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There should be a bonus to the speed at which things are researched and how fast you get research points based on how much mineral you have. It would only make logical sense that minerals could be studied for faster research production values. Right now they're ONLY used in missions, nothing else. It makes the whole ''Asteroid mining'' aspect of the game just a drag that is a requirement for one thing in the game to progress.
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small update: just tried to completely refresh the page and relaunch from earth......and it seems my ship has forgotten how to stop at ANY planet. i made sure the skip function is off and my ship is still just flying past them all at 1,329,018,321 mph.
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huh......somehow i have negative total travel distance and my ship doesnt stop at the last planet before kepler and wont even stop at kepler.....but research cap is way too small and the satellites should grow in prize so they actually are worth the effort to shoot
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Sort of dumb to have a percentage progress indicator when 50% of the distance contains 94% of the locations. It's a bit of a damper when you have to be practically in the endgame before "progress" even reaches 1%.
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To be fair, however, the artwork is nice. The base of the game is rather good really, it is just executed poorly. If the game were more intuitively put together, it would in my opinion be a good candidate for a great idle game. Though, it has problems with stat caps (like, all stats/resources), multipliers are all over the place, cash needed to buy things combined with the cash cap and a personal objection of mine is that you can't exceed the speed of light. Especially not with a conventional rocket. 2/5 just for the artwork. Otherwise I'm sticking with my previous 6 toilets out of 5 stars
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Apart from all the other comments about stat caps, which I agree on, there is also a stat cap of 999,999$. So, yeah, forget about min/maxing upgrades and crew.
Fracking useless as an idle game this is. 6 toilets out of 5 stars
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i think i've said this before, but i'll say it again: you can un/assign multiple crewmen to different tasks by HOLDING DOWN the mouse button!
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I like the concept and the overall story but right now its very limited in what your able to do. Missions, research, upgrades. A mini game while traveling between planets or some other stats can we dump minerals into and keep track of would be nice. Maybe something to do with fighting off aliens or something.
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Just saw this in the bar on the bottom: "A faster ship can can zip between planets!" What's wrong with that sentence?
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Satellites aren't worth the effort with high crew hiring prices. Research cap is pure lunacy. Multiples of crew assignments, +5, +10, etc., would be a common sense thing to have.
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One Of The Most Awesome Ive Seen My Entire Life, Although, I Would Add Some Inprovements to the game, like the research cap. Anyways A Good Game To Pass Though Your Day And Make It So It Looked Like You Only Played 10 Mins Of It