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thick do u think that you should put a bountten that says fight it should have bad guys and a healh bare but what about zombie mode dont forget to add that
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This game is actually getting quit a decent amount of gameplays! Can't wait for next update. I'm also interested in your next game.
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I am currently working on a new game and wont be updating this one any more. This was something i made in a day and did organise it very well so its hard to change it. But my next game will be. awesome with freeroam scoring and MULTIPLAYER!!!
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Love to see this turned into an online COD type game or even use lod fashioned weapons more, like the sword and make a free-roam RPG style game
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Um...i used a grenade to explode some crates into thew sky then shot one with the beam rifle. What goes up MUST come down, right? because it hasn't.
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Ok i will add something BIG in the next update, witch will be when i get 5000 plays or 4.00 rating witch evar comes first. I'll give you a hint its HUGE!
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So im in this range...I jump out....OO its like a tropical island... i go over the hill....and im all LIKE WTH MAN ITS LIKE A DESERT OUT HERE I WAS JUST ON A TROPICAL ISLAND LOL
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I find the secondnary weopon combined with aim in one mouse click isn't good. for example, the sniper rifle right click will shoot a grenade, but cannot enter scope mode. maybe there is something i missed out on?
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it would be nice to add a reload box, making the targets able to reset themselves upright and the masterkey for the M16-A4 does not work because it uses the sights instead. ammo box work work well by being in the building for example.
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Very well done this game is really good tho if you could change when you hover over a weapon to q since you made q be the trigger to pick it up instead of it saying tab i give it a 5/5 hope to see this game advance and be a really awesome game!
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Hey, just wanted to post a link to the package it's made with (it actually comes with this demo scene if you want to try it out). It's at http://dastardlybanana.com/FPSConstructorWeapons.htm. Also @theek you can fix the 'tab' problem by setting up the inputs (it's described in the "initial setup" popup on the FPS constructor page). This is also why the reload, crouch, and sprint do not work.
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after looking at the weapons and the shooting sistem closely I released this could be really cool combined with 'begone' .also a unity game
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Would be interesting to see what you can make out of this, and borders to prevent falling off the map would be nice, but of course I know this is just a demo
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really good potential to be a great first person shooter (AI and whatnot) tab doesn't work besides that great. i would like to try out that rocket launcher though.