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Save still doesn't work...at least not automatically; I hit ESC after getting the sword....kept playing after that, beat the 2nd boss, then Firefox crashed. Upon reload, i'm back after just getting he sword.
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Got stuck in the fire cave. If you don't get the gold key you can still get all the way through to the tree with the hole in it. And then it's impossible to get back. Be warned.
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You really don't even need the restart button. I'd delete that feature and swap it out for delete the level you're on.
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Amazing game 5/5, I have nothing to complain , except the watcher strikes as a tad silly, if he knew I wanted the seed, why not just give it in the beginning or said I just needed the pieces instead of allowing me to rampage the world, although that was fun :b I just wonder if the dark sword contributes in the end for the spear/sword combo.
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The good ending is somewhat anticlimactic when one considers the bad ending still applies -- nothing to stop the Oracle from doing exactly what he does in that ending anyway...
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Very Nice game. The puzzles and dungeons are good. The ending is decided by yourself. i would give 4-5/5. Make a 2nd part!
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the "double tap attack to dash" thing has killed me more often than it has helped me :/ once you're past the puzzle in, i think the name was Lacaste or something like that (tricks and mortar) it starts to lag for me, don't know why. and like other commenters have mentioned, it really needs a map.
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It doesn't need a map just a little more guidance (like signs after each dungeon pointing to the next place you need to go). Otherwise 5/5
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All my progress data was just inexplicably lost after several hours of game play. On a game like this, that's the worst thing that can possibly happen. If I could rate this a zero, I would.
I would say it's probably your browser, and I don't have any control over that :/ I can't do anything more complex with saving, to my knowledge, that some browser settings won't destroy.
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got the same problem as perfidia... i am stuck because i didn't pick up the yellow key! the problem is that at the point where you have crossed the bridge with the hammer it's impossible to get back but to move on you need the key :/
You can get back through that spot, you just need to hit the block from across the gap, then go around the hammer and hit it again in the same direction. It's possible, but not easy!
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I had a lot of fun playing this game. But now it seems that I got stuck. I can't move forward, because I lack a certain key and can't go back, because there's a block in the way...
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Something is wrong with the controls. Sometimes I click and he doesn't move for half a second or he continues walking even after i released a movement key. That often makes him walk into the water or a hole.
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5/5 Really good game, simple graphics, simple music, cool story. Really needs a map or clues to tell you we're you have been and where to go. Keep it up!
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Rallik, it's a puzzle, not a bug. I'm almost positive of where you are and I thought the same at first. Not the case though.
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i'm stuck in the place with the lamps and the chasms. can't open a door because i don't have the key and can't go back because i can't move a stone from this side. so i think the game was not proper tested. 5/5 -> 2/5
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Is it just me or when you get the ability to swim does it feel like that one part in the water temple in LOZ ocarina of time? With all the whirlpools and you gotta avoid them? Just thinking about it makes me go nuts!
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Loved the game! Brings back the old Zelda memories, but with completely new gameplay. For such a long game, I would have liked some badges though.
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Just figured out how to defeat Shieldspire. Wait in front of him. Then if he tries to attack, he will open his shield so attack quickly! After defeating him you get a red key.
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In the Gundernourd dungeon. There is The Shield Spire, I can't defeat it. Even if the character go back the entrance is locked. It says you must wait your opening against the Shield Spire. But I already wait for a long time. So how I can defeat it.
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I really like this game other than the morality it presents. From the start it says to be good or evil, it doesnt matter. So I say ok ill try to be good. So first screen, everything comes at me and kills me, ok try number 2, I kill them all. Sure seems like they attacked me first before I even had a sword, then the watcher tells me that I attacked innocents???
The game wasn't intending to place the player in a position of choice. Instead, I was hoping to emphasize the fact that it is often easier to be evil than good, and that someone who doesn't know better will do that until they are told the difference--I know the player knows this, but the idea is that the *character* doesn't, and the story is about the character.