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Did I just join a cult? Also, I KNEW that's what would be on the other side of the keyhole. I'm getting used to this series. So many birds...
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@Pwost The guy who owned the violin asked you to place the violin next to the woman's coffin and you followed the coffin until you find its remains next to a tree. I think you should focus on the dialogue a little more instead of judging on the story itself :)
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So in the end, entering that library, hell, the mausoleum was never necessary... because as soon as we got the violin all we needed to do was shove it up a tree.
It's a shame because for all its atmosphere, this game had some decent puzzles too. Puzzles that more or less made sense.
Did I miss something? Where was the hint that shoving a violin up a tree would be the right call?
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There's no way I'm blindly following a mysterious man through an unknown town, I might end up in front of a scary crow/bunny/whatever! I'll explore the other rroms before. Let's see, there's a tunnel here... *dark tunnel, RATS written on the wall* ...ok, I'll blindly follow the mysterious man.
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Am I the only one that got sad at the beginning seeing him sent away and not getting letters, seeing him meet anthony who is now dead ;.;
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There's something I like about the fact that the people who wrote descriptions of certain hotspots were included in the Credits.... Aside from that thing, great game! Like someone else said, I love how the puzzles are logical. and not too easy, not too hard. I ALMOST needed a walkthrough, but I wasn't stuck for long enough to look at it. I love the music and ambience. It really sets the mood. Great game!
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I really like this series. Great story, excellent score and tense atmosphere, especially in a dark room. The puzzles are all pretty logical without being too easy. (I've not needed a walkthrough on any episodes).
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Guys, relax. I made only one mistake in the fog puzzle - I thought cicadas' chirping was the silence so I had to run through again. The puzzle is on the easy and obvious side (well, the whole trilogy is like that, but that's ok with me), but the presentation is good and pretty clever. The poem, the fog, the sounds - I personally really liked it (and had no problem with, they could screw it up easily but they did not). The ending was very underwhelming though so it's a 4 out of 5 for me. Well done!
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@CountRuben - "Cool game, however same problem as with the rest of the series: Its too big for my browser window and full screen doesn't work (I'm using Google Chrome)"
Use CTRL + minus key (-). It will zoom out the page, and in your case, reveal the whole game. CTRL + plus key (+) will zoom in, and CTRL + 0 will restore it back to default zoom (100%).
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Cool game, however same problem as with the rest of the series: Its too big for my browser window and full screen doesn't work (I'm using Google Chrome)
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To all players who complain about the slow movement: you can warp through any door, passage, staircase, ladder, basically every exit you have gone through once. Just double-click where the hand-symbol appears and bam! I think moving a bit sluggish whenever we are in a new area is necessary for the atmosphere and I found the zipping to be a good solution.
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not the keyhole not the keyhole -wait, that wasn't that bad. Now what... check the keyhole agai-JESUS MARY MOTHER OF GOD WHY
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During the fog puzzle you should stop the soundtrack, although she is amazing it makes a lot harder to hear puzzle's sounds.
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The fog puzzle isn't broken; you just have to turn your sound up all the way to hear it. I had the CC on, but it doesn't really match what sound is currently playing. See the guide I posted already. It should help.
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the fog puzzle it's easy once you catch the trick, you just have to walk a bit around the paths with the sound caption on, follow the sounds in the order of the poem and viola! no way to miss it (hint, walk clicing on the floor, and see from where te sounds are coming from above the screen, when the sound you want it's in the middle then go on)
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No wonder the fog puzzle is pissing people off (myself included), it's broken. Heavily. First thing you have to listen for is the wind. So you walk into the fog, listening for the wind, and hear nothing but birds cawing until you get booted back to town... wait, what? Ok try again... this time you hear the wind! And successfully move on to the second section, now you have to listen for birds cawing... you hear... the ocean waves... and get booted back to town. Nothing pisses people off more than a puzzle where you know how to solve it but it's so broken that you just can't. It was mildly entertaining right up to this point. So I use the "2" to enable sound descriptions and... the descriptions are definitely *not* what is actually playing. And even if I click when it says the correct thing, it still boots me back to town. Miserable puzzle of the year award goes to... this game! 2/5.
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Turn off closed captions immediatley and stop trying to pick out inaudible sounds! They lie! Instead, listen to audible sounds, the area where they appear houses the door.
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Outside of the bogus fog puzzle, this would be a pretty decent point and click. Unfortunately, This broken puzzle is going to stop me from getting the badge because I dont have time to waste on it. The hints to turn on the captions is rather unhelpful as the sounds dont sync up with the captions at all. It pretty much just all comes down to chance.
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so i gave up in anger! atmosphere and music are ok but gamewise not for everyone. wont be looking at other stuff like this