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It's the exact same thing as your only other game straight down to the tutorial. Shame on you for trying to pull this crap, and shame on Kongregate for giving it badges anyway.
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To call this game's AI "abysmal" would be an understatement. I totally hate dumb AI making you lose perfectly winnable fights simply because it's DUMB AS A STONE. Period.
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If Kong is going to add badges to this one too, please don't add a badge of absurd 100M medals. In Total War, game reward players up to 10k medals, and so if you don't push, you need 10k DAYS as well. Yeah, like 30 years. If you push a lot and get 100k medals a day, just 1k days, so you still need repeat for 3 years. That was RIDICULOUSLY HIGH, please don't do the same to this one.
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We continue to support the game!
Join us on discord.gg/4jQF7byQWQ
v2.8.0:
All current changes have been added:
1. clans
2. artifact reforging
3. new special skills
4. a lot of new events
5. avatars
6. runes
and much more…
After upgrading to the new version, you can reset the levels of artifacts once with the return of stars.
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GO https://armorgames.com
For to play RAID HEROES
https://armorgames.com/raid-heroes-sword-and-magic-game/18791
https://armorgames.com/raid-heroes-total-war-game/18848
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i am getting an error message of game310631.konggames.com took too long to respond. i have cleared cache and cookies and tried both MS edge and google crome
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To Die, To Sleep, Maybe to Dream...
Money's the only one.
This company is bad. I will remember.
Thank you for everything. But it sucks.
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I am having a lot of trouble figuring out what about this game gives it the idle tag, I really do NOT see anything idle about it.
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This game was fun to start with.These little games should take a day or two not months.The rewards for anything are miniscule,the arena system is absolutely horrendous,yet still I play...more fool me!
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What the point of the restart? Is there no other idea to play more? Game can be a bit boring quite easily, so people might be this is the reason why they are suggesting autoraid...
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Interesting little game, had it freeze up twice and roll back my progress though, which is a dealbreaker for me. The monetization, which is expected in these sorts of games, is a bit overdone as well. Interesting little idle, and generous in giving out a lot of the premium currency via achievements, but after a while you need more and more of it to do anything - I think in a day of play (including getting rollled back several hours twice) I think I saw it tell me I'm out of something, go to the shop? Like 20 times. So, meh.
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And the argument It is hard to program some features is BS. I am a programer (not a game programer sure, but that is beside the point) and I am sure that every suggestion I ever made in every game is possible to program with enough effort and care.
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Is this game literally the same, as the other Raid Hereos game. I mean I tried both, but there seems to be only the graphical difference, and the heros names, everything else....literally the same, all the mechanics, everything. You don't make 2 games and make them the same, if you make a second one, make an improvement, listen to the people that actually play it. Don't just develop a game with a fixated idea. Like "We imagined it like this and you can't do anything about it." I mean I am usually a paying player in all games I play but I choose good games to put my money into. For someone who spend 1/4 of his paycheck on games per month, this is a game I would NEVER put my money into and the same goes for TOTAL war, I play when I wait for some timers in the games where the DEVS actually care for the wishes of the player, to fill up.
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arena, like in many of these games, is plainly stupid. Random matching is ok, but fighting players with 75B+ when one just started to play and has a max of 20k, proves how broken it is. Not once, systematically. And keep people away from playing it. matchmaking ought to be progressive, the more you win, the harder it gets, not the other way around.
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I've spent 550 portals to get 50*498=24.900 stars. It took me 3h (no portal left) and 5* hero is still really far :D
GL all.
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$10, $20 or $30 *PER DAY* for those Blazon flags is literally insane if you expect anyone who isn't so rich money isn't a concern to them to play this game while using them for any length of time. That's a minimum of $70 a week for a simple game, when games like WoW or Elder Scrolls Online ask $15 *A MONTH*.
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And of course this game has a battle pass so you can't just pvp... uckin ey, that's lame. You guys are seriously money grubby.
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A flag that gives you x30 income, basically, speeding up the game X30, ridiculous. Just grabbing for that money. Spending money is the gameplay goal.
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I'm a little saddened that this is yet another idle game that revolves around currencies, with those currencies being buyable in a store.
It means that the mechanics are pushy towards buying said currencies or dealing with longer and longer wait times.
It's a damn shame that you went down that route, it focuses on cash cow players, and not on actual gameplay.
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If attack speed and movement speed are two different values, then they should be listed separately. It seems dumb to have a really fast character who runs up to the enemy then stands there, waiting for their attack chance to charge.
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i clicked new raid even through it said the building will remain the same but it gives as much gold as level 1 building even through it take the same amount of gold for the upgrade before i click new raid isn't new raid suppose to help me progress faster why does it seems the exact opposite??
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@soulclash yes it actually does with the castle buildings, I come back every day to collect my 12 hours of offline castle buildings every day, except the weekends because I can’t play on the weekend
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A manual save would be nice since the game will freeze at times and I lose hours of progress.... otherwise a fun game/concept. Just frustrating because of that for me at least. <3
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la cancion de la batalla no es tan buena para ganar peleas dependeras mas de las estadisticas y fuerza que de la estrategia