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Gem income is too low/irregular for the rising costs in the Mystic Scepter. Even if each upgrade kept its base cost per purchase it might be a bit rough going.
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Needs a tooltip, preferably with a key to activate/deactivate it on command. This would help with both our understanding of what the numbers are on all the plots and the multipliers, and with bugfixes.
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Sprinklers are OP now. You want them all to always stacked into your single biggest money making plant for maximum profit. Now we won't have problem of your harvester couldn't keep up with plant growth.
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“Elixir of Instant Wealth” (instant gold) was replaced with “Elixir of Instant Finds” (+10% diamonds from breaking rocks) Your description are not updated. I'm just possessed by caffeine drugs that makes me read changelog today.
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When the field is full and its "2X", that's only for carrot speed, right? Maybe put it to a 3X or do a 2X for all crop varieties?!
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Also, perhaps please consider letting players carry over money when resetting the day or somehow converting leftover coin to gems. Having that coin just disappear is kind of a bummer.
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a little idea for you dev how about some form of a page that tells us what each increment of whatever plant we are growing will give us how much of a money increase like x2 or x5 so we can set goals for our selves outside of the normal missions
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Oh, and yes, like mentioned by someone else already, I, too, still have the Elixer of Instant Wealth in place, not a Elixer of Instant Finds...
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1 small comment: I do not feel like it is necessary for coins to drop at harvest. Physically, I mean, as if spilling out of the crop. Just the indicator of amount of gold and quantity of harvest for goals would suffice. Just my opinion. Kind of annoying right now when farming strawberries for my friends' goal. It's a little frantic and disorienting. All in all keep up the fine work!
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With regard to Gynny's comment about plant tiles, the game assumes all crops are in the default orientation when loading tiles, which should be a pretty easy fix
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Since I didn't see it mentioned, they changed how sprinklers worked recently-it used to double the rates of crop growth, but now it instead doubles the gold earned from those crops. This makes afk earnings go faster (I think) but slows down the completion of crop-gathering quests.
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It is a free game with a nice gameplay and nice graphics. I can not understand any of those complaints. Thank you for your effort 5/5 :)
Hey PedoBear! Thank you for the feedback that you didn't enjoy this latest patch. We wanted to make the game more viable for idle players, but we understand that's a big change. Know that we are still open to experimenting with our systems, and since we are so early into development there's probably going to be a few changes we make that really change the experience. Hearing, though, that more idle play isn't your thing is still very helpful.
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How can I have blueberry earning 1.22aa, 15aa in bank and task says earn 3aa/600aa??? I've finished a friend quest earn 100aa, but earning 600aa is far different from having 600aa...
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My main task goal is stuck at 5850/10k pumpkins. I've refreshed the page, changed days, and everything I could think of. Any suggestions?
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Great game so far. A few suggestions:
- add a "manual save" button,
- add a "lock board" button: it is too easy to accidentally remove a patch from the board when clicking to harvest (or even when chasing pixies),
- the progress reeeally slows down around town level 10/11, you might want to rebalance this a bit,
- if there are 2 pixies on screen and you click one of them, the other one sometimes "resets" (it moves back to the centre of the screen and it may change from rare to regular or vice versa).
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Having the time shards as fractions like 5/8 rather than little icons would be more helpful because I forgot the count of it and re-count it every day.
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Did anyone else notice that after a certain amount of harvested crops(about 1000 of a single type but I'm not sure), you get an income multiplier to everything? I didn't find anything about this in game, but it'd be nice to know how this works.
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@MatsuiHibiki im pretty sure that % values are additive to the base value, while multipliers like x2 are multiplicative. this means that "+200% harvesting gold" doesnt miltiply your gold gain by x3 unless you did not have a single % bonus before it.
Hi Maharal! If you are having save issues, would you mind elaborating what happened? How long did you let the game run? How much progress did you lose? It would really help us track down what's happening. Thanks!
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Need an ACTUAL Max upgrade. Current max requires like 35 clicks for me to even get to the the actual max I can afford for JUST carrots, let alone any of the other veggies/fruits.
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Having to change occupation from farmer into miner after you progress a bit seems quite silly and unexpectedly fun for me. I could see it as viable "play style" for ascension thing (or is it moving to a new town for this). 3 route : good ol' farmer for idle, miner if you active, and potion abuser if you want ascent quickly.
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I wish there was a way to see earnings per second for each plant type, that way we could see which planting options would be most fruitful :D
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A restart is needed every day if you get both pixie happiness and pixie attraction potions (one pixie ignores the happiness)
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I think the most likely reason that the "incorrect" amount of gold obtained from your friends automatically harvesting is due to the Circlet Of Crop Cuteness bonus % and the friends' +gold bonus % is used additively with each other.
Not entirely sure if this is a bug or intended.
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I think you will find yourself impossible to progress if that would be the case, Monstrofocozo. You would not be able to afford the new day to begin giving you no new quests to complete which makes the purchases of bonuses impossible and so on and so forth. I think what you meant to say is you are getting way too much XP already. (pre patch)
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You could keep rocks the same but make the bonus for using the whole field x3, so there is incentive to keep them cleared beyond one more tile, and it's worth the effort then.