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Small content update today: Turnips have been added to Ginger’s Shop! We have also added more merchant guild quests, and more building levels for Avery, Rosemary, and Quinn. How is that small?
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Been playing for several months. Spent five hours on a marathon gem grinding session last night. Came back the next morning to find the game saves did not work. Wasted my time, I'm out.
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Really nice work on the game, I enjoy it quite a bit!
Would be nice to have the option of hiding already bought upgrades though, the scrolling is unnecessary.
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how am I suppose to squeeze 3 tomato and 2 strawberry fields into the plot? no matter how I rotate tomatos, I end up with 2x2 square, where I cant fit strawberry
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I have 2 pieces each for 3 different relic sets and I'm legit crying for Space.
I've been in an endless game for weeks now of trying to get the last piece from Any of these sets all while trying to figure out how to get more room so I can get more stuff to sell in order to obtain these piece. But I can get more space by temporarily keeping stuff to complete building stuff with right? Cause that stuff stacks more than 5 so I might as well keep a slot of it to slide stuff into while I'm trying to get the other pieces right? ....While trying to complete one of 2 sets I have... I get the 1st piece for yet another 4th set.. and several tries later I get the 2nd piece for the 4th set. End my misery please.
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I feel like I'm missing something about the bundles here. How do I make them? I have barrels and they seem full... what's my next step? I can't find a recipe.
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I've been playing this game for a while now and it still hasn't gone stale, there's always a new goal and new parts of the story to unlock. I love it!
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I bought 8 pieces of wood but was only credited with one but it still took all of the Allium that was used to pay for them, not happy, unfair exchange.
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I hope there's a limit to how many of the new rocks can spawn on the map, because if too many were to show up from restarting days and a player can't afford the pickaxe upgrades, it could softlock the game and prevent further progress(unless they want to spend 2+ hours clicking a single rock to hope to get rid of it)
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wait nevermind I just remembered that you just use regular gold for that. Sorry, ignore me! It's just been a while since I was able to upgrade the shops.
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quick question- I've already finished all the tasks for everyone (have for some time now) but they seem to be the only way to upgrade the shops. Are you guys gonna add more tasks or is there some other way to upgrade the shops that I'm missing?
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So does the game have an "end" point or do you just run out of stuff to do? I'm at guild level 25, have all the relics restored, have all shop upgrades & Avery purchases, all tasks & friends are completed, 4 of 8 tabs in the quests are finished, all I have to do at this point is finish up the other 4 tabs. There seems to be no further story progression possible.
The intention is that the game will be eventually endless. Right now, each system runs out of content at different points. We are adding more content very soon, and have a patch coming mid December that will be our first step towards endless story and gameplay! :)
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im having reall issues getting the pink shirt recipe, i heard that it was in the 2nd market, (the highest market i have unlocked so far) and have traded in that market with so many different items so many times and cant get the shirt, need it for the halloween update and at a loss for what to do
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(finally gets rid of a large rock) Yes! (ends day, the next day, there's another large rock right in the center) NOOOO!!
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Being able to have only 5 of each item seems like a bad idea. Perhaps a maximum of at least 20 would make things less stressful?
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can we access other market before claiming. I want to sell stuff to make place to claim other market and it's not possible....
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Not a fan of the crafting part of the game. Way too active play for an idle game. I would have preferred more levels, more crops, maybe even having the field update to progressively more difficult geometrical shapes rather than just a square field. Just my opinion of course, but I really have only liked crafting in adventure or MMO style games. I still gave this a good score for the core game. It's just the crafting that irritates me.
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taking items that "can be traded in a specific market to guarantee a haggle moment" to every market gets pretty annoying, especially because you can't tell if you've found the right market for it or if you got a haggle moment by coincidence. Does that really need to be a secret? I think the item descriptions should say which market they work in.
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son of a- how does trading a sack of flour get me a sack of flour? that makes no freaking sense! I wish I could just grow wheat and make flour or grow cotton to make cloth or raise chickens for eggs just something to make the trading less essential for making things you need to trade I love this game its fun but the trading is irritating me somewhat
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bought the cute veggie vortex and it shows I have a timer on it in the shop. But it won't allow me to place it on the field. Doesnt show up in the Star menu area. I have bought 2 now hoping they would show, but they arent available for me to use????
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Hey Devs! Can you add a lock to the farm layout so you don't accidentally move crops when clicking things? That' be super rad.