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3/5, it's good, but it could be better. It's got quite a slow start and I feel like the player doesn't move fast enough/everything is too spread out which leads to just walking around. Seems a bit too much like filler just to make the game slightly longer tbh.
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well the game doesn't let me finish it. I got the bearded guy to go into the fog and I follow the poem. Hell I even found a walkthrough to make sure I didn't miss anything and I didn't. just takes me the town everytime
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how the freak do i fix the mask???? whats the purpose of the feather??? i got the wig and put it on the mannequin in the crazy violin guys room, but now im stuck!'
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Thank god I looked at the comments and found the spoiler about the keyhole. Otherwise doodoo would've occurred in my pants.
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OK, first Deep Sleep then The Last Door - it'll be a while before I can go to a library without looking for hidden secrets beyond the shelves :-). No, seriously, amazing part of an amazing series. Off to play part 4 now. Bye.
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I really enjoyed it. Game storyline, art and music 5/5. After the game ends, i clicked the part of the window to go on the game main site, but with no effect and window popup didn't open. My thought, ONCE i wanted a window popup show that didn't open!).
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Interesting premise, would be better if the graphics weren't pixilated, but then I'm guessing that then the game wouldn't be able to be listed on Kongregate.
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So he was a cult member..he got amensia...he tried to remember..but it is not the last door...wait for the curtains to unfold..by being a nerd and solving ton 'o' puzzels "n mazes..
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The fog puzzle isn't "completely" reliant on sound @Deftpunk79 - the devs have provided descriptions of sounds that you can turn on/off by pressing 2. Pretty lame to criticise a game with a sound puzzle that can be solved with the sound turned off...
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Well put together point and click game. There is a good level of challenge while managing to avoid being to frustrating that I just gave up and looked for walk through. Wonderful music that kept a great feel to the game while playing. Keep up the great work!
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for those of you who cannot get through the fog you are probably missing the page that tells you the order in which you have to travel through the fog without it you cannot go find the answer
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Grrr. I wish games wouldn't rely completely on sound to solve things. I'm deaf. Not expecting to be pandered to, just venting.
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The end... but still so many secrets... who was that man actually, how did Devitt get to London... and who are those actors...
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this game kinda scary me
the soundtracked ,sometimes i muted it because im scared to heared someone laughing , and the unmuted it when it comes to the puzzle at the fog ...
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I hate to use a cheep meme to sum up someones work, but: "3spooky5me" I mean, seriously, did we really have to use a 'guess the noise' mechanic for a spooky point and click?
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i did it!!! i don't understand what just happened or the end or anything but i got through it. that was creepy as shite.
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Bug: change the old record player to play the crying sound. Then leave. You can still hear the crying. But when you enter the room again, it sound like the laughing sound.
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In the scene at the start with the fog and the forest, I can help but feel that Devitt has a monster attached to the front of his jacket eating his face.
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The music was incredible. The "toaster effect" comes to mind playing this, you know it's going to pop up but it scares you for a split second. Very nice game, might go back and play the series=P
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I realize this is a horror game and mood is important, but not being able to walk faster than a snail's pace ruined the immersion for me. Instead of being involved, I was clicking the edge of the screen repeatedly as fast as I could to get to the next door, then double-clicking that. Thanks for the accessibility though! I'm grateful for not needing to put on hearing aids to do the fog puzzle.