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Hi, this is a very nice game.
I would however really like to see:
- castling
- the possibility to speak with your opponent after the end of the match (and a possibility to re-see the game)
Those two (three) things would already be awesome for me :)
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Oh. My. Goodness. An online multiplayer game that isn't a moneygrabber and allows you to trade normal currency for PREMIUM CURRENCY. That alone is worth five stars. More games need to follow this model, since weirdly, it kind of made me want to support such nice developers. Thank you so much for a making a wonderful game that doesn't try to force me into buying things!
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Some impressive and interesting ideas; but can't stand the forced timer. It inadvertently makes the chat useless, as you need to spend significantly more time seeing which pieces do what for any kind of strategy. Since it's near entirely online, what about a casual mode where there is no timer? If someone disconnects then just declare victory to the other player still online.
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Most of the game is multiplayer, and single player only on tutorial. Add some sort of option to battle AI, and add more pieces, and increase value of Ninja, reduce value of Queen. These are the possible suggestions. I don't care if the developers refuse. I'm suggesting.
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As many have said, a friend system would really improve this game. I'd also like to have the option to toggle the blitz, and not just have it happen without warning - I like having time to think.
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Sire the enemy appears to have fielded two Rooks two bishops and a Queen as per the normal rules of engagement. CONCEDE IMMEDIATELY, I WON'T BE DEALING WITH THAT!
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like the others are saying, id like to see a friend system of some sort--- id love to battle my old chess buddies and my fiance.
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A campaing but every stage have predefined unit so you can recreate historical moment, plus they are in differents formations (not the clasic 2 rows) so you can make disadvantages or recreate real formation to get realism and challenge.
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If you could add people you went again that would be cool and it would be awesome to have extend chess boards for 4 player battle?
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I understand it is probably not your top priority, but could you maybe pick one-two fonts and use them for everything?
Plus you can remove backgrounds, unnecessary colours, unnecessary boxes which will make the design much cleaner.
Another thing would be consistent position of buttons and indicators (the gold/rubies is in bottom-left on main screen, but is top-left in the shop)
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It would be nice if the avatar selection screen would show the names of the object instead of numbers. I don't want to go through 150 options just to know what it looks like... great game btw 5/5
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its...um...an interesting variation, but calling this chess is kind of like calling spades - bridge. its less mentally stimulating and just kind of dumb as it relies more heavily on luck of what units you and the opponent have than any real strategy. I suggest to anyone who wants actual chess, with a twist of GREATER challenge, try Nightmare Chess.
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What really needs to be done is change the safe square icons so they are more obvious, and change the descriptions of how the figures move. It wasn't really spelled out in the tutorial, but I have a feeling it is color coded. Which means I cannot play.
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It would be nice if there were a counter for effects around the affected piece. Very nice game other than that and other people's suggestions.
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Can anyone tell me if there is a surrender button during a match? when I know I'm going to lose or have to step away, it would be nice to quit out without having to make the opponent purposely take my pieces or closing the game.
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i wish i could hav done the tutorial before picking my first set...would hav went arcane if i had known...but since i didnt i picked the clan....is there a way to reset ur progress?
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Great game. A few thoughts for future updates: (1) option for longer games (like 24h per move) rather than just blitz times (2) 2-player/play against self option so you can play around with your army and experiment with strategies before taking it to battle. (3) multiple army saves.