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suggestion for the hostage simulator first of all two teams, the ability to grab the hostages and drag them around by gun point. If one dies the mission still continues but you get less point, customizable classes, flash bang, veichles?
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needs some pistols, preferably a revolver, metbee a robot or something to shoot at, it would be cool if a house with a person in it was there (that would bleed if shot) a few more weapons, something like deer or demon midgets or something running around outside
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If you wanted to make this better, make it like a training game. Such as you are training to be a soldier, and have to complete certain tasks. So you have a map, different targets in different situations, and you have to hit them with different weapons and such. And throughout the game, you get new maps, and can unlock new weapons. Just some ideas on something I would play.
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my suggestions: make more sounds,i would really like some backrouind music or some footsteps to make the game less you know... silent, also i think we need more palces to go maybe inside that room/bunker you could put stairs to a lower level with more stuff + if you think these are good idea's
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ever since i have downloaded unity, none of the unity games have been working that are FPSs! does anyone have any suggestions?
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Things to add:
a health system
fall damage
sounds
more guns
main menu
multi-player (totally optional)
Bugs:
if your reloading (or doing some other animation) pressing escape freezes the animation and not the game.
and the whole falling off the map thing..
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make the sword cut things in half or make slice marks and the laser go thru and slice if in a strate line of it if u do this it will be so awsome
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I would perfer to have the m16 models all have their own ammo instead of sharing, and that the power level between the masterkey shotgun and the spas-12 be switched. The masterkey has way more power than an actual shotgun.
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also, make the m16-a4 actually work and not just make firing sounds. Sorry for posting so many comments, I really like this game.
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One fun thing to do is to use an explosive on a block, and when its flying, use the particle accelerater to send it to infinity and beyond