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As much as I like hard puzzles, I have to admit that the fog puzzle is near impossible to do without sound. Which means those of us at the office/playing undercover are out of luck. :(
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@ohmygoooood - I think not, in the second chapter when you pick the picture with the classmates one of them, the only erased by the pen, was not recognized by Dewitt while he see Anthony among the other closest friend around him
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This game is a very nice point and click with a catchy good story. I really want to know what they have seen/discovered that day, happy to see that I've to complete only two chapters more :D
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there is a little bug: if you turn the laughter to crying, leave and enter the room, it will laugh again, but after leaving again it is still crying...
and at the end it says "adventure continues in chapter 3" but this is chapter 3.
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when i heard laughing from inside the door i was like *oh no i dont wanna do dis* then i found out door knob was missing and i was like *YES*
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If you're stuck and would like some help, feel free to check out my quick walkthroughs: http://goo.gl/oDSGmN . I currently have walkthroughs for chapters 1, 2, 3, 4 and 5.
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in response to placebo69, on the beginning on the game it tells you the accessibility options 1 being a dyslexic friendly (more solid/weighted) font and 2 being a "closed captioning" of sorts for the hard of hearing; both of which you can turn on/off at any point in the game.
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to placebo69 the pixels are supposed to make it look like an old style game. and not all objects are disposed of (i.e. lamps music box from chapter 2 etc.)
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I like the story- which is a very poignant one indeed- but the graphics could have been a little bit better. There's a difference between minimalistic and illegible. It's weird how no objects are extraneous and all are disposed after one use. Some parts are illogical as well. But
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*slow clap* awesome, absolutely awesome. Great series! I actually skipped part 3 by accident and just finished it now. Things make a bit mroe sense now :P
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Seems a bit more moon logic-y than the other chapters. I wonder if that's supposed to mean it's (mostly) a dream? The last game did end with us getting a nice bonk on the head after all.
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alright, i'll admit I was wrong from my last comment; That eye in the key hole... made me tingling a bit with fear...
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If the object of the game was to scare me it only ended up making me upset that my guy could only go about as slow as a snail... great concept though... slowest moving person ever...