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PEWWWWDIIIPIEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!!!!!! and Marzia
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Doesn't work at all for me. I get to the screen where you can see the level, shiny objects and zombies, but nothing I do makes the game start. I can right click to give instructions, but nothing happens.
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NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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*survivors spot zombies* *zombies are coming closer* *start to retreat* Quadruple moonwalk like you never have seen it
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Fun game and not too hard once you know what you're up against. I have beaten it starting with both the 4 man team and 2 man team. A lot of restarts though when you get a map without many survivors to rescue. If you don't have the manpower it's hard to get things done in the 5(4) day limit. That limit is limiting your game. Some reasons why: makes the research and crafting mostly pointless- game ends too soon, replays get boring- cuts down on the RPG factor, just enough time to start getting invested in your characters and game over.
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why can't i escape the city my check list is complete car is fixed have 5 fuel located exit, but i go to leave and it says ran out of time do i want to sneak back or run back neither I want to drive away as fast as I can
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Why do the text screens have timers? Feels like I have to choices of extremes; let the text load really slowly, or click and then read as fast as I can to read it before it automatically moves on to the next thing or closes the menu.
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as well ? I made the apocalypse and now I end up? good .... add more things like survivors to help each with a backpack would be cool
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what the fudge. i made it to day 5 with full health. upgrading my turret and WAM dead. no fight, nothing. just a dead screen. why?
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I want to like this, but... PewDiePie, really? Instantly makes this game feel like an awful sell-out trying to appeal to his obnoxious tween audience.
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Honestly? It's a rather tedious and boring game. It has concepts that are new to infectonator as a whole, but they've been used many times before in other games. It seems pretty dull.
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If people could keep trying to reload while they're moving, even if it must be slower, that would be great. Would save millions of dollars on raged-on computers.
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Doesn't work at all for me. I get to the screen where you can see the level, shiny objects and zombies, but nothing I do makes the game start. I can right click to give instructions, but nothing happens.
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The game is not actually hard if you make one realization : You can explore extremely aggressively. Just send your team out for as long as possible, without worrying about health since you can combat revive them indefinitely, such that by day 2 you have more than enough fuel and you have all the supplies you need to fix your car. Then you just sit there fixing the car and boosting its speed until it is fixed. I escaped by day 3 without any trouble.
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I LOVE this game it's great!Played it and i was so close to repair my car I needed 3 hours but the bomb fell.If it will be a timer of say...6 days or more you could beat it.But without the not complete part it is one of the best flash games EVER.Defenetly in my top 10 games of all time.
+ if you agree
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5 days and my entire group died even though i had about 50 supplies. So why have the crafting system - harvesting system since even researching how to craft armor takes about 1 day. I would prefer if it wasn't 5 days or if the research took a lot shorter time. Actually it would be preferable to stop time and just tell us how much time it will take (like, this will take an hour with these survivors) and then be able to "pass an hour" or whatever. This way all fun is lost. Actually, i think most things are unfinished and i understand this is in alpha state, but alpha doesn't mean unwinable. It means that it will have bugs, or it might need rebalancing, or that the final product is meant to have more additions. "additions" mean "more interesting" or "more fun" - not "now you can win it" :P