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"The Natives were promised electricity by the baddies but have been left with Tesla Coils. Make the village safe again." Ten Minutes Later: "What Village?"
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they need to make a button for the players to choose whether to end the level instantly after all the baddies are killed or to continue the level to collect all the stars and hostages first...
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if any one is having trouble, just use a ninja-i mean "spy" to scout and rescue people, kill any guards you can and then come in with a heavy assult (my fav is a jeep)
my team is: spy, jeep, transport, artilery. you can get gold on all levels with just those
and on another not, holy crap my tank can jump!!!!!
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Hmm... that spy over there just took out 4 of our best men... Well they're not in my circle, so i think its best to just ign... *gets stabbed*
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Yeah zabbo44! It seems rushed. And I do not like the setting. I do not like that most civilians are animals (yeah, they don't like that either! :D). Also, Spies were awesome. And although we said they were too good, I think that they were an instrumental part of the game. Now it can only punch :(.
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An amazing game, but sadly, the least favorite in the series, the game seems so rushed, ya know? I'm a huge fan of Podge and City Siege, but I don't know why this game seems the worst one in the series. Know that I'm still giving it a 5/5 because I enjoy it, but I dislike the setting of this one, it's just not right. :/
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I honestly can't tell if you're trying to simplify the parameters of war or are inducing subconscious propaganda to dampen it's horrors.
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You know, it really gets annoying when all the baddies are dead and i still didnt pick up all the stars or rescued the civilians and VIPs. We should be able to end the stage when we want to, and to be forced. + so Podge can see this...
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I love this game i put the spy in the Heli-t and than i go fly to a group baddies and i drop the spy there just awesome
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Please pay no attention to the loud personal-carrying helicopter behind your head. Also, please don't alert your friends 20 ft away that there might be something amiss. --Headshot Airlines
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"I'm sorry, General, but we cannot award you a gold medal for your actions?" "Why not? We rescued all the hostages and killed all the baddies (TM)!" "Well, I'm afraid you forgot to leave one of the enemy alive while you collected the remaining stars."
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If a tree falls in the forewst, crushing your enemies for a COMBO +5, and you are the only one left, did it make a sound?
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Something glitch for the Veteran Unit,it reads "triple shot chain gun''
It does not fire 3 bullets at the same time either.
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Would be nicer if rockets didn't kill the guy who shot them, at least a little damage reduction so a rocket chopper with 40 health can't plow itself into the ground because of a misfire. Apart from that, great game.
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I was kinda hoping that the "evacuate" animation for a helicopter would involve another, larger helicopter coming to pick it up.
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if i mess up durring the mission, instead of hitting abort and paying, i go to options and click menu getting a free do over
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Would be nice if a level didnt end as soon as all enemies are dead, but rather waited until you have rescued all hostages as well
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At book usually it depends on gun powder in bullet and how big the bullet is so the regualar(average bullet for gun in war) would be like 5 dollars. a rocket would be near 50-100
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Can understand losing a medal for a soldier being KIA. But sometimes a soldier needs to sacrifice himself for the greater good. Would you rather die and save 10 people? Or live and 10 people die? Think about it.
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wouldn't it be cool if everytime they level up like pvt to cpl their sprite changes or they get an extra something to them, it would be pretty cool
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Still love the game...but all of the problem present in number two, they didn't fix. It's still very easy to kill VIP's and Civs, its still possible to destroy something you need to reach stars, and it's still easy to destroy a building and kill a VIP or Civ. And the stupid part is they don't die if something hits them..they die only when they slowly topple over to the ground...wth. Plus there are new frustrations. Those damn Tesla coils, your aiming is just all over, even if you keep the cursor in the same spot the bullets will go in different directions..usually destroying a building you need to get a star. AND, the missions ends once all the baddies are dead. I can't tell you how many times I beat a level, then couldn't reach the last star in time before it ended and I have to do it again. It's a great series, but these things are still present and make it very frustrating.