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Used grand piecemaker, got this - Infinity Mage,Arcane,Basic,Epic
1,Vanishes after Magic.\nImmune to Petrify.\nImmune to Freeze.\n(Magic-Immune)\nPromotes to Infinty Mage+.,12:78877667,13:88866668,14:97795775
2,Vanishes after Magic.\nImmune to Petrify.\nImmune to Freeze.\n(Magic-Immune)\n,12:78877667,13:88866668,14:97577579,15:9896856556586989
3,Vanishes after Magic.\nImmune to Petrify.\nImmune to Freeze.\n(Magic-Immune)\n,12:78877667,13:88866668,14:97577579,15:9896856556586989,16:9599595574477aa7,17:a8a6846446486a8a
4,Vanishes after Magic.\nImmune to Petrify.\nImmune to Freeze.\n(Magic-Immune)\n,12:78877667,13:88866668,14:97577579,15:9896856556586989,16:9599595574477aa7,17:a8a6846446486a8ab8b6836336386b8b,49:7b73b737,55:9aa9a5945445495a,34b:a4aa4a44,55a:bab4a343343a4bab,43a:b9b5935335395b9b,18d:bbb3333b
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Nice update; though I'm sad to see that my suggestions didn't make it; I have about 8500 blood to spend, and tons of units where I have 70+ instance of them. Spending all that blood and compressing those units into the upgraded form is just so tedious, I wish that an expedited way of doing that had been done. Still, very nice update.
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Alright so sorry to anybody who likes to use them but.
Please make the VoidMage's ability temporary
I had one of my most powerful units get rendered useless because he couldnt do anything but move
Its annoying. Please limit it.
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Note on the frogslime bug: Only works on a enemy frog, not toad, jumping on a giantslime that was an original champion(Not slime at start).
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I hope this game doesn't die with Kongregate. Someone should at least make sure the wiki has accurate pieces/prices since it's a fast starting point for balance if someone else decides to finish what Grand started.
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Just found a bug, if a giant slime gets jumped by a frog, sometimes a ghost slime can be spawned at the spot of the jump.
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I absolutely love this game! It is so good, and with so many pieces, it barely feels like Chess. It's just something better.
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Day 1204: Today I noticed TheGrandestine in the middle of the opening cutscene. It his through his magic that all this exists. Programmers are wizards, after all.
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@zerochesser it's already on steam; http://www.kongregate.com/forums/32630-chess-evolved-online/topics/1905766-?page=1#posts-13380370
that's the current fan theory anyway
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This doesn't have many glitches, but the ones it has are game breaking. I just played a match (which I lost) in which I could poison enemy units, but they wouldn't die after 3 turns. (they weren't status-immune, I could waste turns poisoning their fencers but they wouldn't even become poisoned, or I could poison their thundermage and it wouldn't die after the 3 turns were up, the poison just went away.) Other times, my unit simply disappears after attacking and leaves the enemy unit unharmed, most often champions. I have never won a game in which the game glitched, and I've never seen it affect the opponent. It's really annoying, and I really wish the Grandestine would come back someday to fix them. Someday, maybe... We can always hope...
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I wish there would be a way to break up +, ++, and +++ tiers into lower tiers. Sometimes I think the higher tiers are better but the lower tiers turn out to be better; this means I have wasted money and pieces on building a useless piece.