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so i ended in the final fight with the bomber with much damage but so little health that the boss killed it each time when he engaged the first time. it was quite annoying to repeat this wave often enough to upgrade health since it gives only about 90 coins each run
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So there is lv 8 in the first chapter, and I'm just having my mouse adjusted as I write this comment so I get more gold, since apparently having to eventually face impossible odds is good game design...
Seriously, if you can't make your game fun, at least don't make it tedious...
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I was quite disappointed.
The game starts out as a quite good, simple shooter.
Going on to the second and third chapter however, you get a lesser version than the first chapter. No defenders, no flying enemies - simply lesser versions of the first chapters.
The game has potential, if the following chapters expanded upond the first.
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Fun until end game. There is no end game. You just...finish it. There's no story or point to it. I finished it and don't feel like I did anything. Too linear and too little.
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Far too easy, 2nd campaign is a reskin of the first. 3rd is probably the same too. Power upgrade does almost nothing. Toddler game.
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This is a good game, but at the start, you have a VVVVERRRRRRYYYY SSLLLOOOWWW mana regen. And I would appreciate this game more if there was more upgrades. One more thing: I think there could be a skill tree which would be cool. Even though, 5/5!
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good game would be cool to put a little story and make soldiers you can send out and upgrade that make you think about what you should do not just really dps only but great game
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That game has some balance issues. I suggest making upgrades more expensive or/and enemies in later stages stronger. Now it becomes too easy and in consequence boring in later stages. I don't even have to use skills.
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Nice looking, smooth - but totally linear, even boring... Why bother targeting, when shot in head is same as shot in leg. No strategy, just simple looking at arrows and buying linear upgrades. I couldn't play till the end - too repetitive.
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the first campaign is the best, the second is quite good, the third begins to be boring, the 3 campaigns are more or less identical, music is repetitive, sounds are repetitive, game is well balanced but too much linear, as already said, the worst thing is that i had more fun with 1st campaign than with the 2nd and 3rd campaigns... but ok, i finished all at 100% with all achievements ;)
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Also found the best way of grinding safely, were at lvl 12-13 and just reset after 750-1k gold. to make sure one have all the upgrades pre lvl 15.
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4/5 Quite good game, (badge worthy even). As some said, could do with some background story, to make it less repetative. Played through all 3 campaigns, and each character were unique. Would be a 5/5 if it had some story to it, and some "reward" for beating each campaign.
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good concept, though a common one, but lacks development. no real strategy involved, and no choice. upgrades are too linear. art wise its really good though. just needs some more devlopment
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suggestion :
- add back story
- allow player to chose which wave to play, so if somebody dies at the very first beginning of the high wave, they can play lower wave.
- some special level, where people can use 2 or 3 characters. it's quite depressing if I have to leave my powerful character behind without using :(
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Fun game, but gets repetitive. Suggestions: allow character choice for all 3 stages. Ability to upgrade: enemy gold, spell recharge, minions. Make the bonuses purchasable.
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Kind of lazy having to play the same game, essentially, 3 times in a row. Pretty bland and without much effort behind it sadly.
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why is there a second weapon for so much for 1000 gold why not wait till u have 1500 to buy the better one maybe you could fix that and put the middle weapon at something like 500 to 750 then it would be worth buying
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i agree with all of the top comments good game could use some improvement star system would be awesome little different upgrade system you could have a addicting game here well it is addicting just cause i want to finish it now but it could be a lot longer
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I guess the first boss "inventor" son is responsible for the flying machines, right? I can't think of any other reason for him to keep investing in those slow, weak and short ranged devices...
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I... I... defeated the Boss... and nothing happened :(
But I like the game! Nice grafics, nice animation, great sound, and I like that it's easy ^^
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Good, but not that good. At first I liked it.... and then I was bored. When you can get to the point where you place the cursor in one area of the map and just let it shoot for a while as you check on whether your tablet is plugged in properly and still come back to finish, it's in need of some tweaking. Lots of the other comments cover it, so I won't rehash. I eventually just let it go in the third "campaign" because it was too repetitive.