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I know most (but not all) of the players use an auto clicker for progress, maybe why not add auto clicking speedups as upgrades at Quinn's Blacksmith? Might be more work for nothing, but who knows?
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The Gloves of Harvest are grossly overpriced for the less profitable crops/faster harvesters. Since it's a percentage you end up with far less reduction in harvest time on crops that already tend to be less profitable and yet they cost the same as Gloves for better crops/slower harvesters that ultimately have greater effects.
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I am curious as to why we have so many plants, but so limited a space to put them in. I understand that it might be to fill the space with as much of the same type. I am wondering if we will be able to unlock a bigger field?
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thank you for the Clear button! it is very helpful. It would also be cool to have a Buy All button at the Magic Seed and some hotkeys (at least to close popups)
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Tetro, another suggestion, not really for QOL, more just in general... A stats page! Shards harvested (max in run and total, and where spent), amount of each crop (max in a run and total and favourite), gold earned (and from which crop, and used in various places) time shards used, times clicked, rocks smashed, hardest rock hit, pixies clicked (and types), and lets not forget time spent in game (active, away and total)
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It would be really nice if you could upgrade the size of your farm plot. I get that it's part of the challenge, but trying to fill Merchant Guild requests makes it hard to make any real money to buy upgrades.
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Why should I bother to further improve the pickaxe? Once I've cleared the field, I only get tiny rocks that are cleared in a sec
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Suggestion: Display earnings per second ratio for each crop, preferably in its own window so not to clutter the screen.
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@OldElfin 2 tomatoes and 2 lettuce appears to be impossible, although I don't know of any non-brute-force ways to mathematically prove this. If reflecting the lettuce is allowed, there appears to be exactly one solution. (Can you find it?)
Hey MatMaN - we thought we fixed this on Tuesday. Have you refreshed the game since then? You are right this puzzle is impossible, and we pushed a build with a fix for it. We will look in to what went wrong here.
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the quests that require stuff like 100k of a single thing, are really hard without the dupe crow getting nerfed, best way to fix this is to give back the dupe crows original thing, but have the dupe crows benefits not apply to the guild quests. this would make most friendship and few main quests back to their intended difficulty, but in return make guild slightly harder without that +1.
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The switch from gold to growth multipliers on the sprinklers has killed what was left of the idle aspect of the game - the tempo of gathering the crops is limited by the helpers, not the crop growth.
And why does the Duplication Scarecrow still retain the "duplication" in its name, since it no longer provides the 2x bonus, but +1 instead? That move made another blow to the already terribly slow flow of the game, by the way.
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Latest update seems to kill the save system. If this was a person, it would have lost short term memory. I can see what I did up to April 3rd, but no other progress saves when I close the browser or refresh after I get a message that the game updates. I guess I needed a reason not to continue with another idle game...
Hey AlphaWolf - any save blunders are bugs and therefore unintentional. We are going to look into this for you, and we will update when we know what is going on!
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It might be cool to have an option to hide things that shops are sold out of and/or to reduce the size of items so I don't have to scroll as much when I want to buy things.
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1 blueberry, 2 lettuce, 1 carrot -> 1500 blueberries is broken too. Merchant guild is level 6 (spent money to boost that a couple times, and even for that, took a few clicks for him to take my money ;p)
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i dont know how, but the game really needs a short tutorial, im on level 13 town and only just found out i could rotate pieces after trying to do merchant quest that was impossible without rotating for an hour.
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Missed one.
6. The mouse scroll wheel to work on ALL parts of the pictures of plants/sprinklers, not just the top and bottom parts. (IE so it scrolls while hovering over the pictures as well as over the name and description/cost)
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Things needed to be added for QOL improvements:
1. A BUY ALL button for seeds.
2. Boones drop box to specify which harvest is required.
3. A drop box for EVERY CHARACTER like Boones, so we can easily see what it is they are wanting next.
4. A 'Favourite setup' button or three, so we can instantly set the grid up how we like it without having to drag and rotate every piece.
5. Outfits for other characters.
Thanks!
Hi PsychotikFrog - these are great ideas! Thank you. We are currently making a list of QOL improvements that we should do, so this was the perfect time to comment. If you think of anything else, please let us know here or in our discord as we read everything you comment, and we love to know what you all want to see from us!
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One of the level 9 elixers in Rosemary's Apothecary says "harvest butterfly," but I'm guessing it's supposed to be "harvest pixie," since the scarecrow is called "harvest pixie scarecrow"
Hi JoonaMZ - we are looking specifically into your save to see what happened. Would you mind sending us a message about where you were in the game before the saves broke? This will help us fix it! Thank you
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With the addition of the merchant icons on the right, even with the lower part minimized, it covers the "available upgrade" icon for the scepter.
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Mmmm... I've caught an exception "Out of memory. If you are the developer of this content, try allocating more memory to your WebGL build in the WebGL player settings."