Grid Control
by timophy
Grid Control
Tags for Grid Control
Description
Expand your empire quickly. The goal is to overtake your enemy and control the entire grid by eliminating your enemy.
Version 1.1 added:
- You can now select multiple blocks to send
How to Play
Click a blue block and move half of its force to any block that is touching any other blue block.
Comments
ShinyChoco52
Jan. 31, 2013
Nice concept, but it's too easy. Doesnt really require much strategy, but just mass clicking. Maybe having multiplayer? Or higher levels? Otherwise, its pretty awesome :)
In the next version I hope to get rid of that constant clicking back and forth with the ability to click and drag to select multiple blocks. Multiplayer would be nice, but probably won't happen too soon. Of coarse I would like to add more levels and the ability for users to create their own levels. Glad you like it! Thanks!
MoratGurgeh
Feb. 12, 2013
I like it, and there's some good suggestions already made, but I have one problem - while being able to click-drag a selection saves a lot of clicking, unless the levels are very carefully designed and the AI is *much* more aggressive, the ability to move to ANY square adjacent to a blue square makes a win all but guaranteed. This isn't such a biggie when moving one square at a time, but the click-drag makes it very easy to bulldoze your opponent. On the other hand, a click-fest is always annoying. :) Guess I'm trying to say there's a fine line to keeping this an actual game. I look forward to seeing where you go with the idea.
PhantomKingdom
Feb. 07, 2013
great idea , really enjoyed it, lot easier with the drag and select blocks, would love to see more levels , and more enemies i.e green , yellow etc on harder levels, this could of course lead to a multiplayer scenario.
I could see this being a big hit on a touch sceen,tablet or smart phone and could be a good future in it:0
mage424046
Jan. 30, 2013
Liked it, a bit simple, but not bad :D 4/5 and faved!
Glad you enjoyed it. More coming soon!
donnadonut
Jan. 31, 2013
Not a bad start, 3/5, needs more levels, varying difficulties and some feature so that you can set it to attack a specific block
Thanks for your feedback. I agree the AI needs some work.