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The Ending was fun, but the game is far too repititive. Always the same upgrades - more speed - faster healing - more luck (what does more luck do??) an faster laser. I never assigned my crew to the laser because it was not necessary.
Now I reached Kepler and got...1 Point... thanks for the desert-bus tribute!
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So I've been playing this game for 24 hours, I've completed half of the 3rd row of planets... and I'm only 1% the way to my goal. *1 percent*. Just how bloody long is this game?? On the mission progress bar, my ship hasn't even left Earth. At this rate it'll take 100 continuous days of gameplay to reach the end. Sorry, but this is f**ing ridiculous.
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the low caps on things makes this game an effort in redundancy, 'go afk while traversing between planets, research, do 4-6 missions, repeat'. I'm going to do myself a favour, and suggest others follow suit, and stopping playing this before finishing the 2nd row of planets being fully visited.
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I am still trying to get off the moon. there doesn't seem to be an end to the research, and the 10 miners don't seem to do anything, like maybe should have the miners start mining when you leave the moon?
I have already rated this at 1 star, but I will leave this running over night just to see what happens, but yes bad game
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It's also caught in an uncomfortable space between idle game and not, which just makes it seem too slow. Uncapping research points would fix that somewhat, but missions on new planets would still pause the idleness somewhat. However, at least you could be gaining research while orbiting some planet waiting to do the missions.
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Glitches, broken features, clunky interface. As others have stated, there shouldn't be such a low cap on research points and satellites are completely pointless pretty much from the start. Having to click for each and every worker I want to move is going to wear out my mouse. Worker, engine, and mining laser costs don't feel very balanced.
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You know, I dont want to be that guy, but I'm going to. Why do you have to eject to go back to Earth? Was the space shuttle not equipped with a U-turn button? So why eject? Why not have all those handy crew members that you can purchase out of thin air attach them to the exterior of the ship? Also, why is there a finely laid path through the asteroids? Does the asteroids have sympathy towards humans and decided to give them a free pass? I call crap on that one especially. If any of you have plaid Asteroid or Freespace 2, you know what I'm talking about. Also, ughghg. The damages of the crew member. Like after every mission they have some serious nonsense injuries. For example, "Oh, your crew came back safely, they just headed to the med bay for a routine checkup of their smashed livers and lasered eyes." REALLY?!?! Why cant they just die off? ALSO WHY ARE THEY'RE STILL PEOPLE ON EARTH!!! I THOUGHT THEY ALL GOT NUKED!
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Wow, when you said "Earth-like" you weren't kidding. The defined goal definitely made this more interesting than most idle games. I really like the ending.
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Why rockets are ejected when you 'return to earth'? Why shooting a satellite gives you cash? How you can 'hire' someone in the middle of nowhere? So many questions :-)
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Nice game, but a couple of suggestions: 1) Allow muting music but leaving sound effects on. (2) faster increase/decrease speed when holding mouse button on +/- crew assignment buttons.
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Hmm I don't know how to feel. One of the broadcasts i recieved said that a cat. That's right a cat cured the common cold. Go figure.
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Would be nice if the timer didn't count up while the game is not loaded - I certainly didn't spend 138 hours with this open :P
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Somebody help -- Is there a way to scroll down in the research and mission panes? I cannot seem to access the stuff at the bottoms of those lists. How do I do it?
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I'm experiencing a bug where it keeps crashing shockwave flash immediately after I choose either "Begin Game" or "Begin Game Muted". It gets to the first screen that says "Skip>>" and plays the sound if the sound is turned on, but the skip button isn't clickable, and any clicks on the screen crash shockwave player.
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Sometimes, an incoming message shows up, and nothing happens. Also, if you click on "hire" more times than you can afford, your money just goes to $0. This is a good game, but needs some tweaks.
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Game is a bit too repetitive if the intent is for it to be as long as it is. Additionally, the research and money caps are a super pain. Other than these things, its a pretty darn good lil game