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this game is so F***ING STUPID! the fog maze is so frustrating. if there were a way to rate it [-]stars i would rate it -5. if it weren't for the badge of the day i would've left this game and never touch it again. thanks kong, for turning my 'relax and enjoy' time into a f***ing nightmare DX
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How is Devitt not fazed at all by any of this? I would've turned around and never looked back the minute i saw those crows in chapter 1.
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Was it really necessary to credit whoever wrote the few lines in the bathroom mirror description and every other ultra-minor contribution? I mean very good game and ambience, you have put a lot of work on it, but the whole let's credit every single little detail goes a bit overboard and makes the game look very unproffesional, methinks. It's like going to a restaurant, having served exquisitly served, the food is great and in the end right before leaving the waiter yells "hey you!" , and as you turn around he flips you the bird.
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Having completed this game on another site, I know full well just how long the game is. I mean, not too long. It's a great game, and I enjoyed playing it. But as a badge of the day? And without the other two chapters first? WTF?
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at 3rd attempt in fog puzzle (so many because its too easy to click on action at the places with souds tbh >.> ) instead of sea i get cicada sound which makes it impossible to finish
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The fog puzzle is ridiculous! I walk all over the screen, there isn't really a silent part. The sound descriptions don't seem to sync with when the actual sounds play on my monitor. I've been trying to get it for an hour now. This logic-less puzzle wrecks an otherwise fun game.
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Incredibly boring, awful design ideas! Why go with a larger area when you're a low-resolution game, it makes it harder to see what the big blocky pixels are supposed to be! And let people click out without pausing while waiting for long cutscenes and fades rather than having the 'attention whore' approach, people DO multitask these days. Good ambiance and great music, but takes so long to get to it that I've lost interest before it gets interesting, and by then I don't really care.
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PATTERN: WIND/CROWS/STORMING SEA/SILENCE. IF YOU HEAR THE CORRECT SOUND (for example, in the first part of the fog puzzle, you will have to find wind first. Press 2. It really helps. If you find the correct sound (wind appears in the middle of the screen/can hear from both directions)), click on the doorway to continue the puzzle.
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Thank you very much for the adventure, this game just shows that it is not all up to graphics if you want to tell a story and a good one at that i might add. 5/5
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These games are kind of annoying. Just tell the story if you want to tell it. I'm surprised there wasn't a button for each footstep or to faint.
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ONE MORE SONG! Uhhhhhh, no thanks. I was Really afraid to click my mouse. ( Whenever i play a horror game and i finish it, if im still spokked i look up the word fluffy puppies, trust me IT HELPS!)
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ok... so used gloves to take doorknob out of fireplace. i think i needed them for sticky resin for mask. any help on how to put mask together? don't have gloves...
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"The adventure continues in Chapter 3", says the ending of Chapter 3.
Other than that, and trying to do the fog puzzle with loud music, it was a very good game.
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EEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
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okay i understand that sound is important in this game but that's no reason to give the people no option to adjust the volume at all... I really don't like how nearly all flashgames shout into your face and only have a 0/I system on sound volume but none at all? i mean come on a slider isn't that hard to do...
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Correction. The violin is now perpetual. Im VERY certain Im not supposed to hear it in the concert hall, overlaid with the music there. I dont know what I did, and I dont know how to fix it.