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I want to like this game, but between the gloves everyone's complaining about, a lack of explanation of what anything means when you start the game (Healing is useful I guess? It's the one thing you're good at, what does it do! What is this starting equipment that you have? What the heck is Cooking for? Tell me before I make a choice I can never take back game!), and the lack of anything to do with money beyond a few quests that doesn't even need an upgraded wallet (fill it once and you can buy all the skills and have some left over!), this just feels woefully unfinished. I get that beta testing is a thing, but even then the expectation is that you don't include content that's literally unplayable, not in the unpleasant sense but "the game actually won't let me do this thing it wants me to do" sense. There's a good game to be made out of this somewhere, but it's just... not here. I don't understand why this was released so early.
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there is strength but no dexterity or intelligence, you should add those. also not a lot of ways to get items ya know having a zone with constant monsters to fight that drop loot would be a great way to get them, and maybe a item shop to sell and buy gear as well.
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I have only one danger area -- Dragonhill -- and I need a hunting skill or gloves item to access the only remaining quests. Not sure what I'm suppossed to do here except amass more coins and buy a bigger purse.
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anyone know where to get gloves and the hunting and woodcutting skills from? I'm stuck at a point where i cant progress because i'm lacking these!
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I cant do other quests then the first one. It would also be nice to reset your character and choose another since im stuck now. I hope it gets updated soon because it looks promising.
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The first quest says "It begins". I wish it was so, but it doesn't. The "game" seems to be rather buggy and counter-intuitive. Well, version 0.03 says it all. Will come back in a year to check version 1.0
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What this needs is the Stand-Alone Quest Slot like previous game. It has gone back to where Quests take up a Skill Slot. Also, will there be ways to buy more skill slots like previous version?
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raindbow you need to but autorun and click run.... P.S. dont settling to lvl skills on a 4skill at a time map when you can do 6 at the accent crypt!
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@ sinjukatomaru - I killed every enemy in goblincolnshine all enemies in camp gnoll and did every quest in my way but there is no belfield forest or any other city under gnoll or goblinshrine *it seem like i have a bug :/
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Whats the use for GP in this at all? All you need is 1k to Unlock a skill ... But why would i want to increase me cap ... There is no 'upgrading' method like in the first one where u get more xp ...
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in fight town for the carving wood quest there's seem to have a problem it asked me wood-cutting lvl5 to complete but i could complete it without it and it unlock the location for learning wood cutting after, maybe a problem in the description of the quest
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I cant seem to get the hunting skill. Someone mentioned you get it in Esterford, but I've finished all the quests there.
Also. "Took" of the night. I think you mean Toque, not sure if that is on purpose.
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I love this, great concept! :) Hoping to see this expand and become even more fun. A suggestion though, when clicking a quest to view the details, id like to see how long that quest will be, and also i think that if the quest does not unlock a new area or provide a new skill, it should give xp or gold of some kind. there are a few that seem rather pointless. Other than that and the obvious questions asked by others, thank you for making this, the first one had a good idea but this one is much better. :) 4/5 so far
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At the beggining I've rescued a girl from chickens, then went on valiantly to their ominous lair... After killing them in 1 second that's the end of the game for me. I cannot travel anything else, there are no quests, no restard option, I can just sit there witch dead chickens and grind skills for nothing. Any bug solutions?
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It would be nice if 'finished' towns, that you've completed all the quests for, had a different color on the map screen.
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After completing a quest in Ancient Crypt Lvl 3, you will get a notice that the Profitable Ioun Stone of Magic has been added to your inventory, but when you look at your inventory you won't see it. It is actually there in your inventory. You just can't see it because the icon for it is just a bunch of black dots that blend in perfectly with the inventory slots' background color. Hover your mouse over each of the unequipped item slots until you see the tooltip stat for the item. I found mine in the upper right-hand corner slot of the inventory. It's a head item, and you can drag and drop it like any other item.
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I got a stone of magic or some such from the ancient crypt (below endark), but its not in my inventory. Bug or did I misread the message?
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When you exceed 1 million you can't see the amount of money you have, that is really annoying... And I'd really like to have those gloves to finish all the quests...
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i completed the quest in ancient crypt 3 and it said i got an item but when i look into the inventory there is nothing new. also where are the gloves?!?!?!
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Kind of odd that you have to lose your toque of the night to use an ioun stone -- I mean it shouldn't care that you have a headband -- it is running around you.
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Appears that I have finished all quest except for the one in Thorn Valley that requires gloves. Does not appear to be a way to obtain said gloves and I have already beaten the dragon; have I completed the game? Overall; it wasn't bad for an idle game. I would like to see a way to reset so I can try the other characters and a way to know if I have completed the game.