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It would be realy cool to have something like a speed button to not see those balls rolling during 30 m at the end of the stage ^^ But anyway i realy like the game
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The difficulty is just right. I would suggest adding in-game music, rather than just playing the introductory music. All in all, 4/5.
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Dannyleask, your a lier. You HAVE to press a red square on that level to pass. Click. Blue Blocks drop, you roll of the edge.
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there's a problem with that idea leach the red's are happy when they get thrown off the board but still is a great idea :D
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Okay, that was very fun.
Under parred: 14 16 17 19 21 22 27 29 31 33 35. (16 29 and 33 added)
I've tried the rest of the levels as much as possible and just don't see any way they can be under parred. Good luck to those that attempt it!
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Had to use the guide for 27 and 39 and 40. These games are so simple yet make me feel so feeble minded when I can't get the physics right. 4/5.
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Yet another fun game.
So far, I got under par: 14 17 19 21 22 27 31 35.
I got too obsessed over The Ninja that it took me 40 minutes to get that under par, but I kept saying that the possibility is there somewhere!
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@Lord of poison
I have confirmed your theory.
I just got two.
Not very hard when you figure it out.
(It's possible to get the tower to lean enough to catch the green ball.)
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A bit disappointed with the new pack. Not many new ideas, and too many of the 'hard' levels are about getting the timing just right...
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People are arguing, wich is better xbox 360 (live) pc (mostly steam) ps3 (PSN) live costs money, psn was hacked for a time and steam gives you TEAM FORTRESS 2 FOR FREE !!! :) so that is one huge point for pc :))