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OpenTowerDefense (Public Alpha)
by theguyofdoom
OpenTowerDefense (Public Alpha)
Tags for OpenTowerDefense (Public Alpha)
Description
Open source TowerDefense Game.
Work in (ultraslow) progress.
I thought that I might as well upload it, since I integrated the KongAPI. Can't show it off without kong :P
Source available, PM me.
Licensed under the WTFPL,[1] provided you change the name.
fn1. "do What The Fuck you want to Public License":http://sam.zoy.org/wtfpl/
How to Play
Click on field to place turret. Turrets cost 20 money.
Enemies get gradually stronger, your turrets also do slowly. The game gets more slow gradually as well, due to some design issues. Maybe use it as a benchmark?
Comments
Boreeas
Oct. 28, 2010
Open source TD? Nice idea. But there is a LOT of improvement to make.
mykael
Oct. 28, 2010
Timing of spawns seems irregular. After 240 kills, the enemies are still not getting past the first 12 towers I placed. Needs a LOT of work.
tonyjenkins
May. 23, 2016
its a alpha dumbass
Caalador
Oct. 30, 2010
Hm, I noticed after writing the last comment that you don't have to go to another tab, even writing a comment, as the one above, will make aforementioned bug trigger.
I guess you must have the game as the active program in your browser to not let this happen.
Caalador
Oct. 30, 2010
If you go to another tab while this game is on in another, the enemies stack,and will only spawn after you've returned to the tab in which the game is active,, giving the impression of one long "snake" enemy. This also makes it so that you towers have no chance of killing them all as it may be up to x amount of enemies in one "snake".
Might be something to work on