There is a known bug here - if you refresh the page they will come back. Please let us know if you encounter the bug again after refreshing. It will help us understand why this bug exists. (We thought we fixed it during the play-test)
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Try to only craft what you need for the next quest, inventory space is a premium early game! Don't just sell everything you have, check out what they're actually looking for at that current market to get better rewards.
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i love how there are still players calling themselves "fans" who's just b*tching about the update when it has been told for MONTHS that there would be a testing version on their discord... at least the few that has actually been following the news and the game has positive impact on it's evolution...
anyways now since like a week it's been kongregate who's been taking their time in putting the update on the website because there's a cash shop (that will not impact the game because everything that isn't cosmetic will be free and a lot of cosmetic is free as well but it still takes time which is normal)
anyways now stop complaining about the update only a VERY FEW more days left, unless kongregate is a snail
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I think there needs to be a badge for this game "Waited until October for the May Update".
Obviously, it would be a Hard badge.
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Probably needs a one star achievment ["come back later for more tasks"*5 at once] rewarded by a larger space, followed by [same, 5* in a row] rewarded by an even larger potager :) and why not ? a [IG week without a single task] achievment... (hardly exagerating, of course)
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Have just returned after quite a long time. And I can't believe the May update still hasn't been released. You have a weird sense of humor...
We understand your frustration. We playtested the build in Discord last week and things are stable. You should see an update this week or next! Almost there :)
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Thanks for the help Mewlies but I think my bug is a little more serious. Here is what I see when I click Boone https://ibb.co/k63dg7b
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Completely disagree with shadowol. Over-levelling, exactly as the name suggests, is a mistake made by the player. So is wasting time shards in Rosemary's Apothecary instead of on meaningful building upgrades. Removing all elements of skill would make the game about as interesting as watching a stopwatch go up.
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@Lesterek Yes, Often the Quick View Banner shows the wrong Crops, you need to go by what Crops are shown in the Merchant's Guild Menu that pops up when you click on his Icon. Also often you have to close the MG Menu and reopen it after claiming a Crop Mission reward to "Donate/Bribe" Boone.
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I enjoy the game but we are reaching the point where it feels it's abandoned. So would you mind giving us an estimated time for the next release?
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Got to 32nd level in Merchant Guild. Can't level higher. Just lost the last reason that held me to this game...
Still, like a fool, counting on that update...
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Yeah. I agree with all of you. I know developers said they have bugfixing and polishing to do. But players are quitting, because it's almost 4 months since your last update. Instead of making a huge update, make a bunch of smaller ones which will take less time to finish. Hopefully we get something new soon, as I already maxed out everything, and there is no true reason for me to continue playing.
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News on the update? Anything? My my... this update (Im afraid) Will completely change the game...I know couple of people who are still checking for the update..Im loosing interest..sadly.
Still - no pressure devs ;)
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welp not gonna lie, after waiting for the update for 3 months checking daily for one of the few good idle clicker games, there isn't much point in checking back anymore. August 1st will be the first day I don't check. Game was 8/10 leading up to the wall.
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For those of you who are new to Kong, this is what it looks like when game devs over-promise and under-deliver; really great game, right up until it fell off a dev cliff and died the death of a thousand delays.
TL;DR: Game is fun; devs take forever; gamers lose interest; game dies.
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I have noticed that only crop types contribute to pixie and offline earnings, so the best income is just having a lot of one crop rather then having several types with all farmers at maximum efficiency.
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Is there any possibility of not needing to drag the plants to the field? When I push R to rotate, it cancels the hold on my laptop mousepad. I can't rotate any of the plants. This game is unplayable to me, sadly.
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200 Million carrots harvested in the time between when I "finished" the game and now with nothing released in that time. Please don't delay anything else, just release what you have as soon as it's stable.
Hey Tons of Fun! Our feature set is locked. We are polishing and bug fixing currently. We are aiming to run a playtest on Discord next week, and we will publish soon after. Thank you for your patience. We are nearly there!