flashing and spinning isn't what I would call fun.
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It seems hard but you can get the feel pretty quickly if you focus on the music tempo and how long it takes to move the cursor out of the way for the incoming shape. I think the hardest ones to master are the full 360 and the 180 - pause - 180. once you master that, you can easily do over 30 sec every time.
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It really is quite fun once you get a hang of it, which, like most arcade games, actually TAKES TIME. For this maybe thirty minutes max, then you'll be grooving instinctively into those gaps with next to problem at all. Pretty much sums up the saying 'easy to play, hard to master' except it's...almost kind of the other way around now that I think of it...
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Guys, at least be happy this game is badges instead of an other MMO. Although the hard badge is hard, a little practice will do it for all of you. I suck at this game - don't get higher than 20 seconds - but at least I don't complain because this game is actually about skills, instead of luck/time/money at MMO's. 5/5 for this game, because I kinda feel sorry for the decreasement of the game rating.