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Having to hunt zeds in crowded hallways, suddenly a stupid hazmat zombie turns the corner, no time to react, kills entire crew...ugh...
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Lol jk Actually can't play. and we didn't add a tutorial is the smuggest excuse for a game designer. Like did you just make your game shitty or is it broken?
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This game is a roguelike, it is intentionally made to be hard, just like the old days. The lack of information in the tutorial is intentional, we don't want to hold your hands. You just have to keep on trying :D enjoy!
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With the 5 day limit, research is a waste, and food is a waste. It really feels like a money grab rather than even a preview.
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Round 2 of experience: I noticed boss zeds and survivors appear at random, but they rarely appear on buildings with or without a bubble indicator (zed heads and exclamation marks). Those indicators aren't yet clearly defined. Merchant bubbles are guanteed they'll stay there.
This game has a lot of potential, can't wait for the finished product when there are maps with increased difficulty.
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Tip: To Heal during camping click squad button and on the button should be heal button. Heals about 20 hp for 1 supply. You seem to get your supplies added after missions are done however so beware.
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Round 2 of suggestions:
1. Could you show total coin count on screen somewhere? Also, it never specifies if coins stay throughout the campaign or if they're just mission specific.
2. Arrow keys to move the screen would be lovely, see my previous suggestions for more reasons why.
3. On that note, a way to scroll in or out the map would be infinitely helpful. At its current state the content is heavy and I think if it could be zoomed out (especially during the kill x amount of zed phases) it wouldn't be as headache inducing for the OCD among us.
4. A way to heal within the exploration levels like first aid kits or medical training would help.
Thanks again for the wonderful game experience!
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Ummm seemed really short... I was out of there in just over 3 days. It was fun, but I didn't actually get a chance to explore any of the upgrades or anything. I just explored and fixed the car and left.
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So first wave of suggestions:
1. Movement speed is too slow for maps of this size; I found myself electing not to explore most of the levels (not because I didn't need to or want to, I'm the kind of person who broke every clay jar in Zelda) because it took way to long to travel from place to place, not to mention getting lost, which leads into...
2. Please add a minimap.
3. a travel: 'all' selection would be lovely, also a selection which allows them to all go into a room in a pre-determined marching order. Again it just comes down to life or death being decided not through strategy, but through how quickly you can hit, which I feel wasn't the intent of the game.
Once again thanks to all the people at Toge for bringing us another wonderful addition to their universe!
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I think one of the symptoms of this zombie disease is the diarrhea, because m50% of the zombies of a map always are in some toilets
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It says right click to move. YOU WONT MOVE. And I forgot what left click was for. Why can't you use arrow keys to move and space to shoot. Like, using your own character and the other 3 can be multiplayer partners or CPU, because I have a trackpad and have NO idea how to move.
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I was so close to winning I didn't know you need to do EVERY project for fixing the car. I had like seven or eight survivors with a developed garden and something in the workshop about weapons along with a great amount of supplies. The only thing I was lacking was THE DAMN BATTERIES and more time. But besides, great game, heard that you have finally made the full game (hooray for you) and love what you have done there putting refrences from youtube, games and etc. Hope to complete the game soon then wanting to have the full game :) Keep it up and I like how you made this a survival game rather your other games where you must infect the whole world. Have a wonderful day!
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1 star till it get a minimap that show you discovered area and zombies whose pass on them. i pass a lot of time on the find out areas
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Not sure if I'm just doing something wrong or missing something, but a way to check up on your HQ without having to end the mission in progress would be nice, so I could assign rescued survivors and whatnot. Still, very nice game. Also, if those you rescue would stick with you until the end of the area, that would also be nice, with the option to keep them with you or send them back to HQ once the area is over.
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Come ON people, it clearly says in the begging that the town is getting nuked in five days. Pay attention and maybe you'll learn something!
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"There is no tutorial, no nothing." Avalon, there is not suppose to be a tutorial, well not a hi-depth one anyways. Your supposed to find things out on your own.
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top move you right click everyone but that aside i think its great they have the lack of info because in a hardcore game maybe like dark souls they dont tell you anything ok and its pretty clear on what you do you either use the keyboard wsad or up down left right or you use the left or right click but i think its a great game just needs more adventure im not that much in the game but they only thing i think it needs is you to feel like if you do one thing wrong you mess up so you are worried about everything in this i feel like im ok at every step them i die out of no where i want to feel scared and maybe make it have a story before the start of all this to explain why it happened because everyone loves a start of a zombie acoplyse
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After cut scene, the music plays and a map is shown. However, NO CHARACTER spawns. There is no tutorial, no nothing. Is something suppose to happen? Getting all the hype after autoselecting Freddie and Clint.
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For all who are saying "I did this and this, and was doing good, but I got a game over," remember that within the 5 days we have to fix the car and escape the city because they were going to nuke it.
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I was doing great, I rescued 2 survivors and had Basic Guns & Gears, was working on Garden Upgrade I, but out of nowhere it said Game Over... I had 48 Supplies... What the crap?
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i keep loosing after on the fifth daydespite the fact that i had enough suplies and all my charachters were in perfect health, i suppose thats because its only a demo, but its still pretty frustrating
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I have had had no glitches whatsoever im running on a good PC tho but this game needs improvements it just dose not feel like the other games you have made...this is defiantly not worth money either.
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This game definitely ain't worth the $12 you are charging for it on Steam already and now you want a kickstarter and you will raise the price on Steam even further after it is done? This is not worth it.