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EEK! A Ghost!

EEK! A Ghost!

by theguyofdoom

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EEK! A Ghost!

Rating:
2.5
Released: October 20, 2009
Last updated: October 20, 2009
Developer: theguyofdoom

Tags for EEK! A Ghost!

Description

No description available for this game.

Comments

0/1000
Skeletal avatar

Skeletal

Nov. 24, 2009

1
0

it would be nice if you added power ups (and downs) and maby make the ghost change direction every minute or so but other tthen that gr8 game

Pwost avatar

Pwost

Oct. 13, 2009

1
0

Oh, and beside that, need some help with the graphics? If I make you a kickass menu and some baddies and goodies in photoshop, will you be able to work with those?

Pwost avatar

Pwost

Oct. 13, 2009

1
0

You've gotta work on your naming skills.

Thomlabs?
Eek! A ghost?
Average? (medium or normal is more common)

P.S.: The cake is a lie.

theguyofdoom avatar

theguyofdoom

Oct. 05, 2009

0
0

and the sound: I'm open to suggestions. This popcorn mix is just a song I like. And still something about the lag: I think I didn't notice it as for this PC has a QuadCore. It was far worse, before I implemented getting rid of the passed ghosts.

theguyofdoom avatar

theguyofdoom

Oct. 05, 2009

0
0

@everyone:
Thanks for the comments so far.
@Tupton2, xx99 I think the lag has something to do with the loop which moves the gosts, I'll look into it.
@artwich: what about: ... makes your genitals catch fire ( from Meepo's "rays flash tips")