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I waited for what seemed like an eternity for this game and I definitely was not disappointed at all! The story is compelling, curious. It drags forward curiosity, almost in a childish way, like you want to know what happens. I don't know about you guys, but I can barely wait for the next game!
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Yay! I had felt that the ending to the last game was a little anti-climactic, so I'm delighted to now have another chapter to play through! :D
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"He seems to be in some sort of trance, what could have happened to him?"
Maybe it has something to do with the empty box of heroin on his dresser.
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SPOILERS:
Here's a bit of help for you guys without giving away all the secrets. Just some difficult parts that I struggled with.
Put the lightbulb in the dead deer in the forest outside the mansion grounds.
Use the acid on the coffin lock.
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* Spoilers may be here *
Dear God! At the beginning of the game I though we killed off Devitt(sp?), the lovely protagonist who we played as for most of the series. Will there be more of TLD?
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bug report: the first dialogue sequence in the train calles "mr. devitt" "herr devitt", I have a german running system, maybe some sort of auto translate?
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Yay it's back! But I'm afraid to play it before it gets a Badge... last time I finished them before they got badges, I had to replay them (Not a bad thing, just time-consuming when I should be working instead...) ;)
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Wow, thank god games like this have gotten me in the habit of using my inventory on any random thing I come across, because dipping a lightbulb in the guts of a dead deer would've never crossed my mind under normal circumstances. But anyways, yeah, pretty awesome stuff. This story strikes me as a little HP lovecrafty, I like it, I shall eagerly await more.
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*developing film in dark room* *picture in frame disappears* *shrugs* Probably just overexposed...*a few seconds later* OH GOD WHY.
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*reads a note about creepy statues* Nah, can't be that bad!
*walks into the greenhouse*
*creepy noises begin*
*sees an angel "with the sad expression on his face"*
*creepy noises stop*
*brain finally adds 2+2* Is that thing... WEEPING?
*NOPES THE HELL OUT OF THAT GREENHOUSE*
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Very nice cliffhanger! This one seemed to be a little easier to get through than the other parts. Or maybe we just accustomed to the gameplay? °-° Anyway, I'm looking forward to the nest season!
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Psychologist: There must have been something the police have overlooked..."
Finds vital evidence behind the door Devit never went into.
Other guy: "Wow, police detectives really are oblivious."
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For the people that thinks the saga ends here,it will be a 2 season,you can check visiting the last door site...it will launch early 2015,or you can pay to play now..