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I really dislike that the level immediately ends when the king is saved---if there are extra Dibbles that are safely on their way to the exit I should be able to get credit for them.
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Love when you see this is the way, no shit i might fu*k up and and the only one who surive, the king! Dont go the right way, go your own way! Awsome game!
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Great series, but too long! It would be nice, many Dibble games, but not 44 levels lol. 5/5 anyway. Music is always good
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Love the game series and keep coming back until I finish all the levels. It's awesome that the game remembers that I mute the sound and music AFTER ARMOR GAMES INTRO BLOWS OUT MY F#(&ING SPEAKERS!!!
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The jumping!!! THE JUMPING!!! This game would be great if the jumping would be somewhat transparent, but nooo... we have to guess and know how the jump trajectory looks like. SWITCH ON THE GRID AND MAKE JUMP TRAJECTORY VISIBLE... and then you can call it next version, because this way its just another map pack with the same stupid problems!!!
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You've been making these games for over a year, and you still haven't figured out that we want to be able to press the damn speed up button without having to hover over it the entire time? Good lord...
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great music! remindes me the Saturnus theme for "Veronica decides to die..." oh, there's also a game to comment - 6/5 - love Dibbles :D
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For the people complaining about saves, I think you are just clearing your cache/cookies. In general, the games on Kongregate save locally, meaning that once you clear certain browser information, you will lose your save game. The game saves fine for me as I have been able to restart from my save progress many times.
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These are good games, my only complaint is aside from the pro pack, most levels did not provide much of a challenge. Aside from a few adjustments, it was usually fairly apparent what the solution was after a few minutes or less. Level 35 is Dibbles 3 was a killer though, I ignored a potential solution thinking it was impossible for far too long trying a bunch of other crazy solutions. Still I would like to have seen these games contains more levels like the pro pack or (even) better!
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Would love this (and the pro pack), but the fact that game doesn't save is highly obnoxious. Not really a game for most people to want to do all in one go.
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These dibbles could be mass produced into an ultimate super soldier. Block to provide cover, climb to climb into the enemy base, etc.
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Stopped being fun since level 22, too many fake routes (or rather, destructible walls) and even finicky timing in most levels.
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Sometimes the king is not the last to enter the exit, but when he does the game ends and furter Dibbles are not accounted to the score.
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OK, I understand it's a harsh game for dibbles with all this sacrifice thing and stuff. But if the way is already clear, please don't kill any remaining dibbles automatically as soon as the pharaoh reaches home...
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I am losing my mind here. Probably 70% of the time I've spent playing this has been spent repeatedly going through the first majority of certain levels just so I can alter some tiny detail at the end. It's infuriating. Then I get so damn tired of restarting that I rush just to get through the repetitive part of a level and end up screwing up some other simple detail and being forced to restart *again*. While I was doing fairly well, at this point I've gotten so unbelievably tired of having to replay entire levels over and over to figure things out that I'm using the walkthrough for the last few levels just for the sake of brevity. Right now I just want to get the badge and leave. On top of it there are tons of little annoyances peppered around; I recall people *repeatedly* saying there should be a hotkey for FF and a way to pause while still seeing the level ON THE VERY FIRST GAME. Why the hell are those sorts of things still not fixed multiple games down the line?