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"OH MY GOD THERE ARE CORPSES, GRAVE DIGGER VANISHED, SISTER FRONT DESK VANISHED, THE PRIEST FREAKIN BURNED HIS EYES, RABBITS HAUNTED ME, OH MY GOD WTF AM I DOING HERE WHAT IS THIS WHAT AM I GOING TO - wait is that a door? Better see what's inside!"
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"When I said One,Two,Three.. You'll wake up" then "One" "Two" then an eye with screaming comes up. What happen to three ? T_T
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Yeah...just in case you play mute. When you get to the black screen...just wait. There is an ending video that has to play before you get the badge. Played through three times, thinking the game was bugged for the badge before I actually played in on sound.
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I can't even play these games because they disturb me... which means you've achieved that Lovecrafty effect you're going for. Good job.
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Okay, I have a log, a music box that is played with a key, a mirror shard, an I gave the mary statue the tear. #1: I have played the first chapter, so when I say my inventory makes no sense, don't say it's because i'm ignorant. #2: WTF DO I DO!
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I don't know about you, but when I see a cliff the first thing I think is certainly not "I wonder how many people have jumped off of this?"
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-takes letters from Miss Vinge's bag as she is reading postcard. -
-holds them and tries to figure out what to do -
me thinking: they don't suspect a thing... -gives them to mathew and Miss Vinge doesn't scold me -
me thinking: umm. well this is awkward...
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I honestly can't figure out 'Malum in se'. The phrase means "evil in itself", but consider this: If we drop the i, we have 'Malum n Se', which omits 'in' to translate as "Evil Itself". If you think about it, both phrases seem appropriate, leaving the question: Was 'in' a typo?
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This game is... interesting. I think that in the end we will be some king of prisoners in an asylum but I don't know if I'll see the end in my entire life because, men! This game is hard! :3
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The theme of the first chapter was 'animals.' This one's theme was 'distraction.' There were characters who couldn't see what was really going on. The blind guy knew the most. A fantastic couple of games, I'm looking forward to the next one.
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cool games but... how come the obvious tools and other things thrown through out the game dont get used? and instead we pick up roserys to hold up windows or ignore the medical equipment?