Bloodhowl Prototype

Bloodhowl Prototype

by thiagoabyss
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Bloodhowl Prototype

Rating:
2.7
Released: June 19, 2018
Last updated: June 19, 2018
Developer: thiagoabyss

Tags for Bloodhowl Prototype

Description

A new game action MMORPG open to teste the prototype.

How to Play

Move: W,A,S,D
Atk: Mouse Left Click

Comments

0/1000
Nameless84 avatar

Nameless84

Jun. 19, 2018

4
0

looks promising so far, pls go on with it! two things: display the exact +stat of an item, not only the tier-level (as the starting-items are better than >t2 so far) - a map or minimap would be very helpful to orientate

xSEANxCONNERYx avatar

xSEANxCONNERYx

Jun. 19, 2018

2
0

It has potential, however things such as having a mini-map, item stats, better navigation/knowing what the goal is, would help greatly. The music was pretty enjoyable, for a few minutes (often a complaint of mine so take that with a grain of salt). There are a few typos here and there (my favorite is in the dire wolf fight when the top left text says "kill direw olf" lol

gd_blessing avatar

gd_blessing

Jun. 24, 2018

1
0

minimap, item stats, some corner of textures tweaks, srsly map or minimap or at least quest markers poiting to what direction cuz i entered dungeon at lvl 5 and i exited at 27 searching for that "magical gate", dire wolf spawning right in front of me with the resemblance and size of king kong gave me a heart attack, THOSE ASIDE, i rly look forward to the finished game, huge potential, also #kill the direw olf

dreadfullpwrX avatar

dreadfullpwrX

Jun. 21, 2018

1
0

I beat the game. I'm looking forward to the completed MMORPG.

Alkimistah avatar

Alkimistah

Jun. 25, 2018

0
1

Thanks a lot for the feedback everyone, our idea for this game is to be an online mmorpg. We made this prototype in construct as a college work with a little over a month to plan, implement and develop both the artwork and the game mechanics. Given the short amount of time, we had to cut short most of our ideas. We are planning to migrate to another engine as a side project, remake some of the artwork, all of the code and implement all our ideas.

It will take some time, but as soon as we can, we are going to release a new version.