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Comments for Boom Town

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pihihi

May. 20, 2012

Under rating threshold (show) its pains me to level my parts of my town with the nukes but somehow 20 tons of gold eases the pain

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(-2)

Matanuilover

May. 20, 2012

Under rating threshold (show) Building: thousands of dollars, attracts a few more people Newspaper add: 50 dollars or so, "New town, Aurumville, wants residents! Careless mining methods means gold ore sprayed everywhere, inhabitants allowed to pick some up! Free refinement!", attracts THOUSANDS.

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(9)

bhancock2232

May. 20, 2012

Under rating threshold (show) Where is the Holy Grail? I can't find the Dan Brown spot on the map. (Da Vinci codex in the upgrade store?)

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(4)

planetwhale

May. 20, 2012

Under rating threshold (show) Yup, nothing says "come live in my beautifully constructed town" like turning the whole area into the surface of the moon. The games a decent time-waster, but a little "meh" for my tastes. Of course, Kongregate still kicks azz.

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(3)

Dubedition

May. 20, 2012

Under rating threshold (show) When able to, just use bombs in the collection zones. You'll get less great stuff but if you use big bombs you can more than make up for it with 20+ tons per round.

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(7)

Nightknight

May. 20, 2012

Under rating threshold (show) i make thousand of dollars with gold but i cant afford to get rid of some freaking trees... or am i bombing in a protected area? :P

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(11)

Yumos

May. 20, 2012

Under rating threshold (show) yup

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(3)

Sonofthefire

May. 20, 2012

Under rating threshold (show) that 2500 population badge is annoying to get

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(6)

DCZDavid

May. 19, 2012

Under rating threshold (show) DAMN TREES!

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(7)

DCZDavid

May. 19, 2012

Under rating threshold (show) I wish there was some way to fin where the gold explode to

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(6)

Doomsday31415

May. 19, 2012

Under rating threshold (show) 2 reasons I didn't get it in 75 days: I didn't realize that two of the same building didn't stack, and after around day 30 (I had nukes by 20 or so) everywhere I mined was bad, so I had to rely on town income o.o

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(2)

blindlight36

May. 19, 2012

Under rating threshold (show) TIP: besides buiIding diverse cIusters of buiIdings, make sure you *coIIect aII the ore* each round (which makes the round auto-end). the amount of ore matters Iess than if you coIIect it aII, so just use one sm. bomb after your city is earning you enough to get by w/out ore. this gives you a big growth boost and you wiII see +100 days before Iong.

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(-1)

r2d2go

May. 19, 2012

Under rating threshold (show) I saved nearly 100 KG of gold for a boom... THEN GOT OVER A TWO HUNDRED THOUSAND DOLLAH

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(3)

Freemage

May. 19, 2012

Under rating threshold (show) Things I'd like to be able to purchase: 1: A spotter, who would ride on top of the truck and point out the nearest ore. Could just be a little red or green arrow that swings around the actual truck, or could be a pointer in the corner of the screen, I don't care. Can't count how many days I ended up running out of gas because I kept driving through town trying to find the last bit of uncollected ore. 2: Wheelbarrow men. This could be a scaled purchase, say from 1-5, or even 1-10, each of which would increase the "magnet range" of the truck (say, by 10% each guy). The only thing more frustrating that a bit of ore hidden behind a house is one stuck in the middle of a copse of trees. 3: I haven't gotten all of the buildings yet, but if there's not a 'clear-cut zone' purchase available, there SHOULD be. Would happily pay a reasonable fee to clear a 3x3 square of all trees.

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(4)

r2d2go

May. 19, 2012

Under rating threshold (show) is there a way to 'win'? Or is that just literally nuking the whole thing so there's nothing left?

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(2)

madetoloveChrist

May. 19, 2012

Under rating threshold (show) I would have different types of workers instead of a truck. It would be cool to manage payroll for a staff and meet certain business objectives. The population should grow into the workers who aid the business. Speed up time for explosions. I would even add an element of Sim City for example with crime rates, and other stats to manage. Great game but needs some additional mods.

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(3)

xrryan

May. 19, 2012

Under rating threshold (show) Lol I like the tip that says "You can blow up parts of the town, the people will understand" I care more about gold then their lives XD

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(11)

profcory

May. 19, 2012

Under rating threshold (show) Dunno what everyone else was doing, but I reached boomtown status within 65 days. It's really important to maintain your town and to build multiple epicenters. I had large sprawling areas on both sides of the map. Every time you get a new building, sprinkle it among your existing areas, and put a lot of emphasis on growth and population buildings (town halls, churches, sheriffs offices, etc). I tried to avoid being redundant...if I made a new town hall, I'd build it outside the influence of any others. I got gold on all the challenges this way.

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(5)

TerryS

May. 19, 2012

Under rating threshold (show) Never have I spent more time blowing up trees. NUKE ALL THE TREES!

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(4)

Xamder566

May. 19, 2012

Under rating threshold (show) Buy ALL the plots!

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(4)

Theheartgold123

May. 19, 2012

Under rating threshold (show) Why are the people so primitive when your driving around A FREAKIN TRUCK!?

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(11)

Darkaros

May. 19, 2012

Under rating threshold (show) @XveganX ...They do transform into other types of housing. They evolve from campsites w/ tents to huts to multi-storied buildings as there's more population density.

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(1)

Baelsabub

May. 19, 2012

Under rating threshold (show) Bigger variety of buildings = faster growth. Make sure there is something of everything in a region.

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(1)

mdexb2

May. 19, 2012

Under rating threshold (show) This game promotes good values *nukes a tree* to children and adults alike.

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(13)

oatlol

May. 19, 2012

Under rating threshold (show) Where do you buy a survey?

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(2)

Leboyo56

May. 19, 2012

Under rating threshold (show) @a3lex33 A gateway to hell obviously. Very popular with cultists.

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(0)

XveganX

May. 19, 2012

Under rating threshold (show) it would be cool if the huts would transform into other types of housing as you get more habitants

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(0)

Arbiter27

May. 19, 2012

Under rating threshold (show) I really like the concept, and it's fun, but there's absolutely no strategy to this. Just throw bombs on the good spot, gold flies out, pick it up, buy things. Needs to me more complicated and definitely more challenging. Very easy.

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(32)

fredkc1

May. 19, 2012

Under rating threshold (show) i cant move my truck

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(3)

a3lex33

May. 19, 2012

Under rating threshold (show) Population: 666. New building unlocked! What could this ever be...

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(1)

Aveira

May. 19, 2012

Under rating threshold (show) It would be nice if we had a radar that tracks the biggest piece of gold, so we can find those pieces that fly out really far.

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(3)

slayer108365

May. 19, 2012

Under rating threshold (show) It would be great to know what the bombs do before i buy then so I know if I'm wasting my money or getting rich from buying them

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(2)

a3lex33

May. 19, 2012

Under rating threshold (show) 1KG of ground found, refined 1.34 KG of gold from it. I dont understand something at this world.

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(0)

Badgi

May. 19, 2012

Under rating threshold (show) It's quite funny to see how the gold is bombed into your drop zone. You spare half of the way :)

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(1)

booshroomz

May. 19, 2012

Under rating threshold (show) What almightybob said. Final badge should be of hard value do to the boredom factor involved.

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(9)

blackpanther222

May. 19, 2012

Under rating threshold (show) @ finalmike You must be doing something wrong then because im getting 100+ population at only day 74, at 1800 pop so far.

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(1)

almightybob1

May. 19, 2012

Under rating threshold (show) To keep population growth fast you need to keep mining. If you fire off just a few bombs next to the drop zone you can quickly mine a little stuff and keep your growth at around 30/day. If you stop mining and try to speed through the days it drops right down to 5/day or even less. Even so, growth is FAR too slow - it took me 162 game days to reach 2,500. When you compare it to the other medium badge it's laughable that they're the same value. Growth Spurt should be a hard badge just for the boredom factor required to grind it out to 2,500 population.

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(65)

yashainu

May. 19, 2012

Under rating threshold (show) So, we have all the upgrades, plots and the best buildings all over the map, and still we have only finished about a fifth of the game!? that's just stupid, i ended up going in and out of days without buying explosives or anything and it took me an additional 30 mins to get the achievment after i had gotten everything else...

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(5)

TomStone_Z

May. 19, 2012

Under rating threshold (show)

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(-3)

BigEpi

May. 19, 2012

Under rating threshold (show)

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(-3)

MorigaineLeFay

May. 19, 2012

Under rating threshold (show) I like this game but I would prefer a possibility to enhance my drop zone again after buying a new plot.

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(1)

hardal

May. 19, 2012

Under rating threshold (show) Needs area exploding!

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(5)

adamkad1

May. 19, 2012

Under rating threshold (show) great game!

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(1)

finalmike

May. 19, 2012

Under rating threshold (show) Playing for 116 days, maxed out everything except buildings (when do they become available) and peppered the whole map with schools banks and town centers. Still only 1240 pop at 16/day growth. 3/5 and i am tempted to go with 2

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(5)

asdguy1

May. 19, 2012

Under rating threshold (show) shout on my profile for best gold getting ways

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(0)

diekiller

May. 18, 2012

Under rating threshold (show) @Sallu09 I dont have that problem because my town gives me 2000 dollar per day, so, if i dont have money i just skip the day . . . if you dont have a town, then start again

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(4)

usasoldier

May. 18, 2012

Under rating threshold (show) Nice...The last Explosives was a NUKE!

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(2)

Sallu09

May. 18, 2012

Under rating threshold (show) what to do when out of money? Can't even buy an explosive...

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(2)

waitowaito

May. 18, 2012

Under rating threshold (show) be nice if you added a road more organized then for each turn theres population growth you have to place houses at places to your liking rather then randomly also turning on/off are of effect for each building would be nice(color coded different for each building) *suggestions i still love this game nonetheless

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(2)

linos100

May. 18, 2012

Under rating threshold (show) loved the Monthy phyton and the holy grail reference on the undertakers building ;)

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(3)

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