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turn up music in the fog I did that but what next all i hear is the wind mixed with the sound of some seals i carrie on only 3 paths i try all three nothing happens
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This chapter wasn't even all that scary, really, but I had chills the entire time, waiting for something to jump out at me and scare the hell out of me. I love these games. :D
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This game is so great that as soon as I see it on the site I need to complete it even though I have other priorities XD
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No sorry, I have been playing for 10 minutes and still have not seen anything remotely interesting, I suppose this series is a victim of its own success. They think since we were popular before hey can now burden us game with drawn out scenes and painful dialogue like some annoying college freshman who thinks his opinion suddenly matters. Well, it doesn't and neither do you.
Your previous games I rated 5 stars, this one is one.
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Did anyone else turn off the record to stop the laughter, then turn it back on to find there was crying instead...that was worse than the laughter. Glad I could turn it back off again
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I don't know if this is a bug but it doesn't seem appropriate. Sometime after getting the violin, a sorrowful violin song kept looping for the rest of the game. It played through the fog puzzle, which meant it was heard to hear the sounds required to complete that one. It played even when other music themes would play (so both are playing at the same time, which seems like a bug), and it continued through the end of the game, the epilogue, and is still playing while the end credits are playing.
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A bit weaker, this one. The previous two episodes had suspense; this one sometimes gave the impression it was trying too hard to be scary. Still fascinating, though. Also, did I miss something or are the little subplots irrelevant to the main plot, and not explored adequately? (It may very well be I *am* missing something...)
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the laughing in the 2nd floor hallway seems nigh constant, which reduces it from creepy to just sort of cheesy and vaguely annoying.
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You WOULD have to continue making more games!! Now I have to go through being all creeped out and scared and jumpy! You're just lucky they're good games... Time to turn off the lights and play!
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Yes I discover the code.... first look for the wind, next the crowns, the sea and finally the silence.... it´s much easier now!!!
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Can anyone say if it is possible to find the girl after she disappears from the room to "hide"? If it is, where can I find her?
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Cool game, but the fog thing...so annoying. Wasted a lot of time trying to solve before realizing you had to do it at the end....You should block it until you can actually solve it
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I have really enjoyed the earlier "Last Door" episodes and like the retro look of the graphics. For this episode, though, I found it fairly challenging to clearly identify the details in the environment -- the retro effect seemed *too* boxy. I tried both full screen and regular and there was no change, and . Any suggestions on how to improve the visuals?
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This is the first game that I played without a badge reward. I love this serie and I can't wait for the next chapter!
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Click once on keyhole. Locked. Clicked on window. Hears creepy noises. Sees that you can inspect the door again. Braces for impact. Clicks... Didn't brace hard enough. Spills water everywhere.