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one of the most addicting games ever its never stop you make the right game the grandstine you made a game 100/100 loot levels stage unlocks infinite fun
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Ahhhh! There is an option to do this already. I apologize sir. You are a gentleman and a scholar. And I like this game very much :D
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I would really like not being forced to buy something in the store once I click on it. Especially weapons, I can almost understand tomes as they are random upgrade. But not weapons.
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And yet another note is that you cannot reduce skill costs below 50, no matter how many skill cost reductions you end up buying. This is important to note so you don't end up squandering ALL of your resources trying to get 0 cost skills.
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I feel it is important to point out (though I hope you don't remove it due to the fact that it's an interesting mechanic to balance around) is that when you buy skills in multiples of 5, 25, and 100, the cost is exactly 5x, 25x, and 100x the cost of the purchased upgrade. Whereas if you buy 1 at a time, the upgrade costs significantly more. This is a big tip, save up and spend many at a time, higher risk, but MUCH higher reward.
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please show the amount of TOTAL gold and stars in our inventory that way i can check if the stars i get from item is correct.
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The Kreds prices are way too high and just plain unrealistic. Fifty bucks to keep a single item? Come on, that's just silly. And that's coming from someone who supports almost every game I enjoy on Kong. The developer would be doing a lot better making things affordable for the majority of his players instead of just a select few.
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Armor is unlimited. Start with swordsman, roll attack tomes looking for armor on hit. Stack armor on hit and attack speed as much as you can, with some points in phys damage when needed. You become unkillable for a long time
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Also can we have the option to disable your auto adjust? I hate when I change windows briefly the game automatically goes to low-def, then I have to go into the menu and toggle the "Low-Quality Lock"). I honestly HATE games which do this.
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Possible bug: (Using Waterfox Browser, the 64-bit Firefox). I can use Ctrl and Shift, but I cannot use Z, 1-4, G or Space. It is isolated only to your game (I have tested it on a few other idle games and they do not have this issue).
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I would like some added "idle" options.
1) Ability to preset a loadout based on on current gold/star max before start
2) Option to autorestart when killed using that loadout
This means that the game can idle progress at current strength, but you do not apply new gained powers per run, nor gain skills/passives after the start, so shorter/less efficient runs than watched, but still progress.
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Does this game lag horribly when your WiFi is being shared with a lot of other people? I'm at college right now, in a huge dorm and I haven't been able to get through much of one playthrough without lag issues. Our WiFi also has a history of underperforming with certain games, especially online. This game is amazing and I can't wait for Spring Break, and maybe it'll do better at home.
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This is amazing! The complexity and the ability to make one forget everything around while maintaining the controls rather simple makes this a great game. 5/5 And favourited, to see how it will progress.
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This game is total Bs u cant go over Stage 500 if u dont have bought (Hero Mode) as they call it and thats when u get amazing perks and double everything
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while enjoiing my first glass of captain morgan, i started playing this game. I never drink alot at home. Now 2 hours later i realize my bottle is empty and i am waaaaaasted. This game is able to let me enjoy and forget time. I eat and breath idle/upgrade games and really my friend, this is gonna be a big one. Just keep the updates and captain mo's comming and we will be aaaaalright. 5/5
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> public enemy- eve of destruction - < but there is another more poignent version with the same name. < barry mcguire - eve of destruction >
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Would be cool if there was a mode to have some kind of persistance between skills unlocked or stats available. After two goes I kind of lost interest. I would have enjoyed it more to start with a stronger and stronger character each time similar to Rogue Legacy, instead of being so roguelike.
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Think about making some slow progress at the begining to show players whet is going on. Make less nested buying structure. Need a lot to improve to become easier to get what is going on.
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R.I.P progress 5/5 => 1/5 "good game" let us know when you add a way to prevent this shit like export/import feature.